Beneficence Church, also known as Benny, is a special forces operative against the Demonic forces invading her people. That is until a mission behind enemy lines goes awry. Now a captive of the Demons, what will be her fate?
More Barliona adventures from the bestselling author of The Way of the Shaman LitRPG series!
Reality is cruel. The rising level of technological development has led to a rising level of unemployment. They're laying off everybody, from teachers to technical servicemen. What's the point of holding onto a person if they can be replaced by an advanced mechanism?
But what are the people to do? How are they to live? Where are they to get money from? There is only one answer – Barliona. The official government project is gathering steam, luring more and more people into its net. Who knows how people will behave when they lose everything?
Brody West is one such person. Unlike most, he doesn't lose heart. A professional project manager with thirty years in the business simply cannot do that. He has a goal, and a clear understanding of how to achieve it. Nobody can get in his way – not the new class, not the strange friend, and not the unexpected foes.
Damien thought his exams would be bad enough. Then his mother collapsed with a failing heart.
In a desperate move Damien throws himself into the Streamer Contest of Saga Online, the latest fantasy VR-MMORPG. Winning will provide the funds for his mom's surgery. Yet early betrayal and a close run in with a vampire almost ruin his attempt before he even begins.
Stuck at the bottom of a dungeon with no gear, no allies and little hope, Damien must embrace the undiscovered Occultist class, master control of his new demon companions and take the contest by storm.
His plan is simple enough. Topple the most famous player in Saga Online.
Summon your imps. Prepare for battle!
The Light strives to purify the kingdom of Starevos from evil... and only Dungeon Lord Edward Wright stands in their way.
The Heroes of the Militant Church, led by Inquisitor Gallio, scour the forest in search of the Haunt, while Ed desperately attempts to uncover the secret behind the Heroes' origin.
Can Ed and his friends defeat the Inquisition and secure their own place in the world, or are they destined to become the monsters of their own tale?
All over Ivalis, the portents announce blood and fire as the ancient traditions return and abominable creatures long thought forgotten stir in their tombs. Both the Dark and the Light loom hungrily over the Haunt, and only one thing
If pushed, Dungeon Lord Edward Wright will fight against them all.
What would you do if you woke from a magical coma and found out you’d lost forty years of your memories?
Noah woke from a magical coma, losing 40 years of his memories. Even his body is not up to coping with this, so his only choice is to live in a VR-MMORPG game that would heal his brain and mind and help him recover his memories.
He accepts reality and decides to enter the game, but instead of a lush, beautiful human town, Noah is thrown into a cursed demon town.
Now every demon wants to kill him. There is no going back or hope of re-spawn in a human town. His starting location is fixed, and he has to somehow make his way through the nasty demon towns that sprawl between the cursed demon town and the nearest human city.
Join Noah in his epic adventure in BlackFlame Online.
This is the story of 20 year old Lucas Rollin. Orphaned at the young age of 10, his life is filled with struggles as a Superhuman, a genetically enhanced human. Living a life of poverty in the 23rd century, he could only barely sustain himself with his genetic differences compared to a normal human and survived by gaining money in virtual reality to pay for his food and survival.
Now his final break came with a less then popular game [Magic Life] which features a special auto character creation process. During this process, he ends up with the Race Demon Lord and the class of the same name. Follow him as he plays in the virtual world that changed his life as the Demon Lord Akor as he trains in the tutorial zone facing countless choices in his [Magic Life].
Wake up, Sagie…
Have you heard about what happened at Castle Airis five years ago? Don’t talk too loud, it's dangerous right now. They’re still looking for that certain wanderer. If you have any information, please, let us know.
How difficult is it to survive the human world, full of people hellbent on destruction, as a poor cat?
"People = danger," LJ knows that for sure. But maintaining a distance is not that easy when the home you care about is becoming an epicenter of a demon invasion. He has to be strong and know right from wrong, no matter what the voices whisper to him in his bloody and restless dreams.
Five peaceful years have passed since the war with the undead ended. Respite is over now. A war has raised it’s demonic sword. New, talented, and tricky high-level wanderers are ready to confront the threat or to cause even more destruction.
“Sleeping Player” is the third installment in the LitRPG series Project Chrysalis by John Gold. This story is far from its end. No wanderer has been able to reach Crossroads of Worlds yet, no matter how skillful and masterful they were. The gods are still afraid and filled with fear after what happened in Castle Airis, while officers of Chrysalis keep looking for pretenders.
It is time to wake up.
The kingdom is expanding! More land, more resources, and surprising new allies. Fibble gains some interesting stats, a new set of skills, and a patron deity of his own. Elysia is prospering.
But Alexander and his Elysians are forced to defend their lands against an invading orc horde from the north, and the dark army of demons and undead that has escaped from the caverns where Alexander imprisoned them.
At the same time, the Dark One is somehow still working with the drow wizards to subjugate more lands and expand their evil influence.
Join the Greystone Guild and their Elysians as they battle armies to defend their lands and their people. They fight for freedom and their very survival, facing a ruthless enemy bent on destroying the world. But is the cost too high for Alexander to endure?
Dark forces have extended Edward Wright an offer of incredible power at a terrible cost...
...and Edward has chosen to make them regret it.
When Edward is swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. He'll oppose the evil plans of the Dark god Murmur, whatever it takes.
Through only his wits and his guts to help him survive a weakened arrival, Edward must rise to power if he is to earn the right to live another day.
But in the battle between Dark and Light, what can Edward choose if both sides are cruel, uncaring monsters?
Cold gods laugh in the distant world of Ivalis. Heroes chase after power and experience, while Kings send their armies to their deaths in the name of the Dark and the Light.
But no one expects the rise of the Dungeon Lord... And in the world of Ivalis, maybe a single man can forge his own path.
After Dred laid waste to Heaven, defeated Lucifer, and kidnapped Gabriella, Arthur will do anything to stop him, even if it means teaming up with Hell's greatest enemy.
Armed with a sword more powerful than ever, Arthur has one chance to rebuild Heaven, forge an alliance between the angels and demons, and find the Holy Grail.
If he succeeds, he may just have the power he needs to defeat Dred and rescue Gabriella, but if he fails, well, at least the convenience store is still hiring.
Rejoin Alburet Two-souled as his journey in Alpha World continues. He has two quests that still need to be resolved; one that deals with Nobility, while the other is from the Dark Lord. Before he can deal with either of them, Mindblown brings down the server. As they are about to launch a mass scale immersion testing phase.
Gerald, Marysue, Karen and Fluffball are four of the lucky ones selected for the testing phase. Gerald plans to drum up recruitment for the guild, Alpha Company, during the meet and greet before the immersion testing starts.
The quartet of newly minted friends will meet for the first time in the real world. Will they get along or will something force them apart before the game goes back on-line with them immersed.
Welcome to Book 3 of Alpha World: Alpha Company. It is based on the newly minted guild getting its feet under it and seeing what they can do as hundreds of new long-term testers get used to the idea of long term immersion.
(This book still contains adult themes, like the first two did. if you didn't care for them, you probably won't care for this one either. You've been warned twice now, don't say I didn't warn you. The detail of the adult content didn't increase, but it is still present.)
It’s only been months since Roman was trapped in the game by his evil boss and dumped into an unreleased high level demon lands expansion. In those months he’s died many, many times and found a way to not only survive even though just about anything could kill him but became involved in some truly epic questlines. He’s gone from nerfed noob in a high level zone to the leader of legions of soldiers on their way to conquer a castle and gain control over a massive territory.
Now safe from the grip of the loan shark and his old demons, Harrison wishes to move on with his new life. His life of adventure inside the world of Samar, as Bishop the half-breed hunter. Together with his guild, he intends on keeping the lead and becoming the first group to defeat Valenastrious’ lieutenants.
However, Bishop should have learned that nothing ever goes as planned in Samar…
As he will meet with a strange cult with immense powers, Bishop will uncover a secret that threatens the entire realm. Because if he’s now free of danger in the outside world, the challenges in-game are only beginning to arise! Soon, Bishop and his friends will taste defeat for the first time.
Lurking in the shadows, Valenastrious will seek to win Bishop to her cause. But when the hunter will refuse, she will go on to show him that his decision could have devastating consequences. And not just in this virtual world!
When the game starts to leave marks in real life, where should the line be drawn?
With evil creatures in his path, threatening to steal away everything he cares about, will Bishop have no other choice but to let his demon half take over?
Arthur never expected to wind up in Hell. At least, not because he found an ancient sword in a pawnshop. To make matters worse, Hell isn't as he thought. It's a desolate wasteland under siege by an all-consuming void known as the Darkness.
Now, he's trapped with no way home, a ragtag army of women, and a sword whose only power is to modify the abilities of those around him. Not exactly winning odds.
Worse, if the Darkness isn't stopped, not only will it devour Hell, but Earth will be next on the menu.
The skull throne sits empty and the Kingdom of Heaven is in turmoil.
Enter "iron" Jack Russo. able to drop newbs with a single headshot and the king of online games. At least he used to be before his sister got pregnant, and he had to get a job to help take care of them.
But when a particle accelerator explodes, causing Jack to get stuck in his favorite game “Kingdom of Heaven” he'll have to conqueror Heaven and seat himself on the skull throne. If not, he'll be trapped in the game forever.