Graphic Fights

No Mistakes (World of the Changed Book #1): LitRPG Series

Let’s go! A new, ultramodern mobile game, and the release is just two days away. Be the best, save the planet! Who’s going to fight back the monster invasion if you don’t? Prerelease already available, no text alerts or payment required.

World of the Changed completely modified human consciousness. The incredible graphics that worked even on the simplest of phones. The intuitive interface that made the game accessible for absolutely anyone. The aggressive marketing campaign that put news about the game on every TV, every phone, every tablet. By the time the launch was a few days away, an entire army of fans was out there waiting for just one thing: Hour X. That was what the mysterious developers were calling the release time.

But did anyone have a clue what Hour X would unleash on them? Were they ready to pay the price the game demanded? Mark Derwin, a student, was just one of many to have no idea what kind of fate awaited him in the game. All he cared about was jumping into the prerelease as soon as it came out.

Necromancer System: A Dark Fantasy LitRPG (Book 1)

On the Continent of Skyhaven, there are only two paths in which a sorcerer could embark on, namely; The path of Light and The path of Darkness.

In a world filled with heroes and villains, the most nefarious practitioner of The path of Darkness was ambushed by more than a thousand sorcerers of the Path of Light.

after a thrilling battle that lasted for more than thirty days, the sorcerers of The path of Light triumphed in the end.

At the moment of his death, a blinding grey object exited his body, before disappearing into the void.

Ten thousand years later, a young boy from a war torn country is reincarnated into the body of a young sorcerer from the continent of Skyhaven.

At that same moment, he suddenly heard a strange sound, followed by the words.

-Ding-

Welcome Earthling!

Congratulations on inheriting the Necromancer System.

Do you wish to begin your journey?

-Ding-


The MC is an evil protagonist/Anti hero.

Dante's Immortality: Beginnings

For those who reside in the outer regions of Aleria, the day of bestowal is what determines their destiny.

It is the holy day of the Goddess. The day that allows those of age to step forward and receive her blessing, to embark on the path that she has chosen for them. To receive their Classification, which dictates their strength and ability. For those people, the holy day of bestowal represents fate itself.

For Dante, it represents salvation.

Years have past since he found himself abandoned without memories. Years of hunger, ostracization, and solitude on the streets of Alazel without any hope of reprieve. Of entrapment at the hands of the creatures that roamed the wilds beyond the city walls that made leaving impossible.

Now, there is a chance for everything to change.

In a cruel world where power could be gained through slaughter, strength meant everything. For Dante, that meant that the last his hopes lay in the Goddess’ blessing. A combat Classification would be a lifeline, a way for him to escape the hell he had been living in. Anything else would only mean death.

The Nightmare Game: Slayers

This game has no winners and only one survivor...

Chase Harrow's parents have vanished without a trace, thrusting her and her brother into a dangerous quest to find out what happened to them. But when the trail leads Chase to the strange town of Crucible, Missouri, what she discovers may destroy her very soul.

Trapped in the horrors of the Nightmare Game, Chase must decide whether defeating the monsters who captured her parents is worth becoming a monster herself...

The Nightmare Game: Slayers is a perfect read for fans of slasher movies, LitRPG lovers looking for a shot of bloody horror, and fans of terrifying roleplaying games of all types. If you've been looking for Ready Player One meets Friday the 13th, this is the book for you!

This book contains some scenes of graphic violence that may not be suitable for all readers.