Dungeon Dive

Breaking Rules - A LitRPG Adventure (New Game Minus Book 3)

Bloodwraith was a villain who hated adventurers until he found himself transferred into the body of one. Trapped without his magic, he discovered that alien beings were using his reality as a game... and he had just become a player. Teaming up with a glitched NPC and other adventurers, he has no choice but to learn the truth about himself and his world.

The original adventurer may be defeated, but Bloodwraith and his allies have attracted the attention of the beings that control his world. They're coming in force, bringing both control of the system and bizarre alien powers. Bloodwraith will have no choice but to fight for his life while trying to understand the conflicts among the box gods. That battle will take him back to Cresthaven, to new cities entirely, through the most dangerous dungeon yet, and against opponents unlike any he's ever faced...

Towers of Heaven: Book 1

One day, six towers appear on Earth. Each one stands hundreds of stories tall, and are invulnerable to all attacks. At the base of each tower is a portal, welcoming in all who dare enter it.

All sorts of magical monsters can be found inside the towers. Even treasure, magic and superhuman strength can be acquired. The problem is that the towers aren't a friendly place. Even worse, the towers sometimes release waves of monsters to attack Earth.

In the year 2083, there are only a hundred survivors. In one last attempt, they challenge the final floor without regard for their lives. By some miracle, they manage to beat the floor at the cost of their lives, leaving only one survivor.

As a reward for clearing the tower, he is granted one wish. He decides to go back in time to before the towers arrived. His goal is simple: prevent humanity from being wiped out.

Soulcatcher. LitRPG series "Universe ICS": Book I

What happens when you suddenly find yourself in a reality of untold possibilities, in a place where technology and magic are indistinguishable? Every game location is a transformed physical world connected to one other through an interstellar network of portals. Every player "avatar" is a living physical body with incredible survival traits. Once in this dreamscape, it would be unwise to not seize the moment! There are, however, a couple of catches.

First of all, you don't remember your identity.

Second, the "sandbox" of this inter-civilization game, "Universe ICS", is a dangerous place for beginners.

Finally, character restoration is finite.

Death in "ICS" may be irreversible.

The Fourth Realm (The Ten Realms Book 4)

The Battlefield Realm. A realm where sects rise and fall where the ground trembles under the feet of fighters from the higher realms.

Where riches are gained and Empires lost.

This is where Erik and Rugrat must go if they want to increase their strength, to increase the strength of Alva. They say that fortune favors the bold. This is the Ten Realms. To the Victor go the spoils.

The Fourth Realm will change their lives, or end them.

Dungeon World: A Dungeon Core Experience

In a distant world five times the size of planet Earth, dungeons and their dungeon cores have become the top of the food chain.

Millions of dungeons inhabit the planet, utilizing the various human kingdoms as a source of much-needed mana to facilitate their own growth; in turn, the humans delve into the dungeons and acquire their own power in the form of Essence, which allows them to develop and enhance themselves in a multitude of different ways. It is a symbiotic relationship that has lasted centuries and has brought about a measure of peace.

Far in the northern wilds where no humans (and therefore – no dungeons) regularly frequent, a young man is left alone when his parents are murdered suddenly and unexpectedly. Now, without friends, family, or even supplies, he embarks on a journey to find out who targeted his parents – and who he needs to enact his revenge upon. Along the way, he discovers something about himself that his parents said was impossible from the moment he was born.

Will he learn to control the new powers he has gained, or will his newly awakened dungeon core abilities consume him?

Contains LitRPG elements such as statistics and leveling. No harems and no profanity.

Scourge of Souls - The Realms Book Four: (An Epic LitRPG Gamelit Adventure )

Gryph would give his life for his sister but saving her could cost him his soul.

Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn.

Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.

This hope takes Gryph and his friends on a journey through strange lands where they must outwit a mystical crime syndicate, evade an infallible bounty hunter and face-off against Brynn herself, now a goddess with no memory of her true self.

Gryph must triumph over them all. If he fails, both he and his sister will not only lose their lives, they will lose their souls.

Raising Allies (New Game Minus Book 2)

Bloodwraith was a villain who hated adventurers until he found himself transferred into the body of one. Trapped without his magic, he discovered that alien beings were using his reality as a game... and he had just become a player. Teaming up with a glitched NPC and other adventurers, he has no choice but to learn the truth about himself and his world.

Finally free of obligations, Bloodwraith can recover his necromancy and strike back against the beings controlling his world. Little does he know that one of them is now hunting for him: his old adventurer nemesis is still alive in his old body. Not only does the adventurer plan to get his body back, he's not going to play fair to get it.

Journeying to a new city, with new rivals and potential allies, Bloodwraith will be challenged in many ways. But in the end, he will be facing his past life, and this time he will need to decide what it is he really wants.


Dungeon Mauling - A LitRPG GameLit Novel (The Good Guys Book 3)

What do you do when the game resets around you?

Just when Montana thought he had life in Vuldranni figured out, the rug is pulled out from under him. He’s alone once again, but now he's in the crosshairs of the man who would be emperor, and a whole host of people are counting on Montana to provide a safe haven for them.

Montana has one hope of actually completing his quest of forming a dukedom: he needs to bust Nikolai out of prison.

A prison that no one has ever escaped from alive.

A prison whose only exit is little more than rumor and probably doesn't even exist — through a sentient dungeon, hell-bent on causing torture, inflicting pain, and extracting the ultimate price: life.

Montana and his hirðmen are down to their last chance. So they get themselves arrested and enter Osterstadt prison. Can the Good Guys do good by going bad?

Dungeon Mauling is LItRPG adventure cruising at breakneck speed. There are epic hobgoblin battles, hordes of monsters, insane leveling, otter hammer throws, relentless mimics, the most revolting water slide you’ll ever hear of, and one cocktail you can only hope to forget.

Redemption: The Rise of Resurgence Book III

Resurgence is hiding a secret. It’s taken Alex months to find it…but find it he has! There is only one problem: it might just be an unbeatable force that he can’t defeat on his own. Luckily, Alex has never been without his group of friends, ready to join him for any challenge.

Fighting through a quest that shouldn’t exist – and acquiring items that no one else has access to – Alex thinks there may be hope. However, it will take more than a few pieces of unique gear to conquer the lands of Resurgence.

Say what you will about Alex – his teammates certainly do – but Chance is usually on his side, even when he doesn’t know it. While Alex pushes the boundaries inside of Resurgence, a cadre of special agents works on the outside to uncover any advantage to use against AltCon, the company behind the game.

Alex will face new foes, use his unique abilities in ways he never imagined, and maybe – just maybe – find a way to win!

The Sleeper Must Awaken (The Twenty-Sided Eye Series Book 3)

Joe has the power. The question is, can he hold on to it?

The malevolent kingdom of the night is now aware of his presence. A confrontation is guaranteed, just as Rook intended.

Joe provides freedom to the oppressed and enslaved. They flock to his banner. His nine-to-five job is gone forever, for a ruler of a kingdom never sleeps.

He believes this magical world is a game designed for fun, with no real consequences, but he couldn't be more wrong. His AI partner is starting to see this new reality for what it is.

Will Joe, in his ignorance, continue to defeat every opponent? Or, in order to survive, must he be awakened?

Someone's going to die the final death, there's no way around that. Only who?

Irrelevant Jack

Jack is violently pulled into a game-like universe and dumped into a seaside town on the brink of destruction. When the people of Blackmoor Cove begin to ask about his combat role, Jack discovers his odd Hero Class and finds that parts of his game interface are riddled with exposed coding errors.

He quickly learns that the only way the town can grow and push back the unknown substance threatening to consume it is if brave Heroes venture into an infinitely high, ever-changing tower, kill bizarre monsters for their valuable equipment drops, and then deposit those items into a special chest.

As Jack struggles to level up and help save the people he has grown to care for, he learns the true nature of this simulated word and his destiny... But can he overcome his reckless nature and become the leader this strange world needs?

World Tree Online: The Duchess of Hammers: 2nd Dive Begins

Bye-bye is back! Just a week since the 1st Dive came to an end, Bye-bye and his friends find themselves in Root City, a city built-up around the World Tree itself. This sprawling metropolis is filled with potential and danger in equal measure.

Barely logged in and just starting to put plans in place for the month-long dive into the World Tree Online, they are quickly entangled in a quest with far-reaching consequences should they fail. Charged with ensuring Duchess of Hammerton survives the next week to make it home. Standing in their way, a love cult bound and determined to kidnap her. If that wasn’t enough, there are those who plot in the dark places hidden just under the surface of Root City.

Can Bye-bye and his friends survive the aptly nicknamed Duchess of Hammers and the trouble that follows her?

The Arena’s Call (Aventures on Brad: Book 4)

As Advanced Adventurers, Daniel and his friends journey to Silverholt to attempt larger and more dangerous Dungeons. But just because they've graduated from Beginner Dungeons doesn't mean they'll get any more respect from the experienced Adventurers that make up their new city. They'll have to train, struggle and take part in an arena battle to win a chance at to enter the new Dungeon and some respect.

The Adventures of Brad series is a traditional fantasy story with LitRPG elements and features a Catkin, a Healer and an enthusiastic barbarian.


Guild Master: A LitRPG adventure (Tower of Power Book 1)

A second chance at life on a new world.


Morgan used to be a pretty normal guy. He went to college by day and played online games by night, leading his guild into new conquests—until he got hit by a car, and a dude wearing a wetsuit appeared in front of him. The man offered him a new chance at life in a world that he had created, a world with similar rules to the games that Morgan loved to play. There is the promise of great rewards and power, he says, if Morgan manages to complete the Tower of Power. Stupid name, I know.


Morgan didn’t usually trust strangers who seem to have god complexes, but he was in a pinch. There’s a crazy-looking dude saying that he is technically not a god on one end of the tunnel, and a blinding light on the other end—and he was really not digging the light.


So he accepted the offer from the surfer god-not-god.


Getting dropped into a strange new world with no idea what the rules are was not something that Morgan was a fan of; and in this strange world, it seems like everything is out to eat his face. It was a good thing, then, that he stumbled onto two half-elf twins willing to help him get the hang of this strange new world.


Now, all he needs to do is survive long enough to reach this Tower.


Blood Eye (Land of Dreams Book 1)

Life has been hard for John. Now he’s facing eviction and the loss of his precious freedom. If he can’t turn things around, he’ll be one of the have-nots living in the brutal Benefits Towers.

A friend gives him the opportunity to enter the fantastic Land of Dreams, a state of the art DreamStateVR game, and he jumps at the opportunity.

However, the idyllic village of Brunewood seems cursed. Innocent young girls are disappearing and the ill-fated conjunction of the three moons approaches—the Blood Eye. Dark magic will be unleashed, can John and his friends save the villagers from a horrible fate?

Blood Eye is a LitRPG/Gamelit novel. There’s no harems in this book, and no sex.

The Two Week Curse (Ten Realms Book 1)

Thrust into a situation they don't want to be in, to many it would leave them panicked, for man they would feel fear. Erik and Rugrat aren't different in that regard, but instead of being immobilized it gives them something to look forward to. Two weeks ago, Erik lost his legs and his arm.

Today he got a new message.

You have been randomly selected to join the Ten Realms. One may choose to ascend the Ten Realms, thereupon making a request to the Gods of the Realms.

Only those who are Level 10, 20, 30, 40, 50, 60, 70, 80, and 90 may ascend to the next realm.

Fortune favors the strong!

For a retired combat medic and Marine Recon sniper, the Ten Realms provides a clear challenge and sense of purpose that they haven't found anywhere but the battlefield.

How much trouble can you get into in a new realm?

Fortress of Shadows: A LitRPG and GameLit Adventure (Stonehaven League Book 2)

A giant telepathic parrot with a rather foul mouth, a horde of smelly goblins, and a tyrannical demon priestess…

Welcome to Devon Walker’s “new normal.”

During her first weeks in the deeply immersive VR game, Relic Online, she’s hacked out a home from a choking jungle, gathered a tribe of loyal followers, and earned a wisp stalker who insists she’s some kind of champion.

But Relic Online isn’t some wussy kids’ game, and there will be no easy-street cruising for Devon. Like a monk racking up combo points, the system opens a fresh offensive by crippling her most powerful ability. Following through, it strangles the village food supply, sends demons bursting through rifts in the earth, and delivers a final, devastating throat punch by exploiting Devon’s worst fear.

The players have discovered Devon’s home. Now everything changes.

Loki's Daughter The Opal Dungeon: A LitRPG Novel (Tales of the Opal Dungeon Book 1)

Alex Washington will be tried and tested as never before as she suffers under the cruel torture of the gods in order to earn a chance to escape and outlive the eradication of humanity. Her one chance comes at the hands of Loki who offers her a devil's bargain if there ever was one. Become a dungeon and grow strong enough to help him escape his unending torment imposed by the gods of Asgard, and in return, she will live and have a chance to get payback on those who have wiped out humanity.

This book contains dungeon core/ dungeon building fantasy themes, gamelit/litrpg mechanics, magic, gods, werewolves, giants, fairies, vampires, heartache, and betrayal.

Dungeon Guild: A LitRPG Dungeon Core Adventure (Glendaria Awakens Trilogy Book 3)

The long-awaited conclusion to the Glendaria Awakens Trilogy!

After their Dungeon Core was stolen, Devin headed out of their dungeon, searching for those who had taken it. Initially confused on where it could be located, he followed a vague feeling in his chest toward a distant destination.

Finding help from a guild of players who also wanted to return the Core, they embark on a mission to reacquire and return it before time runs out.