It’s easy to get swept up in the current—for the world to pass us by.
An extra 168 hours each day lets us take some of that time back—to do and see more.
Though the fresh time aids and liberates us, it also serves to free the hands of our adversaries.
Still relatively new to the world, Dakkon and Cline are small fish in a very big pond. While hunted for a mark on their heads, they must find a way to live and to grow.
My Opinion: 346 pages, $4.99, Available on Kindle Unlimited
The sequel to First Login (Chronicle Book 1), a novel I gave a 7 out of 10. When I first saw this story, I honestly didn’t realize it was part of the same series. The cover art style changed and the novel description doesn’t mention anything about a VR game or being litRPG. So many other people who liked the 1st book might have also missed it.
The 2nd book in the series continues to be mostly slice of life adventuring. Everyone in the team comes back together to complete a couple of dungeon dives with some interesting monsters to beat and some puzzles to solve. There was a thread introduced at the end of book 1, the Tournament of the Gods, that’s explained a bit in book 2, but it’s disappointingly underdeveloped and turns into just an excuse for a small amount of PvP.
Game mechanic-wise, everything is basically the same, though you won’t get the same detailed mechanic explanation that you did in book 1. The most unique aspect here continues to be the ability for players to have multiple classes they can swap in and out and level, though there are power penalties.
The MC still has his unique class that stops him from switching out classes, but potentially eliminates the multiclass penalties. The story loses a little of the big thing I liked in book 1, taking seemingly weak class and making it powerful through hard work and experimentation. Instead the MCs new class feels more standard and predictably powerful.
I warn that the end has a bit of a cliffhanger and while it was genuinely surprising, it does feel like the setup for it was a little rushed.
Overall, I liked book 1 a bit more than this one. But it should be an entertaining read for anyone that liked the 1st book. Characters are interesting, the banter between group members is still a highlight, and there’s decent to good action.
Score: 7.1 out of 10