Dakota Krout

Bibliomancer: A Completionist Chronicles Series (Wolfman Warlock Book 1)

The vaunted power of the Mage’s College. Unbounded freedom among the Wolfmen. The best of both worlds.

Recent college grad Sam King was hoping for a backpacking trip across Europe as a graduation present. Instead he’s going to get a different kind of trip: a three-month stint in the ultimate immersive gaming experience. As a lifelong geek, gamer, and outsider, it’s a better gift then he’d ever dreamed.

But when he jumps feet first into the world of Eternium, run by CAL, the Certified Altruistic Lexicon, it’s not exactly what he expected. All he wants is to quest, game, grind some levels, and get his hands on awesome loot. You know, have fun! But the Mage’s College seems to have a very different definition of fun, one involving study, blisteringly strict regulations, aristocratic hierarchy, and tons of pay to play.

Sam crosses the College and finds himself running for his life with a back-talking book that is far more than it seems and a class that no one has even heard of. If he can navigate the deadly College politics and the looming war with the barbaric Wolfmen, he might just find the fun and adventure he was looking for.


Raze (The Completionist Chronicles Book 4)

Humanity on the run. Desperate base building. Dark deeds done during daylight.

Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of power that Joe’s guild—The Wanderers—are attaining.

As the threat to earth begins to reach its peak, all of humanity has a choice: flee to Eternium, or stay for an uncertain future. Some stay, some go, some don’t make the choice quickly enough. In Ardania, the human Kingdom is seeing an unprecedented influx of people. Supply and demand is an issue no matter where you go, as a civilization of a few million can’t prepare to accept an eighth of earth’s inhabitants at once.

Joe sets out to solve problems where he can, but he can’t be there for everyone… especially when a group of smiling enforcers are working to bring him down.

Dungeon Eternium (The Divine Dungeon Book 5)

Dungeon Eternium (The Divine Dungeon Book 5)

Unlikely allies uniting across the world. Blood feuds that span centuries. A single chance at life.

The world watches the sky with trepidation. The insanity of Xenocide knew no bounds, and all will soon suffer the effects he had planned for a millennium. Though none know what is to come, they all know it isn’t going to be easy to survive.

The Master has a plan, one that can give the world at large a way to escape the onrushing desolation. It may be on the bleeding edge of morality and what he needs might prove too difficult to secure, but The Master asks for trust.

Cal and Dale both have their role to play as the world hurtles toward destruction. One needs to bring the races of the world together while the other simply needs to survive. Surrounded by supposed allies, the duo will do all that they can to succeed—but with every new arrival comes rising tensions and faltering trust.

The apocalypse is coming. Will honor or greed stand the test of time?

Rexus: Side Quest (The Completionist Chronicles Book 3)

A side quest in Dakota Krout's best-selling Completionist Chronicles series!

Vengeful assassins. A treacherous companion. T-Rex Head Hands.

After the Wolfman nation is shattered, Jaxon has enough spare time to advance his skills and specialize into a better class. Since Joe and his other teammates are either incapacitated or on a mission Jaxon does not believe in, the misunderstood chiropractor turned gamer strikes out on his own.

The issue with creating your own path is that you have no idea what awaits you, especially when low charisma guarantees legendary misunderstandings. For Jaxon, that’s half the fun.

Rexus is a Completionist Chronicles side quest focused on Jaxon and is meant to be read following Regicide.

Dungeon Desolation (Divine Dungeon book 4)

The necromantic armies are on the warpath and nowhere is safe. Even the presumed sanctuary of the floating dungeon controlled by Cal is threatened! The leadership of nearly all the sentient monarchies has been wiped out, and only the races most suited to repelling the advancing darkness have an intact chain of command.

Cal learns quickly that the most pressing threat is not the far-off war, but is instead those entrusted with the general population’s protection. As it turns out, the idea of having a flying dungeon for your people is very tempting indeed…

Dale has been facing his trials and tribulations better than anyone else could have hoped for, but when the war takes a turn for the worse, his duties are forcibly assumed by another. Since his only chance at survival is painful and rigorous advancement, Dale must learn if his strength of will can develop into strength alone. If not, the world itself may be at risk.

Regicide (The Completionist Chronicles Book 2)

The second installment of Dakota Krout's best-selling Completionist Chronicles series!

After the encounter at the Mage's College, Joe's name has become well-known in Eternia. While the majority of his guild is ecstatic over the bonuses that he brings them, not everyone is pleased with his rising influence. In fact, someone has been spreading rumors that Joe is unbalanced, sacrificing comrades for personal power.

As a result, Joe is forced to recruit a team of misfits and discovers that their unique abilities complement his own. With their assistance, Joe moves forward with his plans to specialize into a more powerful version of his Ritualist class. But when the dust settles, he will be forced to ask himself a simple question: was it his actions that lit the fires of war?

Ritualist (The Completionist Chronicles Book 1)

The decision to start a new life is never an easy one, but for Joe the transition was far from figurative. Becoming a permanent addition to a game world, it doesn't take long to learn that people with his abilities are actively hunted. In fact, if the wrong people gained knowledge of what he was capable of, assassins would appear in droves.

In his pursuit of power, Joe fights alongside his team, completes quests, and delves into the mysteries of his class, which he quickly discovers can only be practiced in secret. Ultimately, his goal is to complete every mission, master every ability, and learn all of the world's secrets. All he has to do is survive long enough to make that happen.

Dungeon Calamity (The Divine Dungeon Book 3)

Powerful necromancers are on the move and Cal is caught in the crossfire. Without his faithful Wisp, Dani, Cal's mind slips and he begins creating traps and monsters that go against his already loose morals. After a direct threat from an unexpected force causes Cal's mind to stabilize, he throws all of his resources into keeping his thoughts clear while he funds searches for his lost companion. When others fail him again and again, Cal decides to take matters into his own hands.

Deadly occurrences remind Dale that no matter how well he does in his small community, he is still considered a weakling in the greater world. Though he continues his physical and mental training, he decides to gain strength by any means necessary… even if these decisions are killing him

Dungeon Madness: The Divine Dungeon Book Two

This is a wonderful sequel to Dungeon Born, a novel where a human was killed and became a dungeon core. With the help of a dungeon wisp named Dani, Cal creates a dungeon for adventurers to delve into. If they survive the traps and monsters, then these adventurers get treasure. If they don’t, then Cal gets more essence to live and grow. In this 2nd book the town that has sprouted up around the dungeon continues to grow and Dale the guy who owns that land is forced to take a more direct role in its management.

Dungeon Born (The Divine Dungeon Book 1)

For eons, conquering dungeons has been the most efficient way to become a strong adventurer. Although, not everything is as straightforward as it seems. Several questions have always plagued the mind of those that enter these mythical places of power: Why are there so many monsters? Where does the amazing weaponry and heavy gold coins come from? Why does the very air fill with life-giving energies?!

Cal has all of the answers to these age old questions, for a very simple reason. He is a Dungeon Heart, a soul forced against his will into a magical stone. After several lonely years, Cal was able to regain sentience, allowing him to form new memories while slowly growing a dungeon around himself. With help from a friend, Cal learned how to create monsters and traps, increasing his power and size quickly.