Bard

The Fallen Bard (World of Chains Book 2)

Daniel's (updated) Guide to Early Retirement. Version 2.0 :

1: Intercept illegal money transfer from mafia boss. (Complete success. Except for the part where I was discovered and almost caught)

2: Hide out in super-exclusive Full Immersion Virtual Reality game until the heat is off. (Doing fine so far. They may have figured out that I’m in-game…still, it’s a huge game, so no problem, right?)

3: Roll a bard. Max out charisma. Live it up. (Two out of three ain’t bad. We’re just postponing the ‘Live it up’ part a bit.)

4: Profit. (Still almost two years to go for that. Think happy thoughts!)

He could have been way worse off. Sure, Daniel was stuck in-game as the local bard of a quaint village, but people were nice, the quests juicy and the lore intriguing. Even so, with the mob on the look-out, Daniel would soon find himself sorely tested to avoid detection.

Disclaimer: Still no harems in this series, even with a Bard MC. Go figure. We’re going light on the cursing and less light on the puns. You were warned.

The Song Matron: A LitRPG Journey (Uniworld Online Trilogy Book 3)

Cadence, the extraordinarily-powerful Bard-based Song Mistress, is back for the final installment of the Uniworld Online Trilogy! Joined by her friends, she embarks on a journey to – somehow – bring peace to Uniworld, all while avoiding attempts from her own faction to kill her.

Now knowing who brutally attacked her – if not his real-life persona – Cadence must get stronger, learn more about her abilities, and devise a strategy for him to confess to his involvement. To do that, however, she needs to survive long enough; which is going to be hard with the entirety of the Light faction out to get her.

With the only avenue for escape among their “enemies”, Cadence and her friends travel to the Dark faction, where she learns much-needed information regarding one of her oldest and most important quests. From that information stems an expedition into the unknown, which will bring her closer to her goal…and her destiny.

A Song of Shadow (The Bard from Barliona Book #2) LitRPG series

Every player in Barliona has heard of the Gray Lands—the land of the dead. Few have managed to travel there and speak with the heroes and villains of old. And of this miniscule number, only one bard has managed to bring the souls of the dead back to the world of the living: The Bard of Shadow. Now it is up to her to determine the future of her race. Shall the Biota race become full-fledged members of Barliona or will they oppose all that lives?

Bard to the Bone

What would you do if you were trapped in a game as a bard?

Would you take on a demon-worshiping cult? Would you charm beautiful women? Team up with said women to storm a castle and overthrow a tyrant?

Hell yes, you would.

James didn't expect a quick foray into an MMO game to last this long. He's fantasized about being a rock star but has never held a tune. Now he's stuck as a bard. Forever.

Lesser mortals would despair, but there's only one option: Becoming the most kickass bard ever.

Armed with just his wits and a lute, James must survive in a game world where everything wants to kill him. Teaming up with a pair of gorgeous, lethal women is first on the list. Next is conquering the world.

Hero Time: a LitRPG novel (Metagamer Chronicles Book 3)

The difference between a hero and a tyrant is charisma.

Fresh off their defeat of the lich’s army, Gary and his friends find themselves preparing for an even larger threat. While unlocking elder magic gave them the juice they needed to turn aside one foe, it unstoppered the bottle holding back an ancient evil. Gary knows what’s coming because he wrote it.

Now, with political responsibilities crushing him from one side and a demonic army looming on the other, Gary must balance the necessity of victory with the means to achieve it.

After all, what good is saving a kingdom only to become the villain?

First Song, Book One (Anthem of Infinity 1)

It has been two years since the Shift—when most technology stopped working, and the laws of physics changed. Humanity has been brought to its knees. Like other survivors, Noah Henson has heard rumors of the Aelves. Among other guesses, predatory aliens seem as good as any other theory for what caused the Shift.

But for Noah, everything else takes second place to survival, sometimes even self-respect…or any sort of decency. Lawless, post-apocalypse America had forced Noah to make many difficult decisions, and he has never seemed to choose correctly. However, despite hating himself, he doesn’t have the strength or the courage to change.

He will get a lucky break in a big way, though—a mysterious orb with otherworldly power.

In time, perhaps Noah will find another path. And if he does die during the Shift, maybe it won’t be the end of his story.

Sometimes, another chance can be an opportunity for redemption.

The Song Mistress: A LitRPG Journey (Uniworld Online Trilogy Book 2)

now being monitored by the company in charge of the game – Unitech. This surveillance meant that the fledgling Song Maiden had to watch what abilities she used within the game, otherwise she might attract the wrong kind of attention and be accused of cheating or hacking.

Despite these setbacks, Cadence is joined once again by her friends Brendare and Wengla, as well as Mera – the grateful young woman they had narrowly saved from being sacrificed by Corrupted Druids. With new gear and a renewed drive to find and punish the player-killers who had killed Cadence, they journeyed onward, getting stronger and picking up allies along the way.

But danger is just around the corner as they learn that Brendare and the “mysterious Bard” are being hunted by guilds wanting to know the secret behind their winning dungeon run. And, when Cadence and her party are forced to quickly make their way toward Lightforge – the Human capital city – they are presented with a whole new challenge: crafting.

With everything going on within the game, Cadence is ecstatic because her body in the real world is also healing faster than her doctor had expected. In addition to her limbs recovering from the abuse they suffered at the hands of her attackers, something else is starting to heal which will change her life forever…

House Rules: a LitRPG novel (Metagamer Chronicles Book 2)

Games were made to be broken.

Gary Burns has been kidnapped, thrown in a dungeon, and tortured for information. Worst of all, he’s been separated from his friends, so no one even knows where to look for him. Cut off from his support network, Gary uses the only tools at his disposal: a silver tongue and an insider’s knowledge of the game world that’s second to none.

With a makeshift party of former foes, Gary must not only escape his captor but plan for payback. Because nothing passes the time in a dank, lightless prison cell like plotting revenge. And when your adversary is a centuries-old lich with the might of an army at his disposal, death is a starting point, not a victory.

The Glass Bard

The last thing Jack Daw remembers is falling asleep at his desk. When he awakens, he is trapped in the procedurally generated open world of a computer role playing game. Befriended by the beautiful runaway slave girl Sai, Jack must use his ability scores, the luck of the dice and his knowledge of every video gaming trope and exploit he's ever encountered to beat the game. If only he hadn't rolled a bard.

The Song Maiden: A LitRPG Journey (Uniworld Online Book 1)

On her first day at college, Cadence was forced to leave a classroom by a high-strung professor because of her disability. When she tried to leave behind the embarrassing and hurtful experience, she ran from the campus to clear her mind – and ended up in the hospital.

While recovering, she was introduced to the NVERS, a virtual reality system where she could experience Uniworld as if she were really there. Having never played any video games before, she didn’t know what to expect; the attitude of the rude and power-hungry players she initially met almost made her want to stop.

But after acquiring a unique quest, she found that Uniworld was even more complicated than she had imagined. Added to this, she became a Bard and was able to do something she had never been able to do before – sing.

But with the ability to finally sing comes a whole new set of challenges – and dangers.

Contains LitRPG elements such as character sheets, skill-ups, and leveling. Also contains a small amount of FF adult content that may be unsuitable for those under the age of 18.

The Renegades (The Bard from Barliona Book #1)

Barliona is back! OLD WORLD, NEW HEROES!

What would happen if a professional rock musician joined a virtual MMO in search of inspiration among its gameworld? What would happen if she decided to play as a biota bard, a brand new race of humanoid flora as well as a new class? Whatever would happen, it would surely be fun…

The Wayward Bard (World of Chains Book 1)

Daniel's Guide to Early Retirement:

1: Intercept illegal money transfer from mafia boss.

2: Hide out in super exclusive Full Immersion Virtual Reality game until the heat is off.

3: Roll a bard. Max out charisma. Live it up.

4: Profit.

With all the pesky planning out of the way Daniel set out to realize his ultimate dream: gaining enough money to buy a tropical island and spend his days playing the violin and RPGs. What could possibly go wrong?

Disclaimer: There shall be no harems in this series. Overpowered, perfect protagonists will not be tolerated and excessive cursing will result in donations to the swear jar.

Homebrew: a LitRPG novel (Metagamer Chronicles Book 1)

If Gary had known he'd get trapped in an RPG with his real-life stats, he’d have tried harder in gym class.

Gary Burns just wanted to create the greatest RPG campaign of his gaming career. But a freak magical accident sucks him into the very world he created—as himself.

Surrounded by heroes who look and sound like his friends, Gary is forced to play out the story he wrote. Worthless in a fight, Gary must prove himself valuable even if it means feeding the team insider knowledge.

Because he needs keep his friends close—and himself alive—until he can solve the puzzle he never designed: how to get everyone back home.