Gryph would give his life for his sister but saving her could cost him his soul.
Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn.
Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.
This hope takes Gryph and his friends on a journey through strange lands where they must outwit a mystical crime syndicate, evade an infallible bounty hunter and face-off against Brynn herself, now a goddess with no memory of her true self.
Gryph must triumph over them all. If he fails, both he and his sister will not only lose their lives, they will lose their souls.