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Zones of Alacria: The Dragon Gate: Epic GameLit / LitRPG (The Experimental Alchemist Book 1)

In 6 days, my real body dies. Unless I solve the riddle to transition into a virtual reality, it’s game over.

Orianna is thrown into a deadly virtual world of magic and monsters. The power hungry leader of the Dragon Hunters guild offers her a choice – sacrifice an innocent to save herself, or risk everything and become the first person ever to solve the riddle.

With clues pointing to the Dragon Gate and her time disappearing fast, how can she find something that’s supposed to be a myth? If she does succeed, it’ll undermine the foundation of the biggest guild in the game.

Are you ready to play for your life?

Zones of Alacria: The Dragon Gate is the first book in the Experimental Alchemist epic fantasy LitRPG series, which contains game mechanics, crafting, tons of Easter Eggs and pets (no harems or swearing). If you enjoy unique magic, along with page turning action and adventure, then you’ll love this mind-bending quest.

Shade's First Rule (Divine Apostasy Book 1)

It's Ruwen’s Ascension Day, and he finally dies for the first time. His newly revived body can learn Spells and Abilities for the Class given him by the Goddess Uru, and dying is no longer permanent.

Ruwen’s high intelligence makes becoming a Mage inevitable. With his new powers, he will locate his parents and clear their family name. But nothing goes as Ruwen imagined, and when a rival God tries to kill Ruwen shortly after his disastrous Ascension, his focus turns from his future to just surviving.

His choices place him in the middle of an ancient war, and he must overcome the limitations of his unexpected Class to reach level five. Only then will he have the tools needed to survive. But dying now comes with a terrible penalty, and failing Uru might not only cost him his life and loved ones but his entire world.

It turns out dying on your Ascension Day is the easy part.

Into The Game: Dungeon Crawl Quest: A LitRPG Adventure (Wizard Warrior Quest)

Live real. Play real. Just try not to die for real.

Riff Jenkins is having a bad day. He's behind on his college tuition and is getting kicked out of his dorm. His girlfriend just broke up with him for playing computer games too much. And if that isn't bad enough, Riff hasn't been able to beat the goblin boss in Dungeon Crawl Quest despite months of trying. His brother Mack says it's a glitch-that DCQ is unbeatable-but Riff knows there's a way.

When a mysterious package arrives from the recently deceased DCQ developer, Riff finally gets his reward for being one of the game's top players: a special Grimoire and an invitation to one of LA's premiere gaming dens.

But the Grimoire is much more than it appears. When Riff syncs it to a computer at the den, he's virtually transported into the game. And his bad day just got worse, because the company that owns DCQ will be shutting down the servers at midnight if Riff and his band of misfit players can't beat the goblin boss and save the game.

Oh yeah, and if the servers go down while they're in the game, they all die for real.

Into the Light (Axe Druid Book 1)

Chris and his friends had been hearing voices begging for help, but aren’t dreams supposed to stay dreams? When they finally answer the call, they’re pulled into a fantastic world with themes similar to modern role-playing games. The world of Brindolla. This is what every gamer has always wanted… right?

There's one major problem: War. The big baddie of the universe has come to collect another planet for his relentless march. The Brindollan Gods only have the power to hold him back for a short while, which they can only hope will be long enough to give Chris and his buddies a fighting chance. Either this team gets rid of War’s vanguard of minions and generals, giving the Gods a chance to keep him out for good... or War comes for Earth.

The group is ready to dive into combat, magic, and any other obstacles that come their way. No matter what needs to be done, Chris and his buddies will always do it together

Akillia's Reign (Puatera Online Book 4)

Taking the day off work to surprise, Andy, with a ticket to the hottest fantasy VRMMORPG. Emma returns home to find his cheating ass in bed with her sister. Throwing them both out, Emma sits slugging back the wine they’d just shared. Drunk and devastated she almost blows his gift, but watching the adverts for the amazing fantasy world depicting monster’s mayhem and adventure. Emma keys in her name and details – Akillia-F-22 and decides to take on Puatera Online.

Tales of the Gemsmith - Chapter 01: A LitRPG Adventure Series (Aldaron Worlds)

Could a Mere Crafter Be the World’s Savior?

All Dean Winters ever aspired to was to be left in peace and make a living of his passion as a jewelsmith.

Fresh out of College, he managed to open his shop to sell his creations and get a toehold in the business. But like most people who start out in life, the beginnings were rough and he had to struggle. Still, he wouldn’t want it any other way.

One evening, while he’s busy in his workshop, three men in balaclavas break in and he’s violently assaulted. That burglary will leave him crippled and traumatized. And after weeks of rehabilitation, he will finally have to accept that he’ll never again be able to use his fingers with enough dexterity to pursue this meticulous occupation.

Dean is devastated. What will he do with himself now?

In the unit where he’s treated, a glimmer of hope will emerge when he’ll be introduced to a virtual world that erases your limitations and where no dream is big or wild enough.

He will join Aldaron as a Mage Artificer and he will soon discover that, by drawing from his real life skills, he can progress through the levels much faster.

Going from one adventure to the other, Mage Winters will meet legendary players and formidable foes. But right when he thinks he’s found a new purpose, he will learn of the ominous danger that threatens everything he’s come to cherish, and that his peculiar skills might be the only hope to save them all.