Mage

Ethria: The Pioneer: An Epic LitRPG Adventure

“Offered a choice by powers far greater than himself between returning home at great risk, or entering a world named Ethria where he might find another, supposedly safer, path home, Daniel “Rayid” Tear will enter Ethria. A world that operates similar to the video games Daniel has always enjoyed, Ethria is a place where power can be found in many forms, both light and dark, and whose true purpose is unknown even to most of its denizens.

Taking the long way home, Daniel will make another choice, to help a group of persecuted people whose story mirrors that of his pioneer ancestors. But In a time when Gods are changing, the people of every race suffer, the foundations of nations shift, and change and danger are in the very air, what can one under-leveled, foreign wizard do?

All the while at the roof of the world, at the base of the Sawtooth Mountains a darkness grows, a creature plots, and an ancient evil from the foundations of the world seeks to re-emerge onto Ethria.”

Raze (The Completionist Chronicles Book 4)

Humanity on the run. Desperate base building. Dark deeds done during daylight.

Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of power that Joe’s guild—The Wanderers—are attaining.

As the threat to earth begins to reach its peak, all of humanity has a choice: flee to Eternium, or stay for an uncertain future. Some stay, some go, some don’t make the choice quickly enough. In Ardania, the human Kingdom is seeing an unprecedented influx of people. Supply and demand is an issue no matter where you go, as a civilization of a few million can’t prepare to accept an eighth of earth’s inhabitants at once.

Joe sets out to solve problems where he can, but he can’t be there for everyone… especially when a group of smiling enforcers are working to bring him down.

The Heroic Villain

Although he was once the promising young CEO of a successful corporation, Lucas abandoned everything he knew and retreated from both the real world and his demanding life following a horrific accident. In order to cope with tragic loss, he began spending his time in virtual reality, lazing about in the sun and living a carefree life.

When he learns that his escapist paradise is being threatened and is about to disappear, however, Lucas is once again forced to take action and do what he does best: take charge. With newfound purpose, Lucas desperately begins making plans that will not only save the world that he has come to love but also propel him back into the spotlight once again—only this time as the villain.

In this GameLit LitRPG adventure, Lucas overthrows local lords, assumes command of the evil Imperium’s forces, and begins designing a dungeon that no player would ever want to miss out on. As he struggles to evolve his monsters and create an entourage of minions in order to become the greatest villain ever, however, Lucas realizes that things aren’t going to be as easy as they initially seemed.

Viridian Gate Online: Firebrand: A litRPG Adventure (The Firebrand Series Book 1)

New worlds get new kings, and that’s exactly what Abby thinks she’s found in her boss’ hacked code.

With a cataclysmic asteroid careening toward Earth, the VRMMORPG project Viridian Gate Online has become more than just a game, and Abby thinks her boss, Robert Osmark, wants to be more than just its founding father.

Now, Abby holds a hacked key to the kingdom that could earn her a punishment worse than death. To uncover the secret that drug lords and corrupt politicians paid millions for, Abby must dive into the game she helped create and team up with one of its AI creations. It’s a race against the clock as she tries to discover what’s hidden in the secret code before Osmark can crown himself ruler over all that remains of humanity.

From James A. Hunter—author of Viridian Gate Online, Rogue Dungeon, War God's Mantle, and the Yancy Lazarus Series—and debut author J.D. Astra, comes an epic new entry into the Expanded Universe of Viridian Gate Online that you won't want to put down!

Occultist (Saga Online #1) - A Fantasy LitRPG

Damien thought his exams would be bad enough. Then his mother collapsed with a failing heart.


In a desperate move Damien throws himself into the Streamer Contest of Saga Online, the latest fantasy VR-MMORPG. Winning will provide the funds for his mom's surgery. Yet early betrayal and a close run in with a vampire almost ruin his attempt before he even begins.


Stuck at the bottom of a dungeon with no gear, no allies and little hope, Damien must embrace the undiscovered Occultist class, master control of his new demon companions and take the contest by storm.


His plan is simple enough. Topple the most famous player in Saga Online.


Summon your imps. Prepare for battle!

Dungeon Lord: Abominable Creatures (The Wraith's Haunt - A litRPG series Book 3)

The Light strives to purify the kingdom of Starevos from evil... and only Dungeon Lord Edward Wright stands in their way.

The Heroes of the Militant Church, led by Inquisitor Gallio, scour the forest in search of the Haunt, while Ed desperately attempts to uncover the secret behind the Heroes' origin.

Can Ed and his friends defeat the Inquisition and secure their own place in the world, or are they destined to become the monsters of their own tale?

All over Ivalis, the portents announce blood and fire as the ancient traditions return and abominable creatures long thought forgotten stir in their tombs. Both the Dark and the Light loom hungrily over the Haunt, and only one thing

is certain...

If pushed, Dungeon Lord Edward Wright will fight against them all.

Sorcerer's Quest: A LitRPG Adventure

With the real world in ruins, Arantor is the place of refuge: A virtual game world set in fantasy that anyone can play, but not everyone is equal. Jane has played for years but by no fault of her own is hamstrung compared to other players. All she wanted was to not be a burden on her friends. One day a glitch changes everything, but her new found power comes with a price, and soon Jane finds that there are plenty of guilds and players that will try to use her for their own gain.

Follow Jane as she navigates - and tries to avoid - the world of guild politics, and as she quests to the far ends of Arantor, to places where the rules of the game can change.

Cursemancer: BlackFlame Online Book 1 (LitRpg Adventure)

What would you do if you woke from a magical coma and found out you’d lost forty years of your memories?

Noah woke from a magical coma, losing 40 years of his memories. Even his body is not up to coping with this, so his only choice is to live in a VR-MMORPG game that would heal his brain and mind and help him recover his memories.

He accepts reality and decides to enter the game, but instead of a lush, beautiful human town, Noah is thrown into a cursed demon town.

Now every demon wants to kill him. There is no going back or hope of re-spawn in a human town. His starting location is fixed, and he has to somehow make his way through the nasty demon towns that sprawl between the cursed demon town and the nearest human city.

Join Noah in his epic adventure in BlackFlame Online.

Arcane Kingdom Online: The Chosen (A LitRPG Adventure, Book 1)

Log-in or die.

Those are the only choices left for Clay Hopewell. Infected with the ZERO virus, he has less than twenty-four hours before he bites the dust. With no cure available, there’s only one option left: digitally reincarnate himself in the most advanced virtual reality game ever, the mysterious and newly released Arcane Kingdom Online.

But cheating death and gaining immortality isn’t that easy. If Clay survives the risky cognitive upload process, he’ll still have to contend with a fantasy world teetering on the brink of crisis. Worse, a quarter of the in-game population hates his starting race, he can’t unlock the mage class he wants, and a malevolent glitch threatens to upend the very existence of his new reality.

If Clay doesn’t learn the rules of his new surroundings quickly, his second chance at life will be a lot worse than his first.

Phoenix World: Beta Test Zone 5

Will Smith was living a great life! A wonderful wife, two awesome kids, a job he liked and a stable pay check. That all ended one summer evening when driving back to his house after a weekend of camping. A semi-truck veered into his lane and hit his SUV killing his entire family in a single stroke.

He survived if you can call it surviving. He only had the use of his right arm and he could move his neck and head. He would be bed ridden the rest of his life. He ended up meeting some great people that got him into a MMORPG that was about to be 100% virtual, full immersion and for a guy who could no longer walk or doing anything except lie in a bed this was the escape he needed!

He meets a God, gets mind blowing loot, forms a guild, makes friends..... And then dies in real life.

This is his story, please join Will and his friends for this adventure!!

Trial and Flame (Chronicle Book 2)

It’s easy to get swept up in the current—for the world to pass us by.

An extra 168 hours each day lets us take some of that time back—to do and see more.

Though the fresh time aids and liberates us, it also serves to free the hands of our adversaries.

Still relatively new to the world, Dakkon and Cline are small fish in a very big pond. While hunted for a mark on their heads, they must find a way to live and to grow.

Regicide (The Completionist Chronicles Book 2)

The second installment of Dakota Krout's best-selling Completionist Chronicles series!

After the encounter at the Mage's College, Joe's name has become well-known in Eternia. While the majority of his guild is ecstatic over the bonuses that he brings them, not everyone is pleased with his rising influence. In fact, someone has been spreading rumors that Joe is unbalanced, sacrificing comrades for personal power.

As a result, Joe is forced to recruit a team of misfits and discovers that their unique abilities complement his own. With their assistance, Joe moves forward with his plans to specialize into a more powerful version of his Ritualist class. But when the dust settles, he will be forced to ask himself a simple question: was it his actions that lit the fires of war?

A Mage Prepared: (The Chronicles of Herst 1: A LitRPG Novel)

Yanked across the universe to the land of Herst, Vol Adare must learn his place in it. Or carve out one for himself. It is a world of swords and sorcery, slavery and violence. Here actions have consequences and often, might is right. Vol must build his strength to survive against those that wish for his fall. If he fails all he works for could be taken, along with those he comes to care for.

End of an Era (Project Chrysalis Book 2)

Test your might.

This world is bigger than you could ever imagine. Chrysalis is full of danger, giant raid-bosses, guilds of skillful fighters and gods, whose power is both enormous and infinite. Too bad Anji has unwillingly crossed the path of so many of them.

His simple wish to be happy with at least virtual parents has turned into a disaster. To delete the character and start over again was the simplest way out. But not for Anji. He has already faced Death himself, walked over fire fields of Hell and his crusade is far from over.

In order to face this world with his head held high, Anji will do his best to become stronger, no matter what it takes him, no matter how much of forbidden magic he will have to use. Even if it means becoming a monster people fear more than Death.

Still, Anji’s social skills, psychological and emotional conditions continue to worry adults. Betrayed and wounded so deeply by people he thought he could trust, will he ever be able to communicate properly, to find his own place in a real world… to find someone, anyone, to trust, a friend, a comrade-in-arms? And what if that friend is not quite human?

Life changes for those who are full of determination and ready to act. And Anji is not the only one willing to fight for his selfish goals. The world of Chrysalis is at the edge of a new era. The hordes of undead, led by ancient gods, prove again and again how easy it is to tear apart young guilds. This is not a war fought by humans, as they might have led you to believe; this is a sphere for the gods to fight.

Fortress of Shadows: A LitRPG and GameLit Adventure (Stonehaven League Book 2)

A giant telepathic parrot with a rather foul mouth, a horde of smelly goblins, and a tyrannical demon priestess…

Welcome to Devon Walker’s “new normal.”

During her first weeks in the deeply immersive VR game, Relic Online, she’s hacked out a home from a choking jungle, gathered a tribe of loyal followers, and earned a wisp stalker who insists she’s some kind of champion.

But Relic Online isn’t some wussy kids’ game, and there will be no easy-street cruising for Devon. Like a monk racking up combo points, the system opens a fresh offensive by crippling her most powerful ability. Following through, it strangles the village food supply, sends demons bursting through rifts in the earth, and delivers a final, devastating throat punch by exploiting Devon’s worst fear.

The players have discovered Devon’s home. Now everything changes.

Dante's Immortality: Beginnings

For those who reside in the outer regions of Aleria, the day of bestowal is what determines their destiny.

It is the holy day of the Goddess. The day that allows those of age to step forward and receive her blessing, to embark on the path that she has chosen for them. To receive their Classification, which dictates their strength and ability. For those people, the holy day of bestowal represents fate itself.

For Dante, it represents salvation.

Years have past since he found himself abandoned without memories. Years of hunger, ostracization, and solitude on the streets of Alazel without any hope of reprieve. Of entrapment at the hands of the creatures that roamed the wilds beyond the city walls that made leaving impossible.

Now, there is a chance for everything to change.

In a cruel world where power could be gained through slaughter, strength meant everything. For Dante, that meant that the last his hopes lay in the Goddess’ blessing. A combat Classification would be a lifeline, a way for him to escape the hell he had been living in. Anything else would only mean death.

Ritualist (The Completionist Chronicles Book 1)

The decision to start a new life is never an easy one, but for Joe the transition was far from figurative. Becoming a permanent addition to a game world, it doesn't take long to learn that people with his abilities are actively hunted. In fact, if the wrong people gained knowledge of what he was capable of, assassins would appear in droves.

In his pursuit of power, Joe fights alongside his team, completes quests, and delves into the mysteries of his class, which he quickly discovers can only be practiced in secret. Ultimately, his goal is to complete every mission, master every ability, and learn all of the world's secrets. All he has to do is survive long enough to make that happen.

The New Party: VirTim LitRPG Episode 1

The sirens are blaring. The nuclear missiles are on their way. You have only minutes left to live. What do you do? Play an online fantasy RPG, of course.

Virtual time dilation (VirTim) means that even a few minutes of real time can become weeks, months or years of subjective game time. Ryan is one of those who flee the holocaust to a VirTim world.

But something in the Realms of Ralonus is very wrong...

Accidental Mage: Book Three in the LitRPG Accidental Traveler Adventure

Dragged Back To The Game, It's Personal This Time

Hal Dix returns home from Fantasma to find his greatest nightmare has come true. A personal tragedy drags him back into the game world of Fantasma one last time.

Seeking help from his comrades in Fantasma, Hal must master the art of magic, gaining abilities and training under four different and cantankerous archmages to complete his quest. Does Hal have the discipline to stick with the training and reach the end of his chosen path before it's too late?

Return to the game with the third action-packed book of the Accidental Traveler LitRPG fantasy trilogy. Journey along with Hal and his friends in the world of Fantasma, as he becomes the Accidental Mage and fulfills his role as the hero of prophecy.

Mage Level 1 Silica Junction Quests: a LitRPG short story (Opal Chronicles Book 2)

Knowledge is power, and Miralyn is confused.

Silica Junction native Miralyn discovers that she has mystic powers. But everyone is acting so strangely all of a sudden. Piecing together clues from her friends, neighbors, and a new mentor, Miralyn sets out to puzzle through not only the limits of her abilities but what's going on in the world. Ominous tidings foretell a dark future for the Opal Kingdom, and there's no one better to alter that fate than an experienced Mage.

Time to become one.