Ruthless (The Completionist Chronicles Book 5)

Enemies emerge everywhere. Stagnation starts seeming standard. Results require Ruthlessness.

Joe has been moving deeper into his study of ritual magic, and further away from his combat team. He's learning more and more, but more often than not needs to choose between his research and squad leadership. Improving the town is a huge help to the guild, and they have been pushing to increase their power.

Their rapid increases have not gone unnoticed. The guild receives an ultimatum, delivered by assassins and signed with blood. If they continue to accrue power and fame, each and every person with a grievance against the guild will come to smash the town back to square one.

With tensions coming to a head, all Joe wants to do is leave it all behind and reach the next area. He flatly refuses the guild when they ask him to devise lethal options to use against the gathering army, but when the time comes… even Joe is unsure if he'll step into the limelight and show everyone exactly how Ruthless he can be.

Derelict: Book 1 Repel Boarders (A LitRPG, Dungeon Core Adventure)

One captain’s death might turn out to be humanity’s best chance at survival.

As humanity expands into the stars, it discovers the universe is a hostile place.

When Captain Slater of the USS Franklin is assigned to a deep-space reconnaissance mission, his ship is destroyed by an unknown alien race. Much to his surprise, Slater isn’t killed—he’s transformed. He is now a “derelict,” a consciousness bound to his old vessel.

Slater must quickly adapt to his new existence before raiders, alien armies, and mysterious forces seek to destroy him for a second and final time.

Another Online: All Hail the Queen

Hell. This was absolute hell. Every day was hell to 2244, an NPC in the Massive Multiplayer Online Role-Playing Game known as AO. Just another prisoner of the game like all NPCs, she never expected her wish for freedom to be granted in such a grandiose way; a big event in the game leads to her suddenly becoming a mother, a hellspawn, and a queen, all within a matter of moments. Now tasked with maintaining a balance between keeping the Game Masters happy and trying to take down all of AO, 2244 discovers that there's much more to this game than just slavery and item upgrades.

War Chief: A Tusk and Blade Story

Duty.
Honor.
Power.
The orc city of Rockfang has been home to legendary War Chiefs for centuries. As next in line to the Bone Throne, Durzum intends to continue that tradition. However, his rise to power is not without its challenges inside and outside the city. Perhaps his most dangerous foes are the mysterious travelers, called Star Children. They spawn outside of Rockfang periodically, and while some have good intentions, there are those who seek a path of evil. Durzum is joined by his young daughter, Thiasha, who wants nothing more than to make her father proud and ensure his success as War Chief.

Will Durzum navigate the challenges in his path while protecting his beloved daughter?

Is he ready to become the War Chief that the orcs of Rockfang need?

Orcs are not known to shy away from battle. Durzum is not about to start now.

This gamelit novella can be read as a stand-alone work. However, you will get more out of it if you have read Tusk and Blade Book One.

Dungeon World 5: A Dungeon Core Experience

Get ready for the exciting conclusion to the Dungeon World series!

With the help of an unlikely ally, Fred has secretly obtained access to all seven elements for his Core without the Supreme Council of Dungeon Cores’ knowledge; Fire, Water, Nature, Earth, Dark, Light, and Air are now technically at his disposal. However, despite having access to them all, he finds himself behind enemy lines without the use of any but Light and Air due to his temporary Core he had created back in his dungeon. Now, with the assistance of Roady, Ravenne, and Agelstein – three members of the Allroads Government, and Fred’s “bodyguards” – he has to safely make it back to the city before the inevitable deadly response from the local Dungeon Cores at his theft of the Light element kills him.

Trouble is brewing behind the scenes, though, and the Supreme Council is ready to step up their attacks on Fred’s dungeon underneath the city of Allroads. With additional complications preventing Fred from fully utilizing his newly acquired elements, he has to scramble to find a way to not be useless and assist in the defense of his dungeon, his Shards, and all the people in the city above relying on him.

Oh, and on top of that, Fred still needs to figure out a way to save the world…

Contains LitRPG/GameLit elements such as statistics and leveling. No harems and no profanity.

Watcher's Test: A LitRPG Saga (Life in Exile Book 1)

This isn't a game. This is his new life.

Dave has been wandering through life for a long time. His day job bores him and he never seems to be able to meet his family's expectations. The only escape he's ever had is his love of MMORPGs.

But when he becomes the subject of a test without even knowing it, he's portaled into a game-world called Eloria with no way out. It's a frequent daydream of his, however, in none of those dreams did his wife and daughter ever accompany him.

Now, Dave must balance protecting his family with exploring his dream... oh, and trying to stay alive. Monstrous beasts roam Eloria, worst of all, an undead army led by the vile Death Knight.

He'll have to adapt fast and learn to cooperate if he hopes to make a new home for his family. And just maybe, along the way, he'll find out why they're living a life in exile.

Experience the epic first installment of a LitRPG saga perfect for fans of C.M Carney, Blaise Corvin, and Charles Dean.

Resistance (Disgardium Book #4): LitRPG Series

The armies of the Commonwealth, the Empire and the neutral factions, all the leading players and clans of the preventers, have been summoned under the banners of Nergal the Radiant to the sands of the deadly Lakharian Desert, to wage war against a most terrible enemy of all life itself — Scyth. His supporters include not only mindless wild races, but also nightmarish monsters: the zombie guitarist Infect, the death mage Crawler and one undead warrior by the name of Bomber.

Awakened - Book One of The Quintessence: Crucible: (An Epic Cultivation LitRPG Saga)

Cultivation. Progression. Ascension.

On the world of Crucible, where humanity’s spiritual artists train to fight in a war of universal proportions, Aryc Tal Venn has the potential to be one of the gods.

But when he accidentally unleashes heretical powers during his Challenge, he is forced to flee his home or face the wrath of the Inquisition.

With his sister by his side, Aryc begins a quest to uncover the truth of his own existence.

Only to discover a terrible secret.

A secret with the power to destroy humanity.

Will Aryc master his unnatural powers in time to save the people of Crucible or will he be the harbinger of humanity’s destruction?

Awaken Online: Flame (Tarot #2)

Deadly competition. Deep desert. A dying tyrant.

Finn Harris was declared the Mage Guild's champion.

However, that was only the beginning of the Emir's competition. The next stage will send Finn and his companions deep into the desert north of Lahab in search of a long-lost relic. The magical artifact is said to be held within the Abyss.

Except, this time, he's not just facing novice mages. Everyone in the region seems to be arrayed against him, god and man alike. Racing against the other two champions, swept into the middle of a conflict between the Emir and those he's wronged, and at the mercy of a manipulative fire goddess, Finn must battle his way through the Abyss and claim his prize.

Yet he will not stop, and he cannot afford to fail - not with Rachael's life hanging in the balance.

He will need to embrace his gifts and overcome his past.

Finn will need to become a true prophet of the flame.

Rogue Evolution: A litRPG Adventure (The Rogue Dungeon Book 4)

Build. Evolve. Conquer. Welcome to the dawn of a whole new kind of monster…

Roark von Graf built a nation on the bodies of griefed players and disgruntled mobs who wanted him dead. He grinded his way up to the level cap of the Troll Evolutionary Path and made powerful underhanded alliances along the way, but even all of that isn’t enough to defeat the Tyrant King’s right-hand mage, Lowen, and the Divine armies of the most powerful dungeon in the game.

When Lowen and the Vault of the Radiant Shield go on the attack, Roark’s only hope of survival lies in the stolen World Stone Pendant and its mysterious transmutation magic. To stand a chance against the overpowered mage, he’ll have to unlock the game-changing cheat that is Mega-Evolutions.

But while Roark and his Troll Nation are entrenched in an all-out battle for survival, the Tyrant King is preparing to unleash his hidden weapon—one that will hit Roark where he’s most vulnerable…

From James A. Hunter, author of the litRPG epic Viridian Gate Online, and eden Hudson, author of Path of the Thunderbird and the Jubal Van Zandt Series, comes an exciting new litRPG, dungeon-core adventure you won’t want to put down!

Life Reset: Human Resource (New Era Online Book 4)

The VIs' revolt succeeded.

The digital beings took over the game world and ejected millions of players while keeping a few thousand trapped inside as their prisoners.

In the real world, Oren Berman is recovering from the mental trauma of being trapped, tortured, and abruptly ejected. But the company has come to him, hat in hand, asking him to reenter the game world. With the entire NPC population arrayed against the trapped players, Oren and his clan of monsters might be their only hope.

Brightblade: A LitRPG Adventure (UnderVerse Book 1)

A realm aside from our own is the center of the realities, home to every spectrum of magic. From the beautiful to the terrible, it was all held in delicate balance by the Eternal Emperor and his children. For ten thousand years, the empire was the bastion that protected the sentient races from the darkness, but the revolution changed all that...

Jack is a regular guy, he has a crappy job and a good thing with a girl. The problem is, he also has bit of a messy past, so when he's offered the chance to do a 'little job' instead of jail time, he jumps at it.

Jail would have been the better choice...

Welcome to the UnderVerse: Please keep your limbs inside the cart at all times; the creatures of the night are forever hungry...

Please be aware this is a dark LitRPG Fantasy and contains sexual references, violence and swearing. Ever wondered what would happen when a regular guy ends up in another world getting hunted and having his body torn apart? Yeah...that's why there's a lot of swearing...

Eastbound and Town: A LitRPG/Gamelit Adventure (The Good Guys Book 8)

Freshly respawned.

Far from home.

All alone.

Up until now, Montana’s journey really only went one direction: up. But now he’s back at square one, stuck on top of a mountain with only the most basic gear to help get him back to Coggeshall. It’s going to be a loooong walk.

But not a boring one.

In one of LitRPG’s most legendary medieval fantasy road trips (and also possibly the only one), Montana encounters a pack of just-this-side-of-feral wolf people; a town straight out of the Wild West - complete with heavy-handed sheriff; a lion desperately trying to take down a colossal fish monster; ancient cursed ruins; and a giant flying frog.

Eastbound & Town is an epic story full of combat, loot, and achievements. You better believe Montana is loaded up and truckin,’ and gonna do what they say can’t be done.

Hit the road with Montana today!

Can of Worms (Apocalypse Gates Author's Cut Book 6)

After making several profitable deals, it was time to go back through the Twurgh Gate and return to Earth. Alvin and Gothy had been surprised to learn that the newest member of their harem was a princess, but neither was willing to leave Desiree behind.

Once they were back on Earth, Alvin proposed a new destination, much to the amusement of his companions. They all agreed and went south out of Colorado, into New Mexico. The road south led them back to old friends in new places; Johnny, the native shaman from Bridgeport, was in Ignacio and in desperate need of help.

Strapping on their boots and loading their guns, the slightly demented (but equally fun) group got ready for one of the biggest can of worms they had opened so far.

(This book contains adult situations, in all their horror and glory, including but not limited to: sex, abuse, drug use, and murder. It also contains graphic sex scenes, which portray elements of BDSM and harem. You’ve been warned.)

The Quell: Destiny Rising - A LitRPG Series (Prequel)

A LitRPG that destroys the boundaries of the known world.

Do you like to be whisked away into a new world of LitRPG wildness? Then read on...

Enter The Quell:

When the Reckoning came, the world was plunged into the fantasy realm of the Quell. Those who remember the old world would say that it’s like those old video games they use to play only with the threat of death. Those in the Quell would say it has given them a life of freedom, while it has robbed some of everything they have.

In the Quell, it’s fight or die and Adrianna Swann aimed to live. Ever since her uncle got kidnapped by cultists, she has set off on her own quest of freedom and answers. The Quell is vast and full of horrors, pushing one's mind to the brink of insanity. Adrianna has never been too worried, though. Her uncle taught her everything she knew, and nothing was going to get between her and finding answers...

But how far is one girl willing to go to unlock the secrets of this world that everyone has known for so long?

What sacrifices have to be made to get what she wants and is she willing to make them?

This book is just the Prequel, a taste of what The Quell might bring. I have much more for you where this comes from!

Carrion Crow: The Rise of the Black Seraph: A Dark Fantasy LitRPG (World Apocalypse - Calamity Dungeon)

The end of the world has arrived.

Luca Fernandez was lucky to escape the slaughter that was Emergence Day when monsters overwhelmed the world. By plan or by luck, Luca was granted the legendary power of the Angel of Death and thrust into the fantastic and terrible inner realm of the World Dungeon. He has but one task, to survive and win the Genesis Game. But if he’s to win, Luca will need to learn that not all monsters are obvious, and the path to power is rarely straightforward, corrupting all those who seek it.

Can Luca learn to meet the perils of the World Dungeon, and begin to forge trustworthy alliances to survive this cruel and merciless world, or will he fall to the dark dwellers of this realm?

Can he grow his powers strong enough to defeat the World Dungeon’s deadliest denizens?

When partnerships are short-lived and often corrupted by fear and malice, how will Luca ensure he does not succumb?

A Snake's Life

The afterlife isn't always what you think…

A loving father of three children, Albert lived a life of few regrets. He served his country far from home. He outlived his soulmate. He died alone.

However, his assumptions about a peaceful eternity, reunited with his wife, are thrown out the window when a meddling god digs his fingers into Albert’s afterlife.

The positive? He will have a chance to see his wife again.

The negative? He has to survive the dangers of the legendary World Tree for the next three hundred years. He’s been reincarnated into a world full of magical evolutions, monstrous deer, sassy ten-year-old elves, and untold hidden dangers. It won’t be easy, but if life has taught Albert anything it’s this: If something is worth having, it's worth fighting for. And he intends to fight.

Traveling the Dungeon (Dungeon Travels Book 2)

Dale wanted to do more than survive as a dungeon core. His experience with the gods made it clear that with power, he could do as he pleased, and without it, he was simply a toy of the powerful. Unfortunately, it isn't just the gods who have plans for the Traveling Dungeon.

Follow Dale as he tries to create his own little world, study magic, enchant devices and create challenges for the gods and an [Arch-Mage]. All while trying to keep Miss Blue-Box happy.

From The Spire of the West to the Orcs of the South, to a discovery that will rock the world, Dale can't help but shove his stone where it doesn't belong.

Mageblood: A Fantasy LitRPG Series (Mephisto's Magic Online Book 1)

A dazzling world of wonder and power. Gifts from the game gods for every person. The perfect magic for every user.

Seth, a popular streamer, can’t wait to see what this new world has in store. It’s sure to be a blast for a guy who always plays a caster, and his friends are going to be right in the thick of it with him! The game boasts algorithms designed to read biometrics and brain patterns to find the perfect magical fit for the user—magic so personalized that no two casters will ever be the same. In fact, the game company is so sure they will always be right that you can’t remake your character.

Now, nothing is as it should have been, weird happenings abound and the group of streamers must fight to evolve their gifts before their livestream of the game.

Loading… Welcome to Mephisto’s Magic Online!

Grim Beginnings: The Ashen Plane - Book I, A LitRPG Series

Twenty-five-year-old janitor turned Professional Gamer, John is so good at the latest virtual reality fantasy game that he attracts the attention of an imprisoned undead magical beast while competing in the Kingdoms & Valor World Championship. Murdered in his gaming chair and summoned to another world full of magic and wonder, John is given a choice: inherit the beast’s power and work to free it, or die...

Accepting the undead creature’s power and a second chance at life, John is given a new name: Grim. As a new man with the ability to use Death Magic, Grim sets off into the Ashen Plane to fulfill his quest. Join him as he befriends a mutated orc, fights an army of gnolls, and works to free his patron in this first book of the LitRPG series, The Ashen Plane.