The Realms series

Chaos Rising: The Realms Book Six: (An Epic LitRPG Series)

WAR IS COMING TO THE REALMS, and only Gryph and the power of his Godhead can prevent the apocalypse. With his loyal NPC Lex at his side, Gryph races to rescue a spy with information critical to the survival of his people. 

A spy who happens to be Gryph’s younger sister.

But when an unknown foe rips Gryph from the Realms, Lex must lead a rag-tag bunch of companions to find the one man who can get Gryph back.

Their quest has barely begun, when Lex discovers that the Princes of Chaos have turned their malevolent eyes on the Mortal Realms. And where their gaze falls, destruction follows.

Can Lex and his allies prevent an extra-dimensional invasion in time to save Gryph? Or will chaos rise?

The Forsaken God: The Realms Book Five: (An Epic LitRPG Series)

The Realms continue in this epic sequel to the Bestsellers Barrow King and Scourge of Souls.

“We could end this war before it begins.”

Gryph thought freeing his sister Brynn from the shackles of the High God would be the end of his mission.

Only to learn it was just the beginning.

Tasked with building an army for the Resistance, Gryph quickly realizes it will never be enough to curb the High God’s despotic quest to control the Realms.

Victory seems hopeless.

But then a long-buried secret resurfaces, and a desperate plan is hatched.

The survival of the Realms is in Gryph’s hands. If he fails, billions of souls will suffer a fate worse than death.  

Can Gryph uncover the mysteries of his past in time to save the Realms, or will his actions hand victory to the High God?

Scourge of Souls - The Realms Book Four: (An Epic LitRPG Gamelit Adventure )

Gryph would give his life for his sister but saving her could cost him his soul.

Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn.

Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.

This hope takes Gryph and his friends on a journey through strange lands where they must outwit a mystical crime syndicate, evade an infallible bounty hunter and face-off against Brynn herself, now a goddess with no memory of her true self.

Gryph must triumph over them all. If he fails, both he and his sister will not only lose their lives, they will lose their souls.

Dead Must Die - A Novella of The Realms: A Humorous GameLit Adventure (The Realms Shorts Book 1)

Simon died once. He'll be damned before he dies twice.

Simon never asked to become the new dungeon master of the Barrow, but a millennia-old teenager stuck in the skull of a dead lich has few life options. After bonding with the Barrow’s dungeon core, he learns they are near death from hunger and only by consuming the life energy and experiences of sentient beings can they survive.

Lucky for Simon a party of murderous adventurers invades the Barrow in search of treasure and glory. They look to be a perfectly tasty meal until one transforms into a mentally unstable fanatic whose specialty is killing the undead in all its forms, especially teenagers stuck in skulls bonded to dungeons.

If Simon can’t master his new powers, defeat invaders bent on plunder and convince the Barrow to take a kinder, gentler approach to feeding, then he will die a second time. And this time it’ll be permanent.

Dead Must Die is a Short Novella set in the Bestselling The Realms universe. It takes place sometime after Barrow King but before the soon to be released Scourge of Souls - Book Three of the Realms.

The Lost City: The Realms Book Two (An Epic LitRPG Adventure)

The sequel to the bestselling LitRPG epic Barrow King.

“I cannot believe that idiotic plan worked.”

The only thing Gryph wanted when he entered the Realms was to find his missing sister. Then he pissed off a power-hungry god, got stuck in the undead hell dungeon known as the Barrow and nearly had his soul consumed.

Then things trended upwards, and with the help of a ragtag group of companions, Gryph escaped to a verdant paradise of magic and wonder. But when his exposed secrets lead to betrayal and murder, Gryph is forced to accept an insane quest or his new friends will face the headsman's axe.

Now, to stop a world-conquering zealot from capturing an ancient weapon of incredible power, Gryph must become the one thing he never wanted to be, a leader. Standing in his way are a group of crazed cultists, an army of deadly magical machines, and friends who no longer trust him.

And he is still no closer to saving his sister.

The Lost City, the sequel to the breakout hit Barrow King, is an overflowing cauldron of leveling, world building, humor, and action.