The main character has never played computer games. By happenstance he finds himself in the Game World. Rules are quite simple – complete quests and get higher level. Firstly, it looks like it’s easy. But how can he fight with stronger opponents, which came to this game earlier, and stay alive? He must do it, because he has only one life left.
When's the last time a game started with a real-life gunfight?
In the industrial wasteland of future America, Solomon Herrick spends his day wandering the streets and getting into trouble. Staying one step ahead of the local PD, his life is mostly spent immersed in history or aimless exploring -- until Shyft comes along.
Whether that's a good thing or not is still up in the air...
Shyft 2.0, an immersive open-world RPG, just entered beta, and though Solomon Herrick wasn't on the list, his friends knew a guy who could get them in. A chase and a gunfight later and Sol is deposited into the world with nothing but a few rags on his back and a nearby stick to defend himself.
With his friends gone, no knowledge of the game world and zero guidance available, Solomon will have to rely on his ability to learn fast if he wants to not only figure out how to play the game, but figure out how to get out - if he even can.
Shyft is a new Gamelit / LitRPG series created by Mike Kraus and Justin Bell, writing under the M Kraus and J Donald pen names.
Live real. Play real. Just try not to die for real.
Riff Jenkins is having a bad day. He's behind on his college tuition and is getting kicked out of his dorm. His girlfriend just broke up with him for playing computer games too much. And if that isn't bad enough, Riff hasn't been able to beat the goblin boss in Dungeon Crawl Quest despite months of trying. His brother Mack says it's a glitch-that DCQ is unbeatable-but Riff knows there's a way.
When a mysterious package arrives from the recently deceased DCQ developer, Riff finally gets his reward for being one of the game's top players: a special Grimoire and an invitation to one of LA's premiere gaming dens.
But the Grimoire is much more than it appears. When Riff syncs it to a computer at the den, he's virtually transported into the game. And his bad day just got worse, because the company that owns DCQ will be shutting down the servers at midnight if Riff and his band of misfit players can't beat the goblin boss and save the game.
Oh yeah, and if the servers go down while they're in the game, they all die for real.
The Gods are dying.
Magic is fading from the world and the nine Lords of Night know that only one can exist less they all die. To give each a chance they form a pact and reluctantly agree that a game will give them the best hope. A game that will be played by humans.
Josh Fell is your average extreme gamer. He spends hours immersing himself in every MMORPG he can get his hands on to avoid the life he hates. When Josh receives a mysterious vanilla envelope offering him one of 297 coveted spots to beta test the all-new Fully Immersive Virtual Reality MMORPG EvoBorne, he jumps at the chance.
Joined by his childhood best friend and secret crush, Olivia, he eagerly logs into EvoBorne for the first and last time.
The Gods have used the last of their magic to create this world and their fate is tied to the choices of their nine chosen champions, but the rules state there can be no interference. The humans must not know of the stakes that rest on the outcome.
What starts at as a simple beta test turns into a fight for his future and the only chance to return home he will ever get. Unknowingly chosen by the Lord of Night Tezcatlipoca, Josh must go on a DEATH level quest to find the relics needed to win and gain him and Liv their way home.
Filled with goblins, orcs, reavers, and countless other enemies that want to see him dead; Josh will have to grow much stronger if he wants any chance at victory.
Join Josh and Liv as they traverse the expanse of EvoBorne in search of nine ancient relics that will grant them any single desire.
Monsters. Dungeons. Loot. Everything an avid RPG gamer craves!
Can they overcome the threats that face them? Can they find the relics in time before the other eight champions beat them to it?
Find out in the first installment of the EvoBorne Saga.
Welcome to EvoBorne!
Four friends go on a quest to save players trapped in Neverfall Online, a virtual reality MMORPG, in this multi-book adventure saga.
Luke Stephens’ three best friends are leaving their hometown for college, but he must stay home to care for his mother, who is dying of cancer.
He has accepted his fate, but just as in the video games they love, Luke and his friends are given a real-life quest that changes their lives forever. Dr. Armitage, a secretive man linked with an immersive fantasy roleplaying technology, has tracked Luke down to give him a dangerous mission: to rescue the several-hundred beta testers who cannot log out of the cyber world, and believe that their in-game lives are real.
Luke’s companions won’t let him go alone. All four students are assured that they will be transported into the game at the highest level so they can easily defeat the Dark Lord and reset the world of Neverfall.
But when they enter the game, Luke and his friends all begin at Level 1: defenseless, poor, and powerless. The party must level up as though their lives depend on it, for it’s not just a game.
Luke, Cassie, Mack, and Christopher must stay alive because though the world is virtual, the deaths are very real…
What happens when one takes a murderous psychopath and forces them to team up with a cowardly tinkerer? Though not a question that Jeremiah ever expected to ponder, he is nevertheless looking forward to seeing what the aforementioned duo will cook up. Success or failure does not matter to Richard, only that the journey be entertaining.
Things are far less jovial for the one under Tom's 'care,' however. Stuck in the monster-infested wilderness, lacking the usual backup, hunted by the Empire's top brass and tasked with an incredibly vague and obtuse Quest, Boxxy will face a world of uncertainty and adversity. However, this is nothing new. Pain, suffering and loss are things that have been commonplace since day one, and Boxxy is not only entirely undaunted, but also eager to share those valuable lessons with its new 'companion.' With things both shiny and tasty on the line, the crafty killer has every intention of showing that lich who's boss.
Assuming Boxxy manages to find it, of course.
CONTENT WARNING: Profanity, gore, violence, explicit adult content
On the Continent of Skyhaven, there are only two paths in which a sorcerer could embark on, namely; The path of Light and The path of Darkness.
In a world filled with heroes and villains, the most nefarious practitioner of The path of Darkness was ambushed by more than a thousand sorcerers of the Path of Light.
after a thrilling battle that lasted for more than thirty days, the sorcerers of The path of Light triumphed in the end.
At the moment of his death, a blinding grey object exited his body, before disappearing into the void.
Ten thousand years later, a young boy from a war torn country is reincarnated into the body of a young sorcerer from the continent of Skyhaven.
At that same moment, he suddenly heard a strange sound, followed by the words.
Congratulations on inheriting the Necromancer System.
Do you wish to begin your journey?
The MC is an evil protagonist/Anti hero.
Helheim Fallen Online, the next generation VRMMORPG will be released on 2042-04-02!
Sign up NOW to win a chance to be a beta tester!
Willow's life hasn't been easy. She's autistic, living in a community closed off from the rest of the world 'for her own safety', and the only way she gets to interact with anyone is by logging in to the BASE (Bioelectrical Augmented Synapse Enhancement) platform and play videogames.
Her life revolves around playing VRMMORPGs with her close friends and making a little extra money on the side by trading items in the games so that she can buy pizza or new games when they come out.
The game she’s saving up for right now? Helheim Fallen Online, a Norse mythology inspired game, said to be changing the landscape of gaming forever.
Only, there are rumours going around that some people who get the beta invite for the game are going missing. It’s just a rumour, until her best friend Violet wins one of the beta keys and disappears, all traces of her gone, like she was never even there.
Now Willow is fighting against the clock to not only find out where Violet went, but why more people are going missing every day, and the only way to do that is by illegally getting into Helheim Fallen Online, play the game, and expose whoever is making people disappear.
And, above all, make sure she doesn’t get caught in the meantime and disappears herself.
She has ten days to pull it off.
Alex's biggest worry in life was his job as a chef, cooking for people that otherwise wouldn't know he existed. That, and getting a date with the server he had a crush on. But when he finds himself thrown into another world, one with elements for too similar to video games he had played in the past, his only concern was survival. And maybe coming out of his shell for once.
Backed by internet trivia and video game lore, and armed with a strange magical ability that allows him to harness the power of his foes by literally devouring part of their essence, Alex isn't the hero he dreamed he would be. But maybe he's the hero that can save his new friends and a village that could be his new home.
(This book contains some adult themes and profanity.)
Will Smith was living a great life! A wonderful wife, two awesome kids, a job he liked and a stable pay check. That all ended one summer evening when driving back to his house after a weekend of camping. A semi-truck veered into his lane and hit his SUV killing his entire family in a single stroke.
He survived if you can call it surviving. He only had the use of his right arm and he could move his neck and head. He would be bed ridden the rest of his life. He ended up meeting some great people that got him into a MMORPG that was about to be 100% virtual, full immersion and for a guy who could no longer walk or doing anything except lie in a bed this was the escape he needed!
He meets a God, gets mind blowing loot, forms a guild, makes friends..... And then dies in real life.
This is his story, please join Will and his friends for this adventure!!
Diving into a revolutionary new video game, Jason and his friends are working to move their entire guild to Pro-Gamer status. Unlike the current line of MMORPGs and PVRMMORPG games on the market, FIVRMMORPG introduces a new gaming technology unlike anything experienced before.
Choosing a Nightmare start to get ahead of the wave of new players starting the game, Jason finds himself alone in the wilds tasked with saving a group of refugees from goblin invaders. Although he manages to save the survivors that is just the beginning of his trials as he desperately fights to bring them back from the edge of annihilation.
Jason is quickly swept up in the adventure as he struggles to build a home for his guildmates and the NPCs that he’s saved. As the trouble heats up, he quickly discovers that marauding goblins are the least of his concerns.
Even gods tremble.
After a lifetime of suffering and service toward his kingdom, Graldin was shattered as the wicked god, Bardos, killed what he most cared for. The princess.
Thrust into a fantastic new world, filled with monsters and new dangers around every corner, he was driven by grief and anger. Graldin denied Bardos the only thing powerful enough to rival his own, divine might out of spite, and became a thorn in the god's side. Bardos, in his fury, destroyed everything and anyone within his reach.
Graldin's life took a turn for the worse after getting conscripted by force, to stop an ancient evil that threatened to destroy the capital city of Nyttherion and what remained of the old civilizations. An all-out war between Bardos, with his armies of self-proclaimed light, and the struggling races is forced upon them.
Will anyone survive the oncoming war that would engulf all of the living and the undead, or would the slate be wiped clean and a new game of suffering put in progress?
When firefighter, Rob Saunders, is called to the scene of a raging fire and the floor beneath him collapses, he’s severely injured and rushed to the nearest hospital.
Luckily, the doctors manage to stabilize and ultimately save him. And so begins his slow rehabilitation. But with third-degree burns all over his body, Rob is in constant pain. He has trouble even functioning because of his injuries. That’s when he’s offered a spot in an experimental program that aims to provide relief through immersion in a VRMMORPG.
Rob accepts the proposal and discovers a wonderful world where not only he can find a new purpose in his life but also feel at peace.
However, not all patients using this technology share the same laudable goals. As Rob will quickly realize, the testing is also opened to people from other units…. Units where the disorder that is under treatment is of a psychiatric nature. Soon, Rob—as his in-game avatar Tolsar—will have to deal with griefers set on hurting others and destroying that amazing world.
“Raise your blade. Take up the mantle of Slayer.”
Adam’s life was anything but easy. With people at both school and home eager to make his life a living hell, the only place that he felt like himself was in the virtual world. At least there he had some control.
When the newest VRMMORPG title gets announced, Adam and his best friend Max are more than ready to dive in. Launch day arrives quickly, and Adam is plunged into a world that’s more immersive than anything he’s experienced before. Although the game offers a bevy of character choices, Adam quickly chooses the title of Slayer, a class that specializes in taking down stronger, more difficult opponents. Adam begins his adventure, but its not long before he realizes that there’s much more at stake when taking a life in this new game. The pain is very real and death… is permanent.
Now, trapped in a virtual world, Adam must take the mantle of Zander Darkblade and brave the dangers of the Aether Gate. It is a world of mighty creatures and fallen gods. A world where powerful familiars bond with their masters, granting them extraordinary powers that they wield with uncanny force…. and as Adam and the others will soon discover, it is a world of secrets that have laid hidden for far too long...
Welcome to Aether Gate Online
If you lose in the game, other people will die in real life.
Would you play it safe?
Finn’s life sucks. He spends his days in the world’s most advanced VR game, chopping wood in a wealthy player’s basecamp for a few copper coins a week. Levelling up is the last thing on his mind.
When Selene, the girl he’s grown to love like a sister, mysteriously disappears both in real life and in the game, Finn is finally shaken into action. He is determined to find her. If only his character weren’t so damn useless…
The Developers’ Challenge couldn’t have come at a better time. It offers a new life in a new world. But there is a catch. The standard rules of the game don’t apply and only three things are certain:
Everyone starts at Level 1
The monsters are unlike anything any player has ever seen
Death comes at a higher cost.
It’s not a game. It’s a nightmare.
25 year-old Justin Boone has been waiting his entire life for an adventure like this.
Breakthrough technology developed at a government sleep study program allows participants to interact with each other in OmniWorld, a shared dream state that resembles an online role-playing game.
2.3 million people applied to participate in the first public test. 5,000 were chosen. And Justin is one of them.
But he soon finds that he’s not one of the lucky ones. Not by a long shot.
Now he must face legendary monsters, murderous assassins, and other players bent on his destruction--as well as a diabolical AI game controller who has plans of its own...
Taking the day off work to surprise, Andy, with a ticket to the hottest fantasy VRMMORPG. Emma returns home to find his cheating ass in bed with her sister. Throwing them both out, Emma sits slugging back the wine they’d just shared. Drunk and devastated she almost blows his gift, but watching the adverts for the amazing fantasy world depicting monster’s mayhem and adventure. Emma keys in her name and details – Akillia-F-22 and decides to take on Puatera Online.
Step inside a new reality... A Virtual Reality
A Reality that Could Change Michael Forever!
Archaic Venture, a brand new virtual reality video game, is hot off the press and it is selling like hot cakes. However, the creator of the game, Soto Akiyama has thrown in a twist. The game will no longer function correctly until someone defeats the evil spirit plaguing the lands of Archaic Venture. Along with returning Archaic Venture to normal, there is a cash prize that goes with it.
For Michael Maddox, a sixteen-year-old that suffers from Cerebral Palsy and a dysfunctional home life, this game, and that money, could turn his entire life around.
A world unlike any other...
A LitRPG unlike any other...
"Welcome to Brutalia, the world that lets your inner brute roam free." Tasha skimmed the text quickly, rushing over the history of MMORPGs (she had heard Misha use the term before and had a sense of it), how Brutalia was essentially a very cool RPG, with a twist: It was adult-only, and it had no rules of ethics attached to it. Anything went: Say what you like, and more importantly, do what you like. "Especially with female NPCs and, yes, PLAYER CHARACTERS: Do with them as you wish (they're here because they like it, if you get our drift)." Wow, she thought. Pretty tacky. And she, for one, wasn't here of her own volition. In the section on "Doing with the ladies as you please," she came to a paragraph on her own character class: "You'll especially enjoy the Harlot class of character, and we really do mean enjoy. Her ability to please is non-pareil (another reason for you to look into our patented Full Immersion Experience option), but even if you can't afford her, fear not. In Brutalia, you're allowed to take the Harlot class any way you can get her."
Life, death, the nature of reality...and battles with flying monkeys...
What do you do when your game is too tough? Bring in a ringer.
On his first night as a beta tester for Sicora Online, twenty-one-year-old Galen Cole meets the clone: Prairie 'Ringer' Powell. He isn't sure what to make of Prairie; she's engineered for violence, a maestro with a bow, and a real wild card. But they need each other. Galen and Prairie are two of the first batch of testers for the game that has a tendency to stomp its players.
Fresh from debugging, Sicora Online is an ever-shifting world whose AI has been programmed to alter its level based on the personalities inside it. But Sicora needs to feed before she can blossom into an MMORPG: she must learn human behavior, motivations, and reactions to setback.
Enter the level crawl.
Ten days. Ten unpredictable worlds. If Galen survives, he’ll be granted his heart's desire: a lifetime of free access to Sicora Online.
But first he has to survive.