Lost Portals: Czarzakian Multiverse Online (LitRPG Omniverse 1) (Czarzakian Multiverse Online: LitRPG Omnverse)

Seven Game Master Corpsmen went into a coma after exploring a glitch in the simulated multiverse. It’s classified by the GMC until they can figure out what is going on with the anomaly. They call the phenomenon a ‘lost portal’.

Newly commissioned Game Master, Priest McKenna, makes the mistake of leading his team into a lost portal. Priest and his wife are the only two corpsmen to return from the portal and not go into a coma but the event changed their lives. They lost their team, their memories of what happened inside the portal, and they lost their marriage.

Priest also loses his class and powers. The Game Master Corps questions his ability as a leader. His ex-wife becomes a dangerous rival.

Now Priest must create a new team of multiverse explorers to get his powers back and find the lost portal where his friends are trapped. He recruits a timid portal mage, an intern developer, and others. The only way to succeed is to journey deeper into the Czarzakian multiverse and level up.

Can the team grow in skill and ability to even survive exploration of the multiverse? Can they find the lost portal and save the people stuck inside? What is the source of these anomalous portals with no destination?

RiftWorlds Online: Book 1 - Space Opera Insertion

RiftWorlds Online is an action-packed LitRPG ride that combines Escape from New York and Tron in an epic adventure spanning worlds of Space Opera, Fantasy, the Old West, and more.

In 2028 RiftWorlds Online is the most popular virtual reality MMORPG game ever. A week after its release, millions are playing in a game that spans seven unique universes. But now people can’t log out. And when they die in the game, they die in real life.

In prison for manipulating real-world currency through VR-MMORPGs, gamer Rick Danburg just wants to serve out his sentence in peace. But the President’s daughter is trapped in the game. Secret Service agents drag Rick before the President who offers him a deal: a full pardon for finding her and keeping her alive until people on the outside get RiftWorlds back under control.

That will be much harder than he is prepared for.

Deadwater: A LitRPG Adventure (The Wayfarers Book 2)

Book 2 of The Wayfarers, a series of LitRPG novellas.

Alex McLeod is broke again. A teenager from Earth, Alex discovered a mysterious old game called Wayfarer, which transported him to the fantasy world of Borealis. There, he and the beautiful elven thief Cerissa embarked on a career of crime, stealing the gold that they need to buy new powers and skills under the rules of Wayfarer. But the money's run out, their exploits have caught up with them, and their friend Bell is in mortal danger.

Now Alex and Cerissa must slip Bell out of the city, up the river, and out to freedom on the open sea. But their enemy's power reaches further than they thought, and hanging over everything is the threat of the terrible prison known as Deadwater...

Roguelock: A LitRPG Adventure (The Wayfarers Book 1)

Book 1 of The Wayfarers, a series of LitRPG novellas.

The year is 1984, and Alex McLeod's dad has been missing for more than half his life. When Alex inherits a mysterious game called Wayfarer-- a game that should not exist-- he is drawn into a fantasy world of criminal intrigue. Accompanied by a disembodied daemon and an elf who is not all she seems, Alex must chase his father's legacy while finding a way to earn gold and experience points without getting himself killed in the process.

Roguelock is inspired by old-school tabletop roleplaying games and heist movies.

The World Jumper: A LitRPG Adventure (The Digidream Chronicles Book 1)

When the game is broken, the rules don't matter. You need to discover the REAL rules.

Sarah's boyfriend Mike has been kidnapped and trapped into a virtual reality game. She must enter the virtual multiverse to rescue him... but she quickly discovers that this game is unlike any other. In a cybernetic landscape with thousands of worlds that are constantly evolving, trapped players are being pushed around from realm to realm according to the whims of the mysterious Game Master.

As she faces varying threats and acquires indispensable skills, Sarah soon realizes that this game can't be won playing by the rules. Her only chance to rescue her boyfriend and make it out of the game alive is to beat the Game Master at his own meta-game! But first, she'll have to make her way across the different realms by fighting zombies, goblins, bandits and beasts made with the fabric of fear!

Who is the Game Master? Why is he doing this? Is there still time to find a way to defeat him or is it already too late? Will Sarah be able to rescue Mike, or will they both end up trapped forever in the virtual nightmare?

Galactic Fist of Legend: Volume 3

The legendary fisting journeys of Scott and his team continue in this next exciting installment of Galactic Fist of Legend. During their first team building mission Scott's grab bag group of modern pop-culture icons stumbles across a dire situation involving a familiar tunic-clad hero. Can Scott lead his team to pull off the most dangerous mission he's ever faced, or will they fail and doom entire worlds to ruin? Stay tuned and find out!

Warning: This story depicts graphic violence, gore, occasional gratuitous nudity, the power of friendship, and strangely adult interactions with sentient plants. You're welcome.

Endgame: A LitRPG Adventure (The Crucible Shard Book 7)

The epic conclusion to the Crucible Shard

The war for control of the multiverse is finally coming to a head. What started for Liam as a game has become for King Liam something far more personal, a fight for the home he has made for himself and those he cares for. This conclusion to the saga brings more of what has defined the Crucible Shard series, hard decisions and complex choices as the lines between the hero, anti-hero, and villain blur even more.

Area Of Effect: A LitRPG Adventure (The Crucible Shard Book 5)

creating a new pantheon and making Liam king of the world. Yvera is now both a mortal and new goddess on the side of the A.I. from Liam’s home world.

He now has to seek the help of Queen Ashera, a being from another dimension and Cobalt’s  mother. Liam’s only hope to get this powerful being on his side? Fall in love with her.

Will Liam end up saving the Earth or destroying it?

Hero of Thera


Are you a top-rated gamer?

Then you might have the skills to play the Game … where players are sponsored by actual demon lords, gods and goddesses, or Lovecraftian nightmares.

Enter Thera, a real kingdom at the crossroads of many other worlds, but with all the augmented-reality interfaces, character progression, and game mechanics that players know and love.

And the stakes of The Game?

Nothing less than Creation—every world in every universe and reality.

So … no pressure.

Thus Hector Savage, gamer extraordinaire, comes to Thera. Nothing can prepare him, though, for the schemes of Abyssal Lords, rampaging barbarian ghosts, and a host of nefarious forces who want him dead—before he can even make fifth level!

Galactic Fist of Legend: Volume 2

In a reality beset by pop-culture related parodies, can one man survive against all odds? Welcome back to the madness that is Galactic Fist of Legend!

In this latest installment of the Galactic Fist of Legend LitRPG series, Scott Davidson must contend with all manner of ridiculous shenanigans while dealing with the horrors of the underworld, fruit baskets, and the most disturbing sock puppet in history. Death awaits around every corner, and perhaps even fates worse than death...

Come gather round! Grab a comfortable scarf. Fancy a proper sock puppet. Revel in the ridiculous glory of it all...

Galactic Fist of Legend is a science-fiction and fantasy LitRPG series created as part of the core multiversal character concept known as 'Project Scott', This project features a similarly named protagonist existing in many different worlds, largely without knowledge of each other. They are the same soul reflected in different ways, and partaking in different adventures.