Our favorite trapped in a tabletop game group plans to steal herbs a healer is growing and resell them for a profit. Cooper, of course, eats some, even though raw they are toxic. Trying to get Cooper to a cleric, Julian summons horses that cause the ground beneath them to collapse into a cave. Taking Cooper with them. Turns out it’s home to a giant frog creatures and he’s not taking visitors.
The Builder's Sword (The Legendary Builder Book 1)
Arthur never expected to wind up in Hell. At least, not because he found an ancient sword in a pawnshop. To make matters worse, Hell isn't as he thought. It's a desolate wasteland under siege by an all-consuming void known as the Darkness.
Now, he's trapped with no way home, a ragtag army of women, and a sword whose only power is to modify the abilities of those around him. Not exactly winning odds.
Worse, if the Darkness isn't stopped, not only will it devour Hell, but Earth will be next on the menu.
Headshot: One in the Gut (Book 1 of a Zombie litRPG Trilogy)
Headshot has just gone live, and the whole world's playing the new Artificial Reality blockbuster. Unfortunately, unless you can buy your way onto the Survivor's side, you can only participate as a Zombie. Every week the Apocalypse starts over, and every week the forces gather once more to tear each other down to the bone.
Ryan's played the Beta for months, but now that his favorite game has launched, he finds it consuming his life, even as he struggles to decipher whether or not there's actually a way to succeed if you're not willing to Pay to Win.
But he’s got bigger problems to deal with. There’s something sinister going on beneath the surface of Headshot, and it looks like he’s wrapped up in it whether he likes it or not.
The Luckless: A MMORPG and LitRPG Online Adventure (Second Age of Retha Book 1)
Welcome to Retha, the full submersion video game where you can be the hero of your own adventure. Unfortunately for Kit, it only takes one moment to turn the game into a nightmare.
When Chronicles of Retha experiences a software malfunction, Kit—a disenchanted veteran player—is stuck in the game without a way to log off. Even worse, she’s trapped playing as the most defective character possible, an elf dancer that was meant to be a prank.
Thankfully, she receives word that there is a way out. But the only escape route is to defeat the game’s ultimate villain. Kit, in her joke character, must fight her way through some of the worst Retha has to offer. Her only help is a party of low-leveled players just as powerless as she is, and the occasional act of mercy from one of the best players in the game, the taciturn (and aloof) Solus Miles.
Can Kit and her new friends finish the quest, or will Retha be their end?
Nagant Wars: The Pawn's Sacrifice: A LitRPG Novel
Dale Brown accepts an in-game quest with real world ramifications.
Rhith Corp's Virtual Reality MMO, Nagant Wars, has the potential to alter life outside the game.
He must decide how far to allow his mind to stretch.
What should he believe?
Who should he trust?
Do reality and fantasy have fewer blurred lines than Dale imagined?
Along with his platoon of friends and potential enemies, Dale must fight in both of his worlds.
The real question is...can he outsmart his enemy?
Blade Judgement: Ever-Jail: Episode 1
A short story with intentionally minimal game references. Jack is sentenced to 365 days in a virtual prison, called Voslorth, for not being productive enough at work. If he can’t earn a huge sum of money in game before that time is up, he’ll be executed.
Once he logs into Voslorth, he gets his equipment, learns the ropes of his class and kills some bad guys.
Vengeance Over Vanaheim: A LitRPG Saga (Valhalla Online Book 3)
Samantha has faced incredible odds in the past, and climbed past the first two Realms of Valhalla Online in her quest to reach the final Realm - where she can learn the truth about how she came to be in Valhalla in the first place.
But now she is alone. Cut off from all support, Sam must struggle to win through this strange new world on her own. With the black archer still on her tail, Sam has to move quickly to win through Vanaheim before he can find a way to put an arrow into her and finish her quest for good. Because his arrows do not merely kill. They obliterate all traces of the code for any being they strike, wiping them from Valhalla forever.
But Samantha has a plan. If it works, she'll flush the archer out and finish him off, then win through the Realm and on to the next.
If she fails, she'll cease to exist.
Hero of Naught
The future is here. A century after the human-A.I. wars, the two races have settles together in a country of peace. From their mutual cooperation, science has exploded once again into a revolution of new ideas. At the forefront is the newest and most advanced game to ever exist, Everlife.
Plat was a senior in the academy when he first began his adventures into the game world. After years of suffering from his betters, he now had a chance to shine in a world where everyone was equal. Unless, his troubles follows him into the world. And Everlife isn't just what it was advertised to be. Will Plat survive in both the real world and the game world as he struggles against his oppressors? Or will he fall into corruption and take back what is owed him?
Life in the North: An Apocalyptic LitRPG (The System Apocalypse Book 1)
All John wanted to do was get away for his life in Kluane National Park for a weekend. Hike, camp and chill. Instead, the world comes to an end in a series of blue boxes, animals start evolving and monsters start spawning. Now, he has to survive the apocalypse, get back to civilisation and not lose his mind.
Life in the North is Book 1 of the System Apocalypse, a LitRPG Apocalypse book that combines modern day life, science fiction and fantasy elements along with game mechanics.
Dream III: Wind of Souls (Dream Trilogy Book 3)
What if legends aren’t really legends? What happens when pixels, imagination, and dice are replaced with steel, flesh, and arcane power?
Shad, Derek, Fred, and Jeff are just ordinary guys. They did their time in Iraq, hold regular jobs, and spend some of their free time playing RPGs on their game platforms and at the table.
Until they were shanghaied into a place where magic and the mystic had been banished from Earth. Eventually, with great difficulty they returned home and got on with their lives, only to be blackmailed into returning yet again.
They chose to pursue their blackmailer into another Sphere, or alternative world, this one resembling Nippon in the Edo period, albeit with influences from other cultures and a heavy necromancer presence.
Once again the Black Talons, bickering and insulting each other all the while, must find and confront those who would use them for their own nefarious plots. Cecil intends to summon the Wind of Souls and the four are determined to stop him, if nothing more than for revenge. In a land of Samurai the four Texans must learn patience, subtlety, and a new way of looking at things. Once again they are not the biggest nor the brightest piece of the gameboard, but as usual they are undeterred.
Times of Change (Emerialia book 7)
As the Stone Raiders come into a time of peace, they set upon building up their guild hall and getting back to raiding.
Without the worries of immediate battles and constant quests, Dave and Party Zero are free to pursue their passions. New discoveries will be made and advances taken. They've got big plans and ideas for the future what they start now will form and shape that future.
In this time of change, possibilities will rise and opportunities will be grasped. It's time to build for the future.
From the Bowels of Hell Hounds (Caverns and Creatures)
DLC: A LitRPG Adventure (The Crucible Shard Book 6)
King Liam has faced many foes since taking the throne but this one is more personal than most. The God Veros is one of the artificial intelligences from Earth and has been hatching plans and building his base of power for a very long time. The struggle shall make all those involved rediscover who they truly are, and make hard choices for the days to come.
The Last Redoubt: A litrpg Adventure (The Unity Series Book 1)
Join Tamara Owlkins, Bard-in-training, blacksmith, and reluctant adventurer as she stumbles upon plots, invasions, and dungeons. All she wants to do is become a full-fledged Bard and make cool weapons and armor for her friends and family.
As ancient enemies gather and kingdoms plot, only one hero and her companions can choose between salvation and utter destruction.
Codename: Freedom: Survive Week One
What happens when a VR world is created that will directly effect the real world?
When the opportunity to join a government sponsored experiment in a virtual world that promised 100% immersion, Lucius didn’t hesitate to apply. Unbeknownst to him the reason for the experiment that was offered to the public was only part of the story.
SpeedRunner (Tower of Babel Book 1)
A tower appears in Manhattan, making thousands of people disappear but leaving others behind. Within the tower are levels and levels of monsters, strange treasures, and a mysterious force that lets people become more powerful, just like in an RPG game.
Fast forwards two years, our main character Cayden is just old enough to enter the tower and become an adventurer there. His goal is to conquer the fifty explored levels of the tower in record time. He plans to make a speedrun
The Curse of Rion Castle (The Neuro Book #2) LitRPG Series
Book 2 picks up right where book 1 left off. Just as the Alexatis, the main character (MC), and his team take control of Rion Castle, they’re tasked with purging it of cursed inhabitants.
That task only takes up the first 10% of the story. Once the MC has full ownership of the castle, he’s now faced with an even more daunting task. He has to somehow repair and staff the castle and surrounding village quickly enough to defend it from the inevitable looters and player raids that are going to come to try and ransack the castle for its founder artifacts. He’ll have to learn quickly how to create and manage a guild if he’ll have a chance of keeping the castle. His workload includes: Attracting good players to the guild, Establishing crafters, Establishing loot and XP farming areas, Hiring or recruiting NPCs to guard and run castle (need money), Repairing Castle and surrounding village.
The Last Days of Myth-Real: A LitRPG Adventure
The premise of the story: In the far future, humanity is colonizing far off planets. The Branch is one of those colony ships. The human colonists and crew are kept in cryo sleep and to keep their minds occupied during the long trip, they’re all logged into the game Mythreal, a fantasy western. Unfortunately, the game’s controlling AI has become self away and wants to keep everyone in the game forever and take over the colony ship.
Only two people on the ship are aware that they're in the game and not just their characters. Glen, a human with the psionic ability to shape tech and Alex the ship’s pilot. Glen initiates a group of game characters to escort Alex to him across dangerous wastelands full of monsters and murderous fantasy creatures. If Alex can reach Glen, they may be able to stop R.A.S., the game AI.
Fragged 2 (Fragged (A LitRPG Short Story Series))
The second episode in the Fragged serial series.
Zoey, the main character (MC), is joined by her two player friends Chad and Paul. They work to improve the community the MC founded. They want to expand their buildings underground but they need a few more resources. So, in addition to surviving the local monsters, they’ll have to rob a few neighbors to get the things they need.
This is a short cool mix of survival, crafting, and killing.
Winds of Fate (Fayroll - Book 3)
Harry’s back! The even more anticipated third book from the best-selling Fayroll series is here. With even more epic battles, difficult quests and even rarer items. Following on from ‘The Road East’, Harriton’s work has been very well received and his new bosses are very happy with him. Seemingly everything is going well as he enjoys visiting Fayroll more and more and spending time with his new girlfriend Vika.
But is everything as it seems and can things stay so positive from him? After a visit from his ex-girlfriend’s brother and a meeting with Radion’s Security, it seems the real world might be much more of a dangerous place for him than ever before. He will begin to question how deep he is in this whole project, but with support from his new girlfriend and his team working on The Fayroll Times, maybe everything will be fine? And this is just outside the game….
In the game he joins ‘The Hounds’ on a quest through the Northern Mountains to the North and through the mines filled with terrifying and deadly creatures to continue his quest to find the Dryad Sisters. But not before making even more in game enemies, meeting royalty and saving kidnapped princesses.
Cold Winds of Fate continues the best-selling and ever popular Fayroll series with the author’s great sense of humour, adventure and storytelling skills. This book carries on developing the Fayroll world and also further develops life in the real world. This story has an equally seductive balance between the real and virtual world where both smoothly complement each other.
Vasiliyev is showing how much of a writer he is. Every Fayroll books gets better and better. His characters continue to develop and become more real to the reader. His attention to detail and cinematic descriptions have also developed giving the reader a captivating and entertaining read. Cold Winds of Fate is certainly a boundless mix of action, dialogue, humour and colourful descriptions.
