Fantasy RPG World

Dungeons of the Crooked Mountains (Underdog Book 1): LitRPG Series

Eric was born in a world governed by the Great System, in the family of Aren Bergman, a respected miner from Orchus. But the joy of gaining a son was overshadowed by the newborn’s terrible affliction. Eric was completely nulled – level zero and no characteristics points. The only things keeping him from dying were his tiny base supplies of “life” and “energy.”

The medicine woman who delivered Eric believes this to be the work of the evil spirit Bug. Due to the peculiar laws of the Great System, Eric cannot use experience essences or characteristics tablets, so he risks having to spend his whole life confined to a bed. But his father finds a solution. He takes out a large bank loan and goes to the capital where he buys a few artifacts of the Ancients on the black market, which have no level restriction.

Despite having the artifacts, Eric is still very feeble and everyone in town thinks him a freak. But at least he can move on his own and that gives the Bergmans hope. But alas, it isn’t for long. On Eric’s fourteenth birthday, his father and mother die in a mining accident. The bank takes their house, and Eric is left with no choice but to work off the remaining debt in the Dungeons of the Crooked Mountains.

And so begins the story of a nulled boy’s struggle to survive…

Monster [LitRPG series: The Beetle]

Looking for something new? Here is a new litRPG series with an unusual MC.

The main character is a Virtual Game developer, who forces his way into the game. His character is a beetle who has lost his memory and doesn't consider himself a monster.

He begins to upgrade his skills and get different achievements. He's trying to get to the truth as he pieces together shards of his memories, which he can't completely trust. As his intelligence grows, his memories are coming back.

The realm he falls into is an underground world, which consists of ten levels, with different caves, tunnels, and monsters.

The dungeons are full of hostile beetles of different types, forms, and sizes. There are a clear hierarchy and division between them. At the same time, two endless wars are going on: one between monsters' clans, and the other between monsters and humans.

A Thousand Drunken Monkeys (Book 2 in the Hero of Thera series)

Continue Playing the Game? Yes / No

The Kingdom of Thera is a crossroads to many worlds and realities. Here a secret war between the gods plays out via their proxy mortal champions. These player-champions use all the augmented-reality interfaces and game mechanics that role-playing and video-gamers know and love.

Join Hektor Saint-Savage, Marine and martial artist extraordinaire; Morgana Nox, shapeshifting druid-thief and trickster; and the cantankerous dwarf, Elmac Arguson—as they punch, blast, stab, and slither their way through the second Hero of Thera novel.

Can they outwit, outfight, and outrun assassins? The Imperial Knight Champion of Chaos? Feisty gnomes with slide rules? A horde of a thousand inebriated simians?

There’s only one way to find out…

Path of the Necromancer Book 1 (A LootRPG Series)

They say that death is the end. That isn't true if you're a necromancer...

When Jakub graduates from the Queen's magic academy as a necromancer, he earns a license to raise things from the dead. His instructors believe that his dark childhood makes him too dangerous to be a necromancer, and some didn't want him to graduate. Jakub will do anything to prove them wrong.

His first mission is to recover the corpse of a traitor, resurrect him,and find out what secrets he told their enemy. He knows he's in deep when he learns that the traitor's body is missing, and worse- he isn't the only person looking for it. Mages, necromancers, cannibals, and warriors all stand in his way as he fights to find the truth.

Trapped in a deadly land and surrounded by hostiles, Jakub will have to scavenge weapons and loot from the enemies he kills, learn new necromancy spells, and use them in ways other necromancers have never dreamed of.