Fantasy

Greenways Goblins (Resurrection Quest Book 1)

Gamers everywhere share a hidden desire deep in their hearts— that their mundane, humdrum world be replaced by the ones they play in. When freakish storms envelope the Earth, people start disappearing without a trace. Wild theories abound; is it aliens, spontaneous combustion, or perhaps quantum entanglement? The only ones who might know are those who have vanished.

An average group of gamers is setting up to start a new campaign. The storms rage across the world, but they only care about the game they are about to start. Little do they know that they would be next to disappear from the face of the Earth.

Shifted to a different world, the group of friends find that the gamer’s dream they had always harbored has come true, but not in the way they would have hoped. They are not there as themselves, but as the level one characters they had been preparing to play. Standing on a road with smoke rising in the distance, they would soon be given their first quest— but not the one they would have chosen.

(This series contains dark themes, including but not limited to: suicide, torture, slavery, and worse.)

Seven Worlds: Volume 1 (A litrpg / Wuxia Short Series)

Timothy never anticipated that he'd join an organization that would take his memory and send him from world to world, however, that is what he did and now he's starting in another village in another world underneath the land above...


A mysterious organization is in control of his life, but that won't stop him from fraternizing with the locals and learning about their mysterious traditions, skills and the men and women that make up their world... For a brief sum of money almost any village under the organization's alters are able to call him down to their planet and make him do missions under the rules of the organization... In exchange, he tries his hardest to level up and reach level 30, which will allow him to remember all the worlds he's gone to before and start on his journey of the legendary seven worlds!


His only wish is to move forward as fast as possible towards his goal... Even if it means slighting those who try and fight against him, and killing them without mercy or regard for their families!


Disclaimer: This is a very quick paced short story that tells an entire tale in a brief amount of time... You can expect gore, violence and some minor heart warming moments plus a character that is willing to use his brain... Hope you enjoy.


Myriad Stars: Humanity's Potential (Twelve Evolutions, Book 1). A LitRPG Universe

Humanity barely managed to survive the greatest catastrophe in the species' short history. But from the ruins of civilization, humanity creates new technologies and unlocks hidden, latent potential within themselves, and through the sacrifices of heroes from around the globe, somehow manages to survive.

But dangers lurk within the depths of the oceans, growing stronger. Humanity has caught a moment of reprieve, but must continue to evolve in order to stay alive.

Mu Feng, born mute and weak to a retired battle specialist, may just be the least likely candidate to become the next savior of humanity.

Enjoy this great Xianxia/Wuxia Cultivation novel. Myriad Stars is an universe filled with cultivators and a great deal of LitRPG/GameLit stuff.

GalaxSec: A Sci-Fi LitRPG (Skeleton in Space Book 2)

A magical skeleton, an office lady, and a corporate mercenary team walk onto a Histaff-infected planet. If only there was a joke in there somewhere.

Douglas crash lands on the planet Evengi Prime and proceeds to do what he does best: repetitive chaos. He tries to set a plastic table on fire and makes a few pretty pink mushroom clouds, but luckily the planet is long dead and its current inhabitants are incapable of lodging complaints. He then finds a new friend in a familiar body, who helps him make sense of the strange world while getting used as a test dummy for new spells.

Fienak, a kidnapped street rat, gets caught up in this particular mess when her mercenary team is sent to investigate a rumored death, namely that of super-corporation owner 'Solan'. Yet before the scouting expedition can truly get started, they stumble across ghosts from the past... and a planet-spanning bioweapon that is much more awake than expected.

Join Douglas on his quest for monotonous tasks, junk food, and maybe becoming a space cop!

Earth Force 2 (Relict Legacy)

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Having dealt with the immediate threat of the mutated Warped, Earth Force and Unity are preparing to leave Earth’s Solar system.

Their destination is the alien space station known as Hammerhead, a nexus for space miners venturing into the nearby asteroid field.

Led by their captain, Nori, they will have to navigate their way through many aliens and cultures. They’ll forge new friendships and acquire resources and alien technologies in order to help the survivors back home.

But their main objective is different: they’re hunting the person responsible. The one who gave the order to infuse Earth with the Tec. They will track him down at any cost to discover what he has in store for the entire human race.

My Opinion: 455 pages, $4.99, Available On Kindle Unlimited

Review written by Ian Mitchell

LitRPG in space. Definitely feels like an episodic TV series. This time we have a few battles, gain some crew, redecoracte the ship, do some shopping, and make a bit safer along the way. Stay tuned for the next episode. I like the characters and the way world building is handled. Some nice banter and a few good challenges for the crew. A great continuation and great reading. No cute mascot yet.

Score 8.6 out of 10

Earth Force 2 (Relict Legacy)

https://amzn.to/2ICgV8O 


Jade Wolf: Awakening

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Kinzu always wanted to see beyond the fishing village he grew up in. Studying the warrior arts, he plans to leave his small village to seek training from one of the other clans and expand his worldly experiences.

When catastrophe strikes, the young man is thrust into the world with only his skills, a mystic blessing and a small pack on his back.

Kinzu will be swept up on a journey, taking him from his simple village to clans of orcs, elves and other fantastic creatures. He will fight monsters and train for his very life as a dark plot curls around the world of Kiras.

Can Kinzu use his wit, skills and luck to survive before a terrible darkness threatens to consume all?

My Opinion: 169 pages, $2.99, Available On Kindle Unlimited

Review written by Ian Mitchell

I liked Eden's new cultivating gameLit book. It has a different take on things that expands the genre(s). Quite a bit of this first story is on the road with an increasing party of travelers. I found the part at the end when we get to find out more about why this trip was so difficult. It's the first SFW story with a young adult feel to it.

Score 8.0 of 10

Jade Wolf: Awakening

https://amzn.to/2oNoNhe


Dungeon Lord: Ancient Traditions (The Wraith's Haunt - A litRPG series Book 4)

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The secrets of the Factory of Nightmares are free for the taking... and Dungeon Lord Edward Wright intends to claim them.

War is coming to Starevos, delivered by the navy of the Kingdom of Heiliges. The only hope Edward and his friends have at surviving the wrath of the Light is an ancient Factory whose defenses are as deadly as those seeking to conquer it.

However, Ed is not the only Dungeon Lord who seeks the power of the Factory. To save the Haunt, Ed must face war-forged Dungeon Lords older and crueler than he is, and everything he has learned shall be tested to its utter limit.

Even before the Endeavor starts, dark forces converge around the Haunt, threatening to drown Ed and his friends under a mass of corpses. If Ed is not careful, he may be forced to become as terrible as his enemies just to outlive them.

In fact, that may well be his only chance at victory.

Will Edward have what it takes to prove he is the meanest Dungeon Lord around, or will he become a footnote in the annals of History?

There's only one way to find out.

My Opinion: 632 pages, $5.99, Available On Kindle Unlimited


Review written by Ian Mitchell

It's tough being a dungeon lord. Dungeons to staff. Trap research to oversee. Governments to overthrow. Dungeon Lord event to attend. And then there's the race for the Nightmare Factory. I had a wonderful time. I had about 3 books worth of enjoyment reading book 4. Intense and satisfying battles and conflicts. For comparison, the Wild West movie comes to mind. It was fun. Moderate body count.

Score: 9.0 out of 10

Dungeon Lord: Ancient Traditions (The Wraith's Haunt - A litRPG series Book 4)

https://amzn.to/2MLg2MM 


Dungeon World 3: A Dungeon Core Experience

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Following a miraculous resurrection, Fred – the half-Human/half-Dungeon-Core hybrid – managed to reunite with Deecy, his helpful Dire Wolf guide and companion. Not only that, but he was able to perform an equally miraculous resurrection of Eisa, the Human woman that had professed her love for him just moments before the tragic event of their deaths.

But would she be the same as she was before, or would she be forever changed by the unique process that had brought her back?

Accompanied by a friend from Fred’s past, the group journeys to the west in search of the Core Power Guild and the townspeople of Gatecross. Along the way, Eisa discovers the strange new abilities that she now possesses – abilities that are very similar to Deecy’s, the shape-shifting Dire Wolf that travels with them. Eventually, they arrive in the Deadlands, a constantly decaying landscape filled with undead monsters of all types; information on the Guild’s whereabouts are easily found, but Fred and his friends aren’t forgotten by the Nature and Earth Cores that he had inadvertently destroyed.

Is anywhere in the world safe enough to create a dungeon that will keep his friends – and those he loves – protected from the threat that the Factions pose to them?

Only the broken Shards of the Dungeon Cores he left behind know the answer to that.

Contains LitRPG/GameLit elements such as statistics and leveling. No harems and no profanity.

My Opinion: 480 pages, $2.99, Available On Kindle Unlimited

Review written by Ian Mitchell

I love the series and the characters. The battles were entertaining. Book 3 spent more time trekking cross country than I like. I miss the dialog between dungeon cores that was in book 2. Overall book 3 was pretty good reading.

Score: 7.8 out of 10

Dungeon World 3: A Dungeon Core Experience

https://amzn.to/35FoMwu   


Distortion (Somnia Online Book 5)

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Well, she's not dead. That's better than Murmur expected. But after Telvar cast her out of the game with all her strings attached, Murmur has more than in-game death to deal with. When some of the abilities of Somnia remain with her, Murmur must figure out where she ends and the game begins.

But even as she realizes the complicated nature of her connection to Somnia, more elements of the virtual reality begin to snag. The race for keys continues, and time is running out. Murmur begins to suspect Fable can’t manage the next tier of dungeons alone before the system's instabilities risk inescapable cascades.

While Fable struggles to keep their head start, game elements run off script and leave Laria and Shayla floundering for answers. For every problem they solve, two more appear in its place. If they’re not careful, the whole of Somnia will be corrupted.

Review written by Ian Mitchell

Distortion was very immersive for me. It flowed well and was really hard to put down (for little things like eating). The intensity and feeling of danger really comes out. If the guild didn't goof around it would be too grim. The various combats bring back memories of times spent in mmo dungeons. Great reading. You can do it Wren! Save the game! Save your friends. Save yourself. This is a great series. Don't miss it.


Score 8.3 of 10

Distortion (Somnia Online Book 5)

https://amzn.to/2ITTPdZ 

Guardian Craft: Iron Age Demons: Book Two

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Can building a kingdom wash away the blood on one's hands?

Will Asher finds himself torn between building his kingdom and exploring the world of Jova. Demands at home push exploration to the background as he governs his tiny population of citizens while keeping the savage primeval world at bay.

But all is not as it seems.

Jealous gods, monsters and unwelcome guests set their sights on the fledgling kingdom, ready to tear it asunder before others flock to the player's banner. Will, his friends and new citizens must band together to fight the growing tide before it destroys everything they have worked for.

Can Will trust his own mind when gods attempt to manipulate him? Can the young man trust his friends when hidden agendas begin to appear? Will demons from his past haunt him in the new world, threatening to shatter his precious peace?

Warning- Guardian Craft: Primeval is an epic fantasy and science fiction story for mature adults, 18 and over.

My Opinion: 178 pages, $2.99, Available On Kindle Unlimited

Review written by Ian Mitchell

An excellent follow up for book 1. Some well described fights. We get to see a bit more of the world. A pretty rich one. Crafting tables and creepers, oh my!

Score: 8.4 out of 10

Guardian Craft: Iron Age Demons: Book Two

https://amzn.to/31lN8b5

God of Gnomes (God Core #1) - A Dungeon Core LitRPG

What kind of god would you be?

Deep beneath the earth, Corey finds himself reborn as a God Core - a sentient crystal with unusual powers. His new worshipers? A colony of incompetent gnomes, scratching out an existence in their underground grotto.

If that wasn't bad enough, Corey soon realizes that his gnome denizens are about to become extinct. They are threatened by groups of blundering adventurers, and abducted by raiding kobolds to be sacrificed to their own dark god: an ancient, mysterious foe who does not take kindly to Corey's arrival.

With the aid of his helper sprite and a menagerie of newly evolved creatures, Corey must protect and guide his gnomes until they can stand on their own two feet. But the kobold army is on the march, led by his new rival's powerful avatar.

It's a hard rock life, being a God Core.

Inspired by the god sims such as Black & White, dungeon managers like Dungeon Keeper and civ builders like Age of Empires, God of Gnomes is the first in a new generation of LitRPG and Dungeon Core stories -- God Core.

Evolve: The Scourge Wars Book 1

Jonathan Slate, former Marine infantry officer and the Governor of Texas, has just won his bid for the presidency. When an assassin's bullet takes his life during his victory speech, he is conscripted from the afterlife by the Lord of Light, Lucidus.

Slate is thrust into the game-like world of Somnium where he has been reincarnated into the body of a parasite and given one mission: evolve or die.

If he can channel the monster inside and utilize his military and political experience to establish Lucidus' personal army, the Scourge, he might have a chance to evolve before his many enemies find him and send him to a permanent death.

Dungeon Maker

Ace Cross is not your typical NEET, although he has all the making of one and is recluse, he is still a very outdoor type of person. One day he is killed (by a truck no less even after dodging off the road) his soul was going to white light in the sky (the sun) but before he could arrive a magical circle appears and he is pulled in and given a second chance at life in a magical world under the most cliche trope of anime, as a summoned hero.

He isn't 'the' hero though, he got the most uncommon hero class and something that has been extinct in all the nations blocking the advance of the demon lord. That is the Dungeon Maker. As a very unusual class that makes not only death traps but proper dungeons with ecosystems, this is the life of humanities first dungeon maker in 1,000 years since the demon lord war began. This is not just a story of battling the demon lord but also of how our heroes making a new life force themselves as all of them died in their original worlds.

Drafted: Proxy War: A Sci-Fi LitRPG Adventure

When Peter finds himself on a strange planet, drafted into a war by alien abductors, his only goal is to be one of the few to survive the war and return home to Earth.

Peter is one of thousands who get abducted every year, as payment to the aliens. The aliens have given humans portal travel, healing serums, and other advanced alien technology. The quality of life has improved, but everything has a price.

Along with a group of strangers Peter is trained for war by going up against literal monsters. The troll-like aliens won’t give them modern weapons. Humans have to battle monsters with swords and shields, and that is just to get out of boot camp.

His only chance to survive is to use the alien device he is given. The device can increase his strength and speed to superhuman levels. It can even grant him powers that seem like magic. Complicating things is that the device's interface is written in an ever-changing alien language. He will have to figure out its secrets if he wants to keep himself and his team alive.

A Science Fantasy novel with LitRPG elements.

Dark Wizard's Case

Alexander Dumsky, or Alex Doom, was a dark wizard. At the age of seventeen, he was convicted of a litany of crimes so long that even the seasoned investigators, judges, and prosecutors involved in the case could only shudder.

Not a single attorney could be found to defend him in court.

But four years later, Alex was released from prison to become the Professor of Dark Magic. They'd thrown him into the deepest hole they could find, one built for the sole purpose of holding wizards, and then they let him back out again...

Why him? Why then?

Oh, you're not surprised to hear talk of wizardry? Well, then you probably know that the Magic Lens, which was invented in 2032, let humans see and use magic again.

The Crafter's Defense: A Dungeon Core Novel (Dungeon Crafting Book 2)

Sandra managed to survive the first major incursion from the nearby Orcs, thanks in part to the help a certain Half-Orc/Half-Dwarf provided. However, Kelerim left her dungeon to seek out his father, leaving her all alone with just Winxa – her Dungeon Fairy – as company.

With the loss of her new friend comes some opportunities, at least; she now has the freedom to craft whatever she wants, and the threat of her Dungeon Core’s destruction from outside forces is practically absent. She even has the opportunity to upgrade her Core Size, unlocking additional constructs for use as Dungeon Monsters, as well as a new Core-specific Skill.

Unfortunately for Sandra, a particular action outside of the dungeon has unintentionally drawn attention to her activities, and there’s now a very serious threat to her survival. Racing against the clock, the crafting-based dungeon needs to find a way to prevent her destruction, all the while dealing with the problems her expanding Area of Influence has created.

Because it’s not only the nearby races that she has to deal with – but the nearby dungeons, as well.

This Dungeon Core story contains LitRPG/GameLit elements such as statistics and leveling and a heavy crafting emphasis. No profanity and no harems.

Ruins Of Majesta: Vol. 2.1 - Creatures and Cupcakes

Mayah, Grax, and Margaret, better known as The Royal Death Claws, have just entered the prize dungeon they won in the paladin’s tournament. Now they just have to survive in the bowels of a sprawling, massive underground world filled with dangers around every corner, and under every leaf. It’s a gamers paradise, but there’s one small problem.

Our tiny heroine, Pretty Princess Cuddle Fluff, is still stuck in the expansive VR game world of Majesta. It isn’t half bad until Grax and Margaret log out and she gets reminded that her life is on the line.

With her logout button inoperable and a malicious AI searching for her in-game, she’s struggling to get as strong as possible to survive the inevitable clash for her survival. Because in the dungeon her chances of dying have just risen significantly. 

This novel contains big hammers, cats, enchanting, snark, grenades, necromancy, leveling, fetch quests, beeps and boops, misunderstandings of the deadliest kind, olfactory and gustatory offenses, grandmothers, Evil sentient computer viruses, truces, crafting, duels, getting gear, friendship, Happiness and sweet, sweet XP.

Safe for the kids. Great for the adults.

Tales of Dungeons

This an anthology collection of Dungeon Core stories created by authors both new and old.

It is in the dungeons where adventures begin and end. Where brave adventurers, orphaned children with grudges, shady protagonists, and fools dive into seeking power, wealth, and sating their blood thirst. Dungeons come in many shapes and sizes, with each holding their own adventure within and stories of past glories. Here, some of the stories can be found, taken from the deep, dark depths of imagination and horror found within us all.

Welcome, to the dungeon. Good luck escaping.

Shadow Sun Rebellion (Shadow Sun series - Book 3)

The one year Stabilization period has ended, and the aliens are colonizing earth! Allistor and his people have prepared as well as possible, and now they'll find out if it was enough.

In this third book of the Shadow Sun series, Earth's survivors continue to fight for their lives, and to reclaim as much of the earth as they can for the human race. More than one alien faction threatens their existence, while others prove to be staunch allies. Allistor and company learn more about the system, its mechanics and politics, and take the first step in bringing the fight to their enemies off-world!

Death's Mantle

Lucian North is supposed to be dead.

Suffering from a rare heart condition that doctors say should have killed him over a year ago, Lucian is playing a video game when Death finally comes.

Rather than give in, Lucian pulls a gun on the Grim Reaper.

As the two stare each other down, terrible demons known as injuresouls swarm into the room in pursuit of Death.

Summoning courage he never knew he had, Lucian comes to Death's aid. And for his troubles, he is awarded Death's Mantle.

Transported to a spiritual world he could have never fathomed, Lucian finds that he is instantly powerful, able to conjure weapons from scratch and perform incredible feats. He introduces game mechanics to his new role, develops a carefully curated inventory list, and modifies a HUD system that allows him to better track his targets.

It isn’t easy being Death, and Lucian will need just about everything he can get as he faces off against fallen angels, appalling parasites, demon-born injuresouls, and savage Death Hunters.

Regardless of his sudden strength, his newfound enemies, and his gamer ingenuity, Lucian can't communicate with the living, which wouldn't be a problem if he hadn’t discovered something terrible about his family...

Lucian’s brother is scheduled to die, and only Lucian has the power to do anything about it.

Death’s Mantle is a dark fantasy GameLit novel that LitRPG, metaphysical fantasy, occult sci-fi, and thriller readers will love. Death’s Mantle is written by Harmon Cooper, bestselling GameLit author of Way of the Immortals, House of Dolls, Cherry Blossom Girls, The Feedback Loop and Monster Hunt NYC. It was inspired by the anime Parasyte, the comic book series Sandman and Spawn, the books On a Pale Horse and the Tibetan Book of the Dead.