Undead

Hunter's Dream Online: Book 1: Ascension

With his chance to join the world's first VR MMORPG, Robin takes the class of necromancer in a world of constant conflict. Facing off against gods, monster and other players. Will he be able to stay the tide of destruction and save the village he swore to protect or will Ignis and his guild prevail and lay waste to the land? Join Robin, his undead companion Charon, and his friends as they take on the world and other players! Dungeons, pvp tournaments, large scale battles, and a deer leasing agent named Chester.This is Hunter's Dream.

Breaking Rules - A LitRPG Adventure (New Game Minus Book 3)

Bloodwraith was a villain who hated adventurers until he found himself transferred into the body of one. Trapped without his magic, he discovered that alien beings were using his reality as a game... and he had just become a player. Teaming up with a glitched NPC and other adventurers, he has no choice but to learn the truth about himself and his world.

The original adventurer may be defeated, but Bloodwraith and his allies have attracted the attention of the beings that control his world. They're coming in force, bringing both control of the system and bizarre alien powers. Bloodwraith will have no choice but to fight for his life while trying to understand the conflicts among the box gods. That battle will take him back to Cresthaven, to new cities entirely, through the most dangerous dungeon yet, and against opponents unlike any he's ever faced...

Macrocosm Book 1: Sanctum

When Joshua downloaded Macrocosm, he had expected it to be a brand new game like any other. It was new, it was shiny, and that meant he would be able to make a killing by playing it. Joshua's a professional gamer, someone who makes a living by selling items and accounts in the 23rd century, and Macrocosm promises to be better than every game before it. When he discovers that starting as a zombie provides amazing bonuses, Joshua felt like he didn't have a choice but to pick it.

Macrocosm has its own gods, and they treat the players like pawns in their own little games. Joshua quickly draws the attention of the Plague God Filth, and his peaceful plans quickly take a turn for the worse as he finds himself the subject of one such game.

Behind the scenes, the mysterious company behind Macrocosm has its own plans. What are they recruiting high level players for, and why are these players never seen again?

Bone Dungeon (Elemental Dungeon #1) - A Dungeon Core LitRPG

Ryan doesn't remember much about his life before becoming a dungeon core. Only that he had a bit of a disagreement with the church -- something to do with a beheading?

Now reborn, Ryan begins to arm his darkness dungeon with devious traps, bestial zombies and ill-named skeletal creations, without doing anything too evil. Well, mostly. Some adventurers just deserve a stalactite to the head.

But Ryan quickly learns being a darkness dungeon isn't all loot and bone puns. With a necromancer on the rise and the Adventurer's Guild watching his every move, he must prove that not all darkness dungeons are malevolent... even if they do have a few skeletons in their caverns.

Sadly, all of these issues keep distracting him from his own guilty pleasure, skeletal fight club. But don't tell his fairy about that.

Awaken Online: Dominion

The fourth installment in the best selling Awaken Online series!

Following Jason's evolution into a Keeper, he finds his fledgling city once again in turmoil. A new and deadly enemy threatens the Twilight Throne -- one that has no difficulty contending with Jason and the members of Original Sin.

Jason must work quickly to consolidate his city's power. That means securing the villages within the Twilight Throne's influence, finding a steady stream of income, and growing the city's military strength. Even as the group grapples with these changes, they notice that something is stirring up the native undead around the city, although the source of this strange influence is uncertain.

One thing is clear, however. Jason might have evolved, but his enemies have adapted with him. If the Twilight Throne is to survive, the group must grow stronger and Jason must learn to control his newfound abilities.

Otherwise, the darkness may very well claim them all.

Code of the Necromancer : A LitRPG Series (Book 2)

Cast your spells. Earn EXP. Bring the dead back to life.

Death fears the men who can use magic against it, but what are those guys scared of?

Well, necromancers are only human. Jakub Russo has a big heart but a dark past, and when he's banished from the magical academy for failure in his first assignment, he finds himself needing new allies, new spells, and new weapons.

A world of secrets and spells awaits outside the academy doors, and Jakub knows that one day, he'll master them all. If he can find his own code, he'll become the best necromancer who ever lived.

This is book 2 in the Necromancer series. It can be read as a standalone, but I recommend starting with book 1, Path of the Necromancer.

Histaff: A Sci-Fi LitRPG (Skeleton in Space Book 1)

Lots of broken bones, a dim-witted RPG system, and a dash of magic; Skeleton in Space.

Douglas is a simple summoned skeleton, formed from an old battlefield when some ancient fossil of a necromancer raised him for a nefarious purpose.

His memories are a bit foggy, but who cares about remembering when there is walking to be done! Or stabbing cows! Douglas loves life, the simple joy of doing repetitive tasks - like battering down a large tower door - is all that's needed to keep his clacking bones satisfied.

But just after he completed his most recent task, the wizard he was fighting took out a weird crystal… and now there are stars everywhere. Will the floating, freezing skeleton find out what happened? Or will that wrecked spaceship on a collision path be the last thing going through his empty skull?

Come join Douglas the magical skeleton as he tries to live a fulfilling life in a sci-fi universe!

Raising Allies (New Game Minus Book 2)

Bloodwraith was a villain who hated adventurers until he found himself transferred into the body of one. Trapped without his magic, he discovered that alien beings were using his reality as a game... and he had just become a player. Teaming up with a glitched NPC and other adventurers, he has no choice but to learn the truth about himself and his world.

Finally free of obligations, Bloodwraith can recover his necromancy and strike back against the beings controlling his world. Little does he know that one of them is now hunting for him: his old adventurer nemesis is still alive in his old body. Not only does the adventurer plan to get his body back, he's not going to play fair to get it.

Journeying to a new city, with new rivals and potential allies, Bloodwraith will be challenged in many ways. But in the end, he will be facing his past life, and this time he will need to decide what it is he really wants.


Path of the Necromancer Book 1 (A LootRPG Series)

They say that death is the end. That isn't true if you're a necromancer...

When Jakub graduates from the Queen's magic academy as a necromancer, he earns a license to raise things from the dead. His instructors believe that his dark childhood makes him too dangerous to be a necromancer, and some didn't want him to graduate. Jakub will do anything to prove them wrong.

His first mission is to recover the corpse of a traitor, resurrect him,and find out what secrets he told their enemy. He knows he's in deep when he learns that the traitor's body is missing, and worse- he isn't the only person looking for it. Mages, necromancers, cannibals, and warriors all stand in his way as he fights to find the truth.

Trapped in a deadly land and surrounded by hostiles, Jakub will have to scavenge weapons and loot from the enemies he kills, learn new necromancy spells, and use them in ways other necromancers have never dreamed of.

Small Medium: Big Trouble

Chase Berrymore dreams of adventure, excitement, and getting the heck out of her pastoral halven village. But when adventure finds her, she'll be scrambling to save her family and friends from a necromancer's wrath. Outmatched in almost every way, she'll have to use her wits, charisma, and a bit of divine favor to figure out the path to victory.

Even worse, she'll have to figure out ways to deal with the weird and nigh-immortal beings that call themselves "playas..." And she'll have to do it with the most powerful she has available: words.

Violence is not her forte, but cunning, deception, and careful negotiation with unstable and self-centered sociopaths might just win the day, and save herself and her family from this horrible situation which she is absolutely not to blame for in the slightest.

A LitRPG romp from an NPC's point of view!

Death Awoken: A GameLit Series (Death God System - Book #1)

On a small planet, an unknown presence was stirring.

With no physical body, all of its previous memories messed up and without a clear name, our MC starts his journey. Fused on its soul a strange System that will help him be stronger on this strange unknown new world.

To claim back all that has been stripped away, he must first generate a body. For this, the system reveals that it needs to collect sufficient XP points by absorbing forces, death auras, regaining fundamental skills like talking and weapon wielding to go on dangerous missions. One kill equals one death point.

Name: Unknown XP: 0 Death points: 0

The more quests he goes on, and the strong beasts and humans slew – the more the Death Core whispers in his ear and torments his soul.

The child, still without a name, falls into the company of Demon Ye (Ye Qing). He was a raging executioner, who tragically lost control when the family he loved were killed. Ye Qing names him Ye Bai, much the Death God’s annoyance, but no matter the trial or task at hand, the child’s thoughts don’t stray far from the next kill. Once down Hell’s Path, it drives his soul to the brink of insanity, and he’s not sure he can restrain himself from earning another XP point.

“I know one thing, Death brings me peace.”

This tale is a GameLit adventure that will have you rolling over the pages to see what consequences lie ahead! It is not for the fainthearted, it requires a steady hand, a strategic mind – and a strong stomach.

Dungeon Desolation (Divine Dungeon book 4)

The necromantic armies are on the warpath and nowhere is safe. Even the presumed sanctuary of the floating dungeon controlled by Cal is threatened! The leadership of nearly all the sentient monarchies has been wiped out, and only the races most suited to repelling the advancing darkness have an intact chain of command.

Cal learns quickly that the most pressing threat is not the far-off war, but is instead those entrusted with the general population’s protection. As it turns out, the idea of having a flying dungeon for your people is very tempting indeed…

Dale has been facing his trials and tribulations better than anyone else could have hoped for, but when the war takes a turn for the worse, his duties are forcibly assumed by another. Since his only chance at survival is painful and rigorous advancement, Dale must learn if his strength of will can develop into strength alone. If not, the world itself may be at risk.

Kingdom of the Dead (An NPC's Path Book #2) LitRPG Series

What could be worse that getting stuck in a virtual world? Instead of enjoying the game, I found myself trapped inside my character’s dead body. Now the only way I can save myself is by procuring the Scroll of Rebirth. The problem is, my chances of getting it are slim. I’m an undead: an outlaw with no friends, only fickle allies, and plenty of enemies. Who are only waiting for their chance to strike.

My undead hangman character has to tread a razor’s edge, with only the support of his fellow players preventing his imminent plunge into the abyss. But are they who they claim they are? In a game, there’s nothing easier than assuming another person’s identity.

Defenders of the Realm (Greystone Chronicles - Book 4)

The kingdom is expanding! More land, more resources, and surprising new allies. Fibble gains some interesting stats, a new set of skills, and a patron deity of his own. Elysia is prospering.

But Alexander and his Elysians are forced to defend their lands against an invading orc horde from the north, and the dark army of demons and undead that has escaped from the caverns where Alexander imprisoned them.

At the same time, the Dark One is somehow still working with the drow wizards to subjugate more lands and expand their evil influence.

Join the Greystone Guild and their Elysians as they battle armies to defend their lands and their people. They fight for freedom and their very survival, facing a ruthless enemy bent on destroying the world. But is the cost too high for Alexander to endure?

The Dead Rogue (An NPC's Path Book #1) LitRPG Series

Virtual worlds are places of boundless freedom. Anyone can become an elven mage or an invisible rogue, join a clan and go on raids, fight, develop their characters and most importantly, escape from the daily grind.

However, a game is only a game if you can quit. This is something I learned the hard way. I just wanted to let off some steam in virtual reality and ended up getting murdered and imprisoned in the body of one of the undead—slow, clumsy and cursed to die at the hand of other players over and over again.

The only way out of this awful predicament was to find the legendary Scroll of Rebirth, but the helpless plague-ridden corpse would need to be turned into a real killing machine. If only people knew what it was like to level up a dead rogue...

Unlucky Dead: A LitRPG Adventure (Liorel Online Book 1)

Play as the undead they said. It’ll be fun, they said.

When the first expansion for Liorel Online was announced, the developers declared that it would come with game-changing new features. That allure was enough to convince me and my best friend to roll up our first characters.

Unfortunately for us, the game-changing feature was the trope that had haunted the FIVR - Full Immersion Virtual Reality - industry for years.

Being trapped in the game.

What was meant to be a relaxing weekend has turned into a struggle for survival. To make matters worse, we’re stuck playing as the most hated race of this fantasy world - the Undead.

Am I unlucky or what?

Dead Man Gaming: A LitRPG Series

New LitRPG! Ex-safecracker Jimmy Stanislavsky was just trying to help an old friend stay alive when the FBI framed him. But rather than send Jimmy to prison, the Feds have an interesting offer: play the world's largest virtual reality video game MMORPG as an Undead Rogue. Infiltrate the Russian mafia, who have set up an in-game crime empire while masquerading as orcs. And do it all within three weeks.

Now Jimmy is racing against the clock - and the FBI's threats to put him behind bars for life. With the help of an elf, a druid, and a goblin he befriends in the game, he might just have a shot at completing the quest... or get killed by the Russian mob in real life.

He got framed to play the game.

Unbound Deathlord: Obliteration

Jack is out for blood.

After being manipulated by his family most of his life, and believing an even worse lie for the past few years, he has finally learned the truth.

Now that he knows what V-Soft has taken from him, he’s going to take everything from them, even if the country is destroyed in the process. The plan is to strike from all sides, so that those who still live can watch their lives, and their life’s work be reduced to ashes.

But in digging their grave, will Jack wind up buried alongside them?

The Land: Predators: A LitRPG Saga (Chaos Seeds Book 7)

In The Land:Predators, the Mist Village has harnessed its power. Core buildings, Professional fighters and now, their own Dungeon, the settlement is primed to grow into a kingdom of true power and magic. The path to power has not been without risk, however. The Mist Village has been noticed.

Evil nobles from the Kingdom of Law, bloodthirsty goblins from the Serrated Mountains, an undead lord with a penchant for human sacrifice and fanatical kobolds from the Depths, all plot the village's destruction. The predators are circling. Richter's people are horribly outnumbered by foes whose own power has been entrenched for thousands of years.

Richter and Sion need to be stronger than ever before. Luckily, they are. New skills have been learned, stronger enchantments have been wrought and the hundreds of villagers have answered the call to adventure. The Companions do not stand alone. While many eyes have turned towards the mists, wanting to take the treasures within, the Mist Village stares back with a simple message.

Come and get it!

Dungeon Lord: Otherworldly Powers (The Wraith's Haunt - A litRPG series Book 2)

Dark forces are threatening everything that Dungeon Lord Edward Wright cares about… and they don’t expect what they’re about to get.

Only a few weeks have passed since the Battle of Burrova, and Edward and his friends are busier than ever improving the Haunt and protecting the surviving villagers.

Sadly, time is a scarce commodity in the world of Ivalis. Soon enough, Ed finds himself thrown in conflict against the man behind the mindbrood’s attack, a man who is seemingly capable of shrugging off mortal wounds and who is willing to unleash a devastating plague of undead against the Haunt and everyone inside.

Only the otherworldly powers of a Dungeon Lord may be capable of protecting the Haunt against the rapidly approaching danger… but can Edward remain the same man if he exposes himself to the corrupting influence of that very same power?