Fresh out of prison Mr. Abbott has chosen to abandon the real world and enter a fantasy realm where the wealthy and dying have gone to live forever or so they thought. Will Mr. Abbott find a purpose and trustworthy allies in this new reality? Or will magic, deception, and other’s greed end him before he gets the chance? Welcome to Abarrane.
Roark von Graf—hedge mage and lesser noble of Traisbin—is one of only a handful of Freedom fighters left, and he knows the Resistance’s days are numbered. Unless they do something drastic…
But when a daring plan to unseat the Tyrant King goes awry, Roark finds himself on the run through an interdimensional portal, which strands him in a very unexpected location: an ultra-immersive fantasy video game called Hearthworld. He can’t log out, his magic is on the fritz, and worst of all, he’s not even human. He’s a low-class, run-of-the-mill Dungeon monster. Some disgusting, blue-skinned creature called a Troll. At least there’s one small silver lining—Roark managed to grab a powerful magic artifact on his way through the portal, and with it he might just be able to save his world after all.
Unless, of course, the Tyrant King gets to him first …
From James A. Hunter, author of the litRPG epic Viridian Gate Online, and eden Hudson, author of Legend of the Treesinger and the Jubal Van Zandt Series, comes an exciting new litRPG, dungeon-core adventure you won’t want to put down!
After defeating the hobgoblin threat, Oren is now faced with an even more tenacious enemy: the players themselves.
His old guild have discovered his village's location and a deadly strike force is closing in. With time running out, Oren must build up his clan and recruit an army of monsters if he's to have any hope of withstanding the coming attack.
All Hail The Tiny Snake God!
When life ends, many believe a soul is judged. Warriors might get to Valhalla, saints might go to heaven, and evil-doers go to hell... but what about someone who doesn't fall into any of those categories?
Well, some of them end up like... this.
From the online web-serial, comes a story of reincarnation, comedy, and the winding path towards existential redemption: All Hail The Tiny Snake God!
After being falsely accused of murder, Nicholas Dread finds himself losing not only seven years of his life, but also his son and wife. Fate further kicks him on the chest when he suddenly finds himself in the middle of an unannounced apocalypse, witnessing death by the thousands. After a desperate struggle, he dies only to find himself in the body of a Goblin..
The first time Cal logged into ValorVale, something went wrong.
Unlike the human soldier everyone else got to be, he was forced to play as an orc fighter. This didn't bother him too much. Not being able to exit after he'd logged in the second time... that was a problem. A big problem.
As Cal struggled to escape the game, he realized that just like real life, in ValorVale, nothing was ever easy. Especially when you were never meant to exist in the first place.
And especially when an OP arch druid decided that you would become her new plaything
Things are not well within the Lodrak Empire. An entire city goes up in smoke and ash, and an entire province is slowly being consumed by an ever-expanding cloud of death.
But while the humans rally to contain the fallout of this disaster, they are much quicker to pin the blame for it on their elven neighbors to the north. With centuries’ worth of strife and bad blood between the two nations flaring up, all out war is rapidly becoming an inevitability.
Powerful figures are already on the move. Some wish to unravel the mystery behind the dead city in order to bring the perpetrators to justice. Others are more than content enough to use this ‘act of terrorism’ as an excuse to further the Empire’s agenda. A select few are even planning on somehow turning this cataclysm into a weapon for the sake of their ambitions. The elves of the Ishigar Republic are hard at work undermining and sabotaging their old enemy while the international community watches the ongoing situation with a critical eye. Even the Gods themselves are closely monitoring the situation, ready to intervene should they deem it necessary.
However, though all these entities have different reasons and methods, they all have the same objective - to find the mastermind responsible for setting all this in motion.
The same ‘mastermind’ that is far too busy figuring out how wagons work to notice the world is stirring.
CONTENT WARNING: Profanity, gore, violence, explicit adult content
The long-awaited conclusion to the Glendaria Awakens Trilogy!
After their Dungeon Core was stolen, Devin headed out of their dungeon, searching for those who had taken it. Initially confused on where it could be located, he followed a vague feeling in his chest toward a distant destination.
Finding help from a guild of players who also wanted to return the Core, they embark on a mission to reacquire and return it before time runs out.
Threadbare has reunited with his little girl, even if it didn't go exactly like he'd hoped it would.
But war still rages through the kingdom, and the fluffy heroes must stop the tyrant king and restore peace to their home. Celia, Threadbare, and the rest of their allies must join the final resistance, to fight for the fate of everyone within Cylvania.
It's a daunting task. Fortunately, they're not alone. Doom comes for the tyrant king, on soft, fuzzy little feet...
One life, stolen memories. Gaming has consequences when the AI won’t let you leave.
In the battle to save his race, Scarhoof is the last guard standing. If the old shaman fails to protect Sunset Cove, the defenseless minotaurs in his care will fall into the enemy’s scaly clutches. But on the other side of the VR console, far more than Scarhoof's game world is at stake…
Adrianna and her team of programmers are in for some long nights on the job. Epoch International’s latest immersive game wasn’t supposed to release for months, but the AI had other plans. Now, it's trapped players in the simulation and holds their memories hostage. If Adrianna can’t hack her way back in, Scarhoof and the other players could be lost forever…
Threadbare has not had a very good time of it, recently. His little girl has been taken from him, and he must travel the kingdom, finding allies old and new, living and dead, to help him rescue Celia.
Fortunately, he's got a voice now, and access to all those fun skills he couldn't use before. He may only be a very small teddy bear, but he's got the persistence to plow through dungeons of rascally raccoon monsters, the wiles to turn a town full of undead on its ear, and the sanity to survive an encounter with a mediocre old one.
However, Threadbare's little girl is growing up now, and her own path is hard, and brutal. Will she even have a use for her old teddy bear, when they meet again? Will they both survive the encounter?
Warning: Contains profanity and violence, and a creepy villain who likes tentacles way too much.
This downtrodden kobold finds himself with one hell of a quest ...
Kek has spent his life being treated like a dog, but he's only dog-like in appearance. You see, he's a kobold who originally came from a dungeon. And he's spent most of his life enslaved to a gang of exiled mercenaries hiding out in a deadly jungle. When Kek gains the power to see the hidden mechanics of reality and learns to "game" them to expand his skills and find hidden meanings, he is soon entrusted with a noble quest. He must return to the dungeon where he came from and rescue his people from servitude to the dungeon lord!
Faced with untold dangers, Kek is going to need allies—such as a sweet muck fairy with a killer streak, a deadly-beautiful siren who fights best au natural, and a sensual cat woman with lightning quick moves. They are sure going to keep this lone kobold on his toes.
Throughout this quest, Kek will learn the hard way that one of the greatest opponents a hero confronts is his own self-doubt.
Lysander Blacknail invested forty hard years of his life in service to the boar god, Tuatha, but in Lysander's greatest act of service to his god, he is betrayed. He finds himself in the body of a slime, inheriting odd abilities and an overwhelming circumstance. His only drive for survival is revenge. As a slime, the weakest monster in the world, he must discover a way to gain enough power and get his humanity back.
The great hunt is over. In the end, Timothy managed to keep his invaluable prize. A victory? Perhaps. But glory and adrenaline are very powerful narcotics, and tolerance builds quickly. Once deprived of them, life immediately becomes gray and bleak. What’s more, his beautiful lover (to be more accurate, both of them) is beginning to transparently hint that she could find herself a more interesting beau.
What is a talented player to do in this case? The solution suggests itself: rush headlong into the most dangerous adventures, taking risks and walking the blade of a knife. Timothy must do everything in his power to survive in places where making a clean escape is entirely impossible, delighting the viewers with his utterly unique playing style and proving decisively to his lady (to be more accurate both of them), that his previous success was no mere coincidence.
Will it be hard?
But old reliable friends are still by his side, and that means victory is possible!
When Krista and Devin first started playing Glendaria Awakens, they had no idea that they would end up in charge of operating a dungeon. Now, after leveling up, they have a crisis on their hands.
A new item, a Dungeon Core, is now the target of every guild in the game. If the Core is stolen and kept away for a length of time, they will cease to exist. Devin must find enough powerful monsters to put into the dungeon while Krista has to build the perfect floor to keep them away from their only hope of surviving.
All of this and they have to try to co-exist with their new guardian.
A goblin. His proof of manhood. The bad hombre who wants it.
What starts as an innocent game of three cards with an ink shadow quickly escalates into Hiccup (the goblin, not the bodily function) stupidly betting his proof of manhood.
To save himself from possible castration, Hiccup has less than twenty-four hours to put on a parade, arrange a sensual massage, get a table at a Michelin star restaurant, and book a night at the most expensive hotel in Jatla, all with the hopes of appeasing the ink shadow (yes, the one whom he bet his penis to), and proving to the shadow that Jatla, the infamous goblin city, is not a sh*thole.
Of course, everyone knows Jatla is a sh*thole, including Hiccup, which only makes his task that much harder.
You didn't ask for it, but here it is. A goblin tale of deception filled with action, orcs, magic, ogres, a weretiger in a leather jacket, toilet humor, and utter fickery set in the Fantasy Online universe.
VRMMORPG has arrived, along with: bugs, exploits, OP classes, over the top nerfs, p2w, ridiculous RNG, lockboxes, raging players, broken mechanics, limited bag space, tedious crafting... and then there are the goblins and ogres.
Bitter is the story of a girl who finds her life isn't what she wanted. So she gets another one.
Warning: The tale you are about to read is a story of sexual creatures, human or otherwise. This tale is for adults 18 and up.
Can becoming the villain change who you are?
Nathan's life has been a vile pit for longer then he would like to admit. Searching for an escape, he spends the last of his cash on a VR game called Lewd Saga.
Lewd Saga is a Virtual MMORPG, based in the fantasy world of Lukken, home of dragon royalty, human kingdoms and troll masters. Players quest, grow their abilities, join in great battles and find love and lust in whatever form they desire. There is no taboo too great or too intimate.
Upon entering the VR world, the player soon discovers he doesn't have to live by society's rules any longer. He quickly realizes players will pay real money to exact revenge on other players. Nathan, who feels like life took everything from him, can now carve out his destiny and make those who ever crossed him know his dark power.
Will Nathan succumb to his darkness when there are greater evils trying to infect the virtual fantasy world? Will the love of another breath life into his cynical heart? Will he question if he is the true villain, or something else?
Large chests are said to encompass all manner of hopes and dreams. Men covet them. Women envy them. But one fact holds true - everyone wants to get their hands on some big ones.
The same holds true for one intrepid adventurer - a strapping young lad by the name of Himmel. Armed with his grandfather’s trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime! It is sure to be a long and dangerous road, fraught with danger! And it all starts with a simple test - reach Level 5 in the dungeon called the ‘newbie zone’ and earn the right to become a full-fledged adventurer!
However, such things get hopelessly derailed when his adolescent mind beholds an exposed chest for the first time. A fateful meeting that would inevitably lead his life in a direction he never even dreamed of!
Content warning: Profanity, Gore, Sexual Themes
The fourth and final installment of the World Seed series. Join John Hulett as he faces new enemies, the likes of which he couldn't imagine. Fighting against a hidden trauma and a conspiracy that goes beyond anything he can believe, discovering the ultimate truths behind the events of the universe, what will be the final outcome for him and his family?