The Fallen Bard (World of Chains Book 2)


Daniel's (updated) Guide to Early Retirement. Version 2.0 :

1: Intercept illegal money transfer from mafia boss. (Complete success. Except for the part where I was discovered and almost caught)

2: Hide out in super-exclusive Full Immersion Virtual Reality game until the heat is off. (Doing fine so far. They may have figured out that I’m in-game…still, it’s a huge game, so no problem, right?)

3: Roll a bard. Max out charisma. Live it up. (Two out of three ain’t bad. We’re just postponing the ‘Live it up’ part a bit.)

4: Profit. (Still almost two years to go for that. Think happy thoughts!)

He could have been way worse off. Sure, Daniel was stuck in-game as the local bard of a quaint village, but people were nice, the quests juicy and the lore intriguing. Even so, with the mob on the look-out, Daniel would soon find himself sorely tested to avoid detection.

Disclaimer: Still no harems in this series, even with a Bard MC. Go figure. We’re going light on the cursing and less light on the puns. You were warned.

My Opinion: 412 pages, $4.99, Available On Kindle Unlimited

Full disclosure: I received an advanced copy for review. I purchased a copy when it became available.

The sequel to the very popular Wayward Bard does not disappoint. The snarky lovable bard is back for more adventures and a fun tale that is hard to put down. There is good world and character building through the main character (MC) collecting stories not only from his starter village but from the surrounding areas this time. New to the story are: Pet raising, class training, and a bit of tournament fighting. Still here: smart playing, stats that matter, lots of training, songs galore, and interesting quests.

When I think of a really good LitRPG Bard story, this is the series that comes to mind.

Score: 7.6 out of 10

The Fallen Bard (World of Chains Book 2)