After the events which caused Cadence to lose consciousness within Uniworld Online, she was now being monitored by the company in charge of the game – Unitech. This surveillance meant that the fledgling Song Maiden had to watch what abilities she used within the game, otherwise she might attract the wrong kind of attention and be accused of cheating or hacking.
Despite these setbacks, Cadence is joined once again by her friends Brendare and Wengla, as well as Mera – the grateful young woman they had narrowly saved from being sacrificed by Corrupted Druids. With new gear and a renewed drive to find and punish the player-killers who had killed Cadence, they journeyed onward, getting stronger and picking up allies along the way.
But danger is just around the corner as they learn that Brendare and the “mysterious Bard” are being hunted by guilds wanting to know the secret behind their winning dungeon run. And, when Cadence and her party are forced to quickly make their way toward Lightforge – the Human capital city – they are presented with a whole new challenge: crafting.
With everything going on within the game, Cadence is ecstatic because her body in the real world is also healing faster than her doctor had expected. In addition to her limbs recovering from the abuse they suffered at the hands of her attackers, something else is starting to heal which will change her life forever…
My Opinion: 253 pages, $3.99, Available on Kindle Unlimited
A good follow up to the first book. The story is still a nice slice of life adventure with the main character (MC) reacting to the various adventures she’s thrust into. Her RPG bard powers are getting a bit OP with the ability to switch subclasses, but it’s still a fun cute story. I did like the real world advancement with game company, though many readers will be frustrated by the cliffhanger ending. Overall, I had a fun time reading and that’s always the most important part.
Score: 7.4 out of 10