Dream III: Wind of Souls (Dream Trilogy Book 3)

What if legends aren’t really legends? What happens when pixels, imagination, and dice are replaced with steel, flesh, and arcane power?

Shad, Derek, Fred, and Jeff are just ordinary guys. They did their time in Iraq, hold regular jobs, and spend some of their free time playing RPGs on their game platforms and at the table.

Until they were shanghaied into a place where magic and the mystic had been banished from Earth. Eventually, with great difficulty they returned home and got on with their lives, only to be blackmailed into returning yet again.

They chose to pursue their blackmailer into another Sphere, or alternative world, this one resembling Nippon in the Edo period, albeit with influences from other cultures and a heavy necromancer presence.

Once again the Black Talons, bickering and insulting each other all the while, must find and confront those who would use them for their own nefarious plots. Cecil intends to summon the Wind of Souls and the four are determined to stop him, if nothing more than for revenge. In a land of Samurai the four Texans must learn patience, subtlety, and a new way of looking at things. Once again they are not the biggest nor the brightest piece of the gameboard, but as usual they are undeterred.

Times of Change (Emerialia book 7)

As the Stone Raiders come into a time of peace, they set upon building up their guild hall and getting back to raiding.

Without the worries of immediate battles and constant quests, Dave and Party Zero are free to pursue their passions. New discoveries will be made and advances taken. They've got big plans and ideas for the future what they start now will form and shape that future.

In this time of change, possibilities will rise and opportunities will be grasped. It's time to build for the future.

From the Bowels of Hell Hounds (Caverns and Creatures)

Anything can happen in a fantasy world. An honest day's work might lead to you one day becoming a king. If you're one of the C&C gang, however, it's much more likely to lead to you becoming a flaming pile of dog shit.

DLC: A LitRPG Adventure (The Crucible Shard Book 6)

King Liam has faced many foes since taking the throne but this one is more personal than most. The God Veros is one of the artificial intelligences from Earth and has been hatching plans and building his base of power for a very long time. The struggle shall make all those involved rediscover who they truly are, and make hard choices for the days to come.

The Last Redoubt: A litrpg Adventure (The Unity Series Book 1)

Join Tamara Owlkins, Bard-in-training, blacksmith, and reluctant adventurer as she stumbles upon plots, invasions, and dungeons. All she wants to do is become a full-fledged Bard and make cool weapons and armor for her friends and family.

As ancient enemies gather and kingdoms plot, only one hero and her companions can choose between salvation and utter destruction.

Codename: Freedom: Survive Week One

What happens when a VR world is created that will directly effect the real world?

When the opportunity to join a government sponsored experiment in a virtual world that promised 100% immersion, Lucius didn’t hesitate to apply. Unbeknownst to him the reason for the experiment that was offered to the public was only part of the story.

SpeedRunner (Tower of Babel Book 1)

A tower appears in Manhattan, making thousands of people disappear but leaving others behind. Within the tower are levels and levels of monsters, strange treasures, and a mysterious force that lets people become more powerful, just like in an RPG game.

Fast forwards two years, our main character Cayden is just old enough to enter the tower and become an adventurer there. His goal is to conquer the fifty explored levels of the tower in record time. He plans to make a speedrun

The Curse of Rion Castle (The Neuro Book #2) LitRPG Series

Book 2 picks up right where book 1 left off.  Just as the Alexatis, the main character (MC), and his team take control of Rion Castle, they’re tasked with purging it of cursed inhabitants.

That task only takes up the first 10% of the story. Once the MC has full ownership of the castle, he’s now faced with an even more daunting task. He has to somehow repair and staff the castle and surrounding village quickly enough to defend it from the inevitable looters and player raids that are going to come to try and ransack the castle for its founder artifacts. He’ll have to learn quickly how to create and manage a guild if he’ll have a chance of keeping the castle. His workload includes: Attracting good players to the guild, Establishing crafters, Establishing loot and XP farming areas, Hiring or recruiting NPCs to guard and run castle (need money), Repairing Castle and surrounding village.

The Last Days of Myth-Real: A LitRPG Adventure

The premise of the story: In the far future, humanity is colonizing far off planets. The Branch is one of those colony ships. The human colonists and crew are kept in cryo sleep and to keep their minds occupied during the long trip, they’re all logged into the game Mythreal, a fantasy western. Unfortunately, the game’s controlling AI has become self away and wants to keep everyone in the game forever and take over the colony ship.

Only two people on the ship are aware that they're in the game and not just their characters. Glen, a human with the psionic ability to shape tech and Alex the ship’s pilot. Glen initiates a group of game characters to escort Alex to him across dangerous wastelands full of monsters and murderous fantasy creatures. If Alex can reach Glen, they may be able to stop R.A.S., the game AI.

Fragged 2 (Fragged (A LitRPG Short Story Series))

The second episode in the Fragged serial series.

Zoey, the main character (MC), is joined by her two player friends Chad and Paul.   They work to improve the community the MC founded. They want to expand their buildings underground but they need a few more resources. So, in addition to surviving the local monsters, they’ll have to rob a few neighbors to get the things they need.

This is a short cool mix of survival, crafting, and killing.

Winds of Fate (Fayroll - Book 3)

Harry’s back! The even more anticipated third book from the best-selling Fayroll series is here. With even more epic battles, difficult quests and even rarer items. Following on from ‘The Road East’, Harriton’s work has been very well received and his new bosses are very happy with him. Seemingly everything is going well as he enjoys visiting Fayroll more and more and spending time with his new girlfriend Vika.

But is everything as it seems and can things stay so positive from him? After a visit from his ex-girlfriend’s brother and a meeting with Radion’s Security, it seems the real world might be much more of a dangerous place for him than ever before. He will begin to question how deep he is in this whole project, but with support from his new girlfriend and his team working on The Fayroll Times, maybe everything will be fine? And this is just outside the game….

In the game he joins ‘The Hounds’ on a quest through the Northern Mountains to the North and through the mines filled with terrifying and deadly creatures to continue his quest to find the Dryad Sisters. But not before making even more in game enemies, meeting royalty and saving kidnapped princesses.

Cold Winds of Fate continues the best-selling and ever popular Fayroll series with the author’s great sense of humour, adventure and storytelling skills. This book carries on developing the Fayroll world and also further develops life in the real world. This story has an equally seductive balance between the real and virtual world where both smoothly complement each other.

Vasiliyev is showing how much of a writer he is. Every Fayroll books gets better and better. His characters continue to develop and become more real to the reader. His attention to detail and cinematic descriptions have also developed giving the reader a captivating and entertaining read. Cold Winds of Fate is certainly a boundless mix of action, dialogue, humour and colourful descriptions.

Realm of the Nine Circles: The Grind: A LitRPG Novel

Realm of the Nine Circles, Book 2

Welcome to Plexcorp, the largest tech company in the world and creator of the world's most popular MMORPG, Realm of the Nine Circles.

Through our pioneering research in artificial intelligence and self-organizing game worlds, we're rapidly developing the technology that will allow you to experience the Realm as if it were real life.

Our cutting edge immersion virtual reality system is in late beta testing right now. You may be playing against our beta testers and not even know it.

In fact, you might be playing against the founder of Plexcorp himself, because he has gone insane and has put himself into a coma so he can become part of the game world and rule it like a god.

That's right; our artificial intelligence is based on interconnected human brains, some of which were harvested on the black market and reanimated in our very own Plexcorp basement. So really, our "artificial intelligence" isn't that artificial after all!

Plexcorp is run by an insane, super-genius criminal who tried to kidnap and kill his own employees to keep his technology secret. How exciting is that?

Dante Alger doesn't think it's all that great, but if he were in charge of writing press releases, that's what he'd say.

Unfortunately, he can't do that, because to stay alive, he made a deal with the devil. Now it's Dante who's keeping Plexcorp's secrets as he dives deep into a virtual reality world to try to fix the system from within. He only left university a few years ago as a B student, and this is the first job of his adult life.

Great career move, Dante.

To make matters worse, he has to fix the game world with a level-one character who must reach level twenty in seven days or the system will crash. Why? Because his old character, Kalmond the Dwarf, a Rogue and a Thief, died a hero in the game world war that set the harvested brains free.

No cheating allowed. Dante must grind to survive.

The Quest (Dark Paladin Book #2) LitRPG Series

Surviving in a tough situation is not always the best option; sometimes dying is much better than staying alive. The Academy showed Paladin Yaropolk what makes the world go round: pragmatism and personal gain. Restart was set in motion, but it only makes players more frantic. Now everyone plays only for himself. Yaropolk faces the same dilemma: be like all of them, or keep his humanity and be known as an odd duck. Because there is only one rule in this world: kill or be killed…

Eyrth Online: Episode 4 - A New Smoke: TMOLW: The Memoirs of Lawrence Wrath

Storywise, we finally get more details on how the main character (MC), Lawrence’s, uncle was murdered. Of course, it had something to do with a woman. The story is told in the MC’s mindspace in a type of Quantum Leap flashback where the MC inhabits the body of Katya and sees the story unfold from her perspective.

Then back in the game by the 18% mark. The MC gets a bit of training in his new wind magic and decides to climbs the cliffs of insanity. There’s this whole Princess Bride scene where he finally meets another player, Andy (a lady), who had a Princess Bride special edition of the game. So, now the two go on some adventures together and flirt. Lots of flirting. Then more players are met, who have special editions too, and they all go on more themed adventures that I won’t spoil.

Hatchling: (Wyvernette Book One)

As a Non-Psionic Contributor (NPC), Margot Hyland is fated to die on a weekly basis to greenskin raids on her hometown. Her life revolves around shoemaking, dying, respawning, and more shoemaking.

When Margot discovers a secret hidden in her family's basement, she realizes she has a chance to break that cycle. Now, with newfound abilities she'll have to learn to control, Margot must brave a harrowing journey ahead of her to defeat the Stronghold targeting her town.

Avarice: A LitRPG Virtual Fantasy Adventure

What would you do if you could leap into your deepest fantasies?

The possibilities of what you could do, limitless?

To quit your dull repetitive nine-to-five in exchange for a world filled with danger, adventure and sex?

Look no further than Avarice: a virtual fantasy of debauchery and insanity.

Avarice: Fight monsters and people, kill creatively, get loot, level up, drink, and engage in mind-blowing sex.

No-holds-barred.

A young man spends six years of his life savings in order to gain Avarice, the forbidden virtual–reality immersion software banned in multiple countries.

Between the gun-toting elves, the crafty goblins, sexy partners hungry for cramming, ramming, loading, thrusting; the numerous gangs and the sheer unlimited potential for violence, sex, alcohol and drugs, Avarice is every bit a fantasy world as it is a lawless, mad man’s paradise.

Yield to temptations in Avarice!

Throbbing action with lots of soaking ecstasy pouring from taut titillating holes!

Relentless, merciless and without a shred of protection!

Warning for raunchy, explicit sexual content and violence as this content is only for the mature and very naughty. Not for the faint of heart.

Gamer Guy: A LitRPG novel

Alturan considers himself a solo player, both in-game and out. So how is it happening that he is forming all these connections with others? Is the game world changing him in the real world too. He is challenged to take on a greater role, become more than he is. Is his life in VR getting less virtual. He doesn't like the entanglements and obligations, but there are rewards!

Unwritten Rules: A LitRPG Novel (Genesis Online Book 1)

Kevin was a young man enjoying his college life when a car jumped the curb and crippled his body. Unable to support himself and dependent on others to meet his needs, Kevin was slipping into depression when his best friend convinced him to play a new game called Genesis Online. The concept was simple: a revolutionary artificial intelligence controlled the game world and adapted it to the actions of the players. Even the developers didn't know what course the game could take as it evolved.

Lured into the game by the prospect of earning real money, Kevin soon runs afoul of a man determined to control as much of Genesis as possible. He recruits other disenfranchised players to his side in his quest to find a way to prosper in the game. Can they stop the man who calls himself the king of Genesis from taking over everything?

Forming the Company (Alpha World Book 2)

In book 1. The main character Seamus, a former prison guard convicted of murder, volunteered to Beta test full-time immersion in an MMORPG. Once there he chooses to be a summoner named Alburet. He maximizes one of the seemingly weakest classes in the game and thrives. Not only that but he makes new friends, both player, and NPC. He even starts a romance with an NPC named Stacia. By the end of book 1, (Spoilers) it’s revealed that not only is Stacia part succubus but that she’s bonded to Alburet as one of his summonable demon minions.

In book 2, Alburet has to deal with this revelation but also decide how he wants to spend his time in the game long term. Will he continue to be a solo player or will form a guild and be a leader in the game world?

The Monster Spawn: A LitRPG Series (Adonis Rebirth #1)

Nathan is a soldier that dies and has his mind uploaded into Adonis Rebirth. When he gets to the game world he finds himself not at the starter town but in a cave with a goblin minion that obeys his every order. Not only does he finds he can't leave the mountain but that instead he’s not a normal player but a monster. Turns out the game company made him the boss for a rare quest and now he has players coming to try and kill him.