Short Story

Forever Online, ep 1: Uploaded (Forever Online LitRPG saga)

Maybe putting everything in the hands of machines hadn’t been a good idea after all. 

But it was too late to cry now.

We, the gamers, needed to act.

Gone are the days when gamers were shunned and despised. Humanity is now facing a threat that defies comprehension, and the only chance to stop it is to get everybody hooked up to a virtual game. A game where rules are rich and complex and only the best can find the path to victory. 

The name of that game... FOREVER ONLINE. 

Thirty to Fifty Feral Hogs: A Crematoria Online LitRPG Short Story

Log in to a new life.

Middle-aged and soon-to-be-divorced Neil Cash is sick of his life, and desperately needs a change. He’s one of the first people to log into Crematoria Online, the latest in video game tech where players transfer their consciousnesses into the game world.

Let it get under your skin.

Neil plays as a Skinwalker, a class that lets players take on Wild Aspects of animals from the world of Crematoria Online and change form at will.

Feral hogs run amok!

Neil stumbles across a cabin in the woods, whose occupant is only concerned with protecting his children from attack by the thirty to fifty feral hogs that threaten his family’s safety!

A standalone adventure.

While this short story is set within the Crematoria Online universe, it can be read as a standalone adventure.

Your Anus is a Gas Giant (Caverns and Creatures)

Pressure mounts as Cooper and the C&C gang try not to offend a dangerous woodsman.

Can Cooper stay clenched long enough for them to flee to safety?

I really think you'll enjoy this one. It's a gas!

Arkham Interlude: A Cthulhu LitRPG Short Story (Darkworlds Book 0)

ArkhamInterludeSmall.jpg

What if you drop out of reality into a video game? One of those horror video games where Cthulhu comes squirming out of dark corners. And what if once you were in the game, it started playing tricks on you? And what if then you couldn't get out? Set in 1920s Arkham.


My Opinion: 52 pages, $0.99, Available on Kindle Unlimited

A delightfully creepy Cthulhu LitRPG short story that does something different with the genre. Not a long read but an entertaining one.

Score: 7.8 out of 10

Arkham Interlude: A Cthulhu LitRPG Short Story (Darkworlds Book 0)

https://amzn.to/2HsbxoO

Harem Trash: A litRPG Satire

Obi Imsi enjoyed his life as an overpowered paladin tryhard filled to the brim with beautiful women who loved him unconditionally for all the wrong reasons.

Everything was going great until he tried to woo the wrong one and was polymorphed into a literal trash can.

Starting back at level 1, he must find someway to regain his power and hopefully return to his real body.

He soon finds that his new life won't be easy, and he embarks a fantastic fantasy adventure that's so bad, it's good (terrible).

Slimes and Misty Wieners

A simple hunting expedition leads to a discussion of the nature of good and evil, and the good and evil of nature, when Julian and the C&C gang find themselves imprisoned in the home of a druid and wizard. Horses die. Pants are soiled. For science.

Attack Protocol: A LitRPG Space Marine Adventure (Omicron Sector Book 3)

Captain Aaron Taylor and his crew have been stuck in Omicron Sector, the most popular sci-fi MMO available, for approaching 24 hours. If they are stuck too much longer, their bodies might start feeling the effects of dehydration or worse. Tempers flare, and anxieties are building.

To make matters worse, the mysterious Rand Aktar is keeping Aaron's teammate Colin in medical quarantine. What other secrets is he keeping?

In this rousing conclusion to the Omicron Sector Trilogy, Aaron and his team have to figure out a way to free their friend, fight back against the alien menace, and, if they are just lucky enough, log out of the game and go home.

Attack Protocol is a Science Fiction Space Marine LitRPG story and is the conclusion to the Omicron Sector Trilogy. This book is a novella length short written for fans of the Halo franchise, Warhammer 40K, and Destiny.

Steel Heart: Hub World Book 2

There are great dangers in the forest...

Jupiter and Cas have slain the wererat, and freed the inhabitants of Vigil from the deadly plague. Now it's time to get a little more serious about exploring the new world, and leveling up.

There are bandits to slay, and creatures to hunt. And what is lurking out in the ocean?

Follow Jupiter and Cas on a new adventure across the sprawling world of Yevelia.

Book two in the Hub World litRPG series.

Dead Must Die - A Novella of The Realms: A Humorous GameLit Adventure (The Realms Shorts Book 1)

Simon died once. He'll be damned before he dies twice.

Simon never asked to become the new dungeon master of the Barrow, but a millennia-old teenager stuck in the skull of a dead lich has few life options. After bonding with the Barrow’s dungeon core, he learns they are near death from hunger and only by consuming the life energy and experiences of sentient beings can they survive.

Lucky for Simon a party of murderous adventurers invades the Barrow in search of treasure and glory. They look to be a perfectly tasty meal until one transforms into a mentally unstable fanatic whose specialty is killing the undead in all its forms, especially teenagers stuck in skulls bonded to dungeons.

If Simon can’t master his new powers, defeat invaders bent on plunder and convince the Barrow to take a kinder, gentler approach to feeding, then he will die a second time. And this time it’ll be permanent.

Dead Must Die is a Short Novella set in the Bestselling The Realms universe. It takes place sometime after Barrow King but before the soon to be released Scourge of Souls - Book Three of the Realms.

Guild: A LitRPG Novella (Monsters, Maces and Magic Book 3)

You can’t hide in an RPG forever.

Eighteen years ago Tom, a barber college student, got trapped in the Monsters, Maces and Magic game world as Josiah the thief.

The first two adventures saw all of Tom’s party members, also trapped within the game world, perish within the fetid depths of the Dark Heart Swamp. His subsequent stint adventuring with NPCs proved short lived. He preferred survival.

Over time, Tom became Josiah, adopting a life blending in with the game world’s NPCs. He gave up advancing as a thief, trained as a lay healer, and works as a barber, cutting hair, pulling teeth, lancing boils and functioning as a low-level operative within the local thieves’ guild.

But life, even one lived as a faux NPC, can get interesting. Such happens when a young half-goblin thief named Gurk shows up in Josiah’s shop, looking for information.

Little did the pair know that the unobtrusive barber shop would become a focal point in a brewing guild war.

First Dungeon (Replay Book 2)

Lana’s life has gone from bad to worse ever since waking up with no memories in a strange land with Peter. From the very start, Peter had to be saved from one situation after another. In fact, if it hadn’t been for their mysterious new ally, Frost, both would probably be dead by now! Even being rescued by a stranger isn’t enough to make Lana trust anyone. Not the shady Wilshire agent they contract as an outfitter for a dungeon; not the gorgeous Defender with the big Lion shield that takes a fancy to her and certainly not Frost who seems to have more secrets than answers.

Things are almost looking up when Lana and her party complete the dungeon and finally have some coin in their purse. That goes suddenly sour when they’re caught in a House Valor trap meant for their illegal agent who vanishes, leaving them in the lurch. Not knowing that they’ve captured the first true Heroes in decades gives them time as House Valor mounts a search for the elusive agent but it’s only a matter of time before the Valor warriors discover the prize they really have. Against the clock, will the trio be able to work together to free themselves and escape or is their adventure going to be cut short? Find out in this month’s installment of Replay: First Dungeon!

Arcane Hazards: A LitRPG Adventure (Demonic Summoner Serial Book 1)

The most anticipated game of the century. A Dive VRMMORPG more ambitious than any previous attempt. Millions log in on launch day, ecstatic and marveling at the vast new world of ArcaneHazards. But there's something the players miss until they started coming back from the tutorial...

“Where's the logout button? It was there before, right?”

Confusion turns to panic, and days later it breaks into full-blown chaos. Violence ensues, unchecked and unstopped by absent game masters. At their wits end, a few try the only way out left to them. New player Felix is going to need every ounce of luck, wit and strength to survive. Will he find a way to get home? Will he discover whatever caused all this and put a stop to it? Or will he give in... and spend the rest of his days inside a video game?

Join Felix as he ventures across monster-ridden plains, scorching deserts, lush living forests, through the unforgiving world of ArcaneHazards. To survive, Felix will need to defeat monsters, contend with rival players, acquire allies, and uncover the mysteries behind this deadly game.

Steel Soul: Hub World Book 1

Can a disease infect a virtual world?

Jupiter finally got his hands on the newest immersive virtual reality system, and he’s logging into Yevelia along with his best friend, Cas. Yevelia has everything he wanted; magic, monsters, and a chance to level up. Everything he doesn’t have offline.

But there’s something odd about the first quest, and the NPC’s. And why did the developers include a plague that is slowly spreading across the game?

Something’s wrong with Yevelia, and the AI seems determined to use Jupiter to right the wrong.

A fast paced litRPG set in The Hub World.

Viridian Gate Online: Side Quest: A litRPG Anthology

The End is Coming.

An extinction-level asteroid is cannonballing toward Earth. In humanity’s final hours, a lucky few earn a one-way ticket to the brand-new, ultra-immersive, fantasy-based VRMMORPG, Viridian Gate Online. Making that leap of faith might mean survival, but it comes with a steep price tag: “Travelers” will forever be stranded as digital avatars inside a fantastical world filled with vicious monsters, all-powerful AIs, and cutthroat players. Let the games begin …

Six amazing authors. Six incredible new tales. All set in the best-selling Viridian Gate Online Universe. Side Quests is an anthology for fans, by the fans!

Deadwater: A LitRPG Adventure (The Wayfarers Book 2)

Book 2 of The Wayfarers, a series of LitRPG novellas.

Alex McLeod is broke again. A teenager from Earth, Alex discovered a mysterious old game called Wayfarer, which transported him to the fantasy world of Borealis. There, he and the beautiful elven thief Cerissa embarked on a career of crime, stealing the gold that they need to buy new powers and skills under the rules of Wayfarer. But the money's run out, their exploits have caught up with them, and their friend Bell is in mortal danger.

Now Alex and Cerissa must slip Bell out of the city, up the river, and out to freedom on the open sea. But their enemy's power reaches further than they thought, and hanging over everything is the threat of the terrible prison known as Deadwater...


First Level (Replay Book 1)

It's his heaven and her hell.

Waking up in a strange place with no memory of who you are or how you got there is bad enough but when Lana finds out she's stuck with Peter, who seems overly excited by the prospect of an adventure, she starts to get a bad feeling. To make matters worse, Lana finds out she's dead, has no memory of the past, and all the talk of skills, leveling up and questing make her want to scream.

All Lana wants to do is find a way to get home, wherever that is, but Peter is more than content to stay and see what this strange world filled with merchant gnomes, Minotaur bartenders and angry house toughs have to offer.

Roguelock: A LitRPG Adventure (The Wayfarers Book 1)

Book 1 of The Wayfarers, a series of LitRPG novellas.

The year is 1984, and Alex McLeod's dad has been missing for more than half his life. When Alex inherits a mysterious game called Wayfarer-- a game that should not exist-- he is drawn into a fantasy world of criminal intrigue. Accompanied by a disembodied daemon and an elf who is not all she seems, Alex must chase his father's legacy while finding a way to earn gold and experience points without getting himself killed in the process.

Roguelock is inspired by old-school tabletop roleplaying games and heist movies.

The Wang is the Hardest Part (Caverns and Creatures)

After a hard night's drinking, Tim and the Caverns & Creatures gang find themselves abandoned and left for dead on a deserted island. They soon discover, however, that the island may not be as deserted as it seems. In order to survive, they will need to search within themselves and travel to some very dark places.

This is a standalone story in the Caverns & Creatures universe. Give it a try to see if the C&C series is right for you.