Druid

Into the Hells (Axe Druid Book 3)

Hunting for allies. A rescue mission that goes against the natural order. Time to delve deep.

Zeke and his friends have a final few obstacles standing in their way before they can try and find a way into the Hells. Everything to this point has been an effort to rescue their buddy, Balmur. One obstacle happens to be a mythical beast that might sooner eat than help them, but no big deal… right? Beyond that, all the group needs to do is find the hidden city of the High Elves and convince them to join their cause.

Searching and survival: if only it were that easy. Now there is active opposition to their goals of saving not only this world from War’s influence but Earth as well.

Will a hungry beast be picking its teeth with their bones? Even if they survive long enough to search for Balmur, the best case scenario is the team diving Into the Hells.

Lydia: Awakening

When Arcturus opens his eyes in the strange and beautiful world of Lydia, his first quest is to recover his memories, and learn how he ended up inside of an RPG.

But the others don’t think of it as a game, and they warn him that when players die they must wait for many decades before it’s their turn to be reborn again.

This is a story that starts with an answer and works its way back to life’s most important question. He will encounter steamy vampire love, flower-picking goblins, rare magic, and cute, cuddly dogs.

But none of these things can distract him from what he has never truly forgotten, which is how much he is willing to do for the sake of love.

Into the Light (Axe Druid Book 1)

Chris and his friends had been hearing voices begging for help, but aren’t dreams supposed to stay dreams? When they finally answer the call, they’re pulled into a fantastic world with themes similar to modern role-playing games. The world of Brindolla. This is what every gamer has always wanted… right?

There's one major problem: War. The big baddie of the universe has come to collect another planet for his relentless march. The Brindollan Gods only have the power to hold him back for a short while, which they can only hope will be long enough to give Chris and his buddies a fighting chance. Either this team gets rid of War’s vanguard of minions and generals, giving the Gods a chance to keep him out for good... or War comes for Earth.

The group is ready to dive into combat, magic, and any other obstacles that come their way. No matter what needs to be done, Chris and his buddies will always do it together

Fjorgyn: Shifting Sands (Fjorgyn -Book 3)

Winter is coming to the Shroud and brings with it conditions Michael's allies cannot withstand. Greenleaf's clan is at risk and must flee south or else suffer death.

Michael's mission for Slanaitheoir's regalia also pulls his friends and him south and away from Brackenvale's safety. With Clifford, Wrane, Ash, and Radha in tow, he ventures into the Abandoned Lands, a vast desert where he must face enemies more dangerous than any he has battled before.

All the while, Ankou Levent’s forces out of Elatha expand across Vros like a blight. If Michael fails to stop him, no one, not even his friends in the valley, will be safe.

Michael needs to become stronger. If he does not, all will be lost

World Seed: Endgame

The fourth and final installment of the World Seed series. Join John Hulett as he faces new enemies, the likes of which he couldn't imagine. Fighting against a hidden trauma and a conspiracy that goes beyond anything he can believe, discovering the ultimate truths behind the events of the universe, what will be the final outcome for him and his family?

World Seed: Expansion (Book 3)

The secret about the game is out and John has created a space ship with the help of his A.I. to save as many people as he can in the galaxy before the earth becomes the most notorious dungeon ever. Join John on his journey through space as the first space druid as he explores the galaxy.