RPG World

Wild Worlds: World 1: Crash Course: A LitRPG Novel

Uriel is having a bad day.

Ambushed by pirates, the legendary Valiant finds herself wrecked and alone on a hostile planet.

Bairn is having a bad day.

Lost on some strange, backwater planet, this inexperienced adventurer finds himself at death's door, surrounded by strange beasts and monsters.

Together, these two must join forces to survive on this unforgiving planet. Which means Uriel must take the inexperienced Bairn under her wing and try to level the fool up before he gets the two of them killed.

Can the two set aside their differences to overcome secrets of their pasts and new, overwhelming enemies to conquer the Wild Worlds?

Dante's Immortality: Beginnings

For those who reside in the outer regions of Aleria, the day of bestowal is what determines their destiny.

It is the holy day of the Goddess. The day that allows those of age to step forward and receive her blessing, to embark on the path that she has chosen for them. To receive their Classification, which dictates their strength and ability. For those people, the holy day of bestowal represents fate itself.

For Dante, it represents salvation.

Years have past since he found himself abandoned without memories. Years of hunger, ostracization, and solitude on the streets of Alazel without any hope of reprieve. Of entrapment at the hands of the creatures that roamed the wilds beyond the city walls that made leaving impossible.

Now, there is a chance for everything to change.

In a cruel world where power could be gained through slaughter, strength meant everything. For Dante, that meant that the last his hopes lay in the Goddess’ blessing. A combat Classification would be a lifeline, a way for him to escape the hell he had been living in. Anything else would only mean death.