Group

The Scared But Willing

A new LitRPG novel from the author of the Dream trilogy, The Scared But Willing tells the tale of gamers drafted into a deadly electronic war.

As he slogged through the boredom of a career as a cubical drone Thomas Paine Cooper believed his life sucked, but it was not until the E11 Corporation entered his life that he discovered what life-scale suckage really meant.

The E11 Corporation’s meteoric rise to become a multi-billion-dollar technology giant was secretly based upon an alien AI reverse-engineering advanced technology.

Until the Human computer and data networks reached a point where the AI could hope to escape its bonds, and E11 found itself in desperate straits: Human-produced software could not contain the AI’s efforts to break free without real-time Human controls, but the Human psyche can not handle a purely electronic environment. In desperation, E11 built an interface that allowed Humans (their bodies ensconced in nutrient tanks) to experience a virtual reality environment similar to a fantasy world MMO.Except that the ‘players’ only have a two per cent chance of physically surviving the shock of dying ‘in game’.

Under the guise of employment opportunities E11 is press-ganging gamers into a virtual war designed to contain the homicidal AI. The interface feels real to the players, and death is certainly a fact, and the players’ only hope to return to their bodies and the real world is to play to win.The Scared But Willing are gamers who band together to hunt their ticket home: a thoughtful ranger, a Monty Python-loving wizard, a brooding barbarian, a lovely healer, a vulgar monk, and a rogue who lives for food and women. Bound together by the challenge of fighting their way back to the real world, they embark on the journey of their lives, learning a great deal about themselves as they struggle to escape.

The Mountain Valley War - 2nd Dive Concludes (World Tree Online)

Thrown into a conflict beyond the scope of anything Bye-bye ever imagined, he will be tested in ways he never imagined. Whether that means stopping a war or just taking the girl he likes on a date, he certainly has his work cut out for him.

Tensions are rising and if Bye-bye and his friends can’t put a stop to a brewing war, Anvilton and Hammerton might just destroy each other. That is, if the other adventurers don’t destroy them first. With the odds stacked against them, will Bye-bye and his friends survive the Mountain Valley War? Or will the flames of war consume them, leaving nothing but ash in their wake?

Hero Time: a LitRPG novel (Metagamer Chronicles Book 3)

The difference between a hero and a tyrant is charisma.

Fresh off their defeat of the lich’s army, Gary and his friends find themselves preparing for an even larger threat. While unlocking elder magic gave them the juice they needed to turn aside one foe, it unstoppered the bottle holding back an ancient evil. Gary knows what’s coming because he wrote it.

Now, with political responsibilities crushing him from one side and a demonic army looming on the other, Gary must balance the necessity of victory with the means to achieve it.

After all, what good is saving a kingdom only to become the villain?

Shard Wraith: A LitRPG Novel (Crystal Shards Online Book 3)

"What darkness within the Labyrinth awaits?"

After defeating the Shadow King and opening the gateway to the mysterious Labyrinth of Onizoso, Reece's hopes are dashed when a surprise attack leaves his girlfriend's life hanging in the balance.

To save her, Reece and his friends must enter the labyrinth in hopes of finding the one person who may be able to bring her back to life...but in a place where players turn into Shard Wraiths, their hopes may already be lost.

Now Reece will have to navigate a strange new world fraught with dangers, while fending off a pursuing army and racing against the clock. And with his arch nemesis lurking just outside, the labyrinth might be only the start of his troubles.

To protect the ones he loves, Reece will have to challenge both his fears and principles, or risk losing everything and becoming a Shard Wraith himself.

But the Labyrinth holds many dark secrets and what he discovers within, may not only change the outcome of their mission, but redefine the very nature of the game world itself...

Trial and Flame (Chronicle Book 2)

It’s easy to get swept up in the current—for the world to pass us by.

An extra 168 hours each day lets us take some of that time back—to do and see more.

Though the fresh time aids and liberates us, it also serves to free the hands of our adversaries.

Still relatively new to the world, Dakkon and Cline are small fish in a very big pond. While hunted for a mark on their heads, they must find a way to live and to grow.

Death March (Euphoria Online Book 1)

I sacrificed everything for my family. It wasn't enough. I lost my mother, and now I'm about to lose my brother.

I've got only one thing left to gamble: my life. Which is why I'm willing to play Euphoria Online in Death March mode.

If I survive six months in-game against a lethal array of wyverns, ogres, necromancers, and more, I'll earn my brother a pardon.

If I lose?

Well. I'm done with losing.

The Curse of Hurlig Ridge: World Tree Online: 1st Dive

In the future, androids have taken over most jobs, leaving humans with little to do and even less to motivate them. Enter the World Tree Online, a fully immersive virtual reality experience. Join Byron in his first 30 days of a non-stop fantasy adventure in the cursed province of Hurlig Ridge, a land filled with monsters, mysteries, murderers and treasure. The people of the province have been tormented for centuries by a pack of voracious wolves. Now, with the arrival of the adventurers, dark forces have begun to stir, accelerating their dark plans. Can Byron unravel the mystery of this curse before it’s too late?

Alpha: Book One in the Jaro Trilogy

A group of friends are hired to test a new game linked to a powerful corporation. They soon find out that they are not just testing the game, but helping to create it.

Outside the game, the past of one catches up to him, which has consequences for all of them.

Which will affect them the most, real life or the game?

*Warning: Cussing, guns, explosions and sarcasm found within

Initializing (Somnia Online Book 1)

Discover the class you were born to play.

Wren, a seasoned healer, is dismayed when Somnia Online automatically assigns her character, Murmur, to the Enchanter class. Determined to overcome the unexpected setback, she assembles her guild, intent on the coveted #1 spot. Twelve keys stand between her and victory, but finding them is only part of the puzzle.

Armed with telepathic abilities, Murmur rises to the challenge. However, old rivals have followed her to Somnia Online desperate for revenge. Intricate quest lines become more dangerous as NPCs absorb powerful artifacts, and Murmur begins to wonder just what sort of AI controls the world.

Murmur questions her sanity as the real and virtual worlds mesh together. Everyone is keeping secrets from her, even the AI, and Murmur’s determined to uncover them.

Ghost in the Game (Dream State Saga book 3)

Noah has made a deal with the devil. In return for access to Wona’s inner circle, he must guard their Dream State game. It could be worse. After all, the Dream Engine saved his life, even if it ended so many others’. But his new alliance didn’t come without a cost. It turned many of his friends against him. Luckily, the company has assigned him a new team: Catastrophe.

But leading Catastrophe takes a dangerous turn. At the grand opening of a new game zone, a vicious attack puts even the Wona President on edge. As Noah digs deeper, he discovers hacking beyond anything he’s ever imagined.

In order to protect his virtual refuge, Noah must repair his broken friendships and work with Wona’s own lackeys. If Noah can't stop the hacker, more than the Dream State is at risk. Dark secrets lurk behind this mystery—secrets that go back to the creation of the Dream Engine itself.

Fantasy Online Polynya: A LitRPG Saga

The Mitherfickers are back and ready to bring the fight to the Shinigami.

But before they can do that, they need an audience with the Knights of Non Compos Mentis, the most powerful guild in Tritania. Luckily for them, Ryuk used to be a member of the famed guild, and to get to the guild headquarters, they’ll need to level up and figure out a way into a city heightened tight security.

Along their journey to Polynya, the second floating continent of Tritania, the Mitherfickers are joined by a high elf, whose village is being terrorized by a big bad wolf.

High jinks and violence ensues as they attempt to rid the village of this wolf, the results of which end up opening their guild to new members from a different Proxima world, something Hiccup the goblin isn’t too happy about.

Things heat up after the motley guild adventure through the catacombs beneath the city of Porthos, where they are framed for attempted murder and placed in the Empress’ dungeon. With no way out, one of the Mitherfickers reveals a secret the likes of which will change the guild’s standing in Tritania forever.

In Tokyo, evil Kodai gets a new android and plans his revenge against his younger brother, Ryuk. He also plots his revenge within the online world of Tritania, guiding the new members of the Shinigami as they wreak havoc on the city of Porthos.

Level up, recruit, loot and scoot. Fantasy Online Polynya has all the comedy, mayhem, intrigue, crazy fun characters, and epic world-building you've come to expect from this popular LitRPG series!

Delvers LLC: Adventure Capital

By working together, Henry Sato and Jason Booth have managed to survive their unwanted trip to Ludus, an experiment planet. However, Delvers LLC has made some enemies...if monsters, bandits, mages, criminals, bounty hunters, and even dark cults can be called, "some enemies."

After their latest battle, the two have been separated and must adapt or die. Henry in particular faces a trial by fire—perhaps literally—that may be impossible for him to overcome.

The two American men will face their greatest challenges yet while working as conscripted Berber Intelligence agents. But even while outnumbered, and most likely outgunned, the former veteran EMT and resilient IT programmer will be armed with modern Earth know-how.

Unknown horrors are descending on Ludus, but Delvers LLC won’t go down without a fight.

Quest into Hidden Realms (Hidden Realms LitRPG Series Book 1)

The game just got serious.

Bricklayer by day, Level 35 Battle-mage by night, Eddie Kilroy lives to play Realm of Battle as Killum, escaping the tedium of his job. Learning of a secret dungeon hidden in a vast swamp, Killum and his friends charge off to challenge it. After a grueling running battle with goblins, orcs, barbarians, and other fell creatures, they win through to the end. Only no treasure awaits the victors. Instead, they find an ordinary altar, but one which asks if they want to enter the Hidden Realms. Duh. Of course they do! Who doesn’t want to level up in the Game?

Big mistake. They can see no way back, no way to log out. Now, trapped in the Game, they face higher and more dreadful consequences – and all that with no certainty that they might ever return.

Infinite Reality: Daggerland Online Novel 1 A LitRPG Adventure

A hundred million on-line players with thousands of choices, but everyone knows there’s only one game: Infinite Reality. When a judge declares it a monopoly, the co-creators become competitors and then very quickly become murder victims with one thing in common: they were all online when they died. Everything points to the sole-surviving creator, Atticus Arching.

When the FBI can’t find Arching in the real world, they send Agent Daniel Roan and his team to the “other side” to track him down, only to find out that the game is more than just a game and Arching is more than just a computer programmer. He’s the most dangerous person in two worlds and can kill in both.