AR

Steam Whistle Alley: An Adventure in Augmented Reality

An exciting new entry into the emerging GameLit genre, Joshua Mason's Steam Whistle Alley is a thrilling tale which explores what is possible in augmented reality. Everyone on the street that day saw a lunatic wearing strange brass goggles, swinging an invisible sword on the sidewalks of downtown Seattle. But Jacob recognizes what the man is really doing—playing a game in augmented reality. When the game’s creator offers him his own goggles, Jacob enters a city he thinks he knows. But towering monuments of Victorian architecture have replaced the skyscrapers. Airships float between the buildings. Fearsome enemies, from steam-powered rabbits to clockwork werewolves lurk in every shadow.

But with the game comes a quest, and to the victors go the deed to Steam Whistle Alley, the social and financial heart of the game. Jacob, his biosynthetic monkey Banjo, and the rest of the team must face off against foes who want the alley for themselves. Some of his adversaries, however, aren’t playing games. They don’t want the alley. They want the company, and the death they bring is not the kind Jacob can respawn from.

Monster Hunter NYC

There were other broke musicians in New York City, but at least those ones had their dignity.

It was my bandmate, Iris, who gave me the code that unlocked the illegal Monster Hunt app. Tears in her eyes, Iris said the app would help us fix our ravaged musical equipment, make money, and live better lives.

The Monster Hunt app made me the Alpha of two powerful Huntresses, one a half-dragon female fond of combat and banter, the other a cute warrior fond of reading spell books and wielding two blades.

Our goal? Hunt mythological creatures in the parks, rooftops, and back alleys of New York City; build a fighting party to compete in brawls and tournaments; earn some seriously needed cash; and try our damndest not to get arrested.

Accel World

The year is 2046. Haruyuki Arita is a young boy who finds himself on the lowest social rungs of his school. Ashamed of his miserable life, Haruyuki can only cope by indulging in virtual games. But that all changes when Kuroyukihime, the most popular girl in school, introduces him to a mysterious program called Brain Burst and a virtual reality called the Accel World.

Dungeon Games

Sidnie is young girl that has to stay at home, long term, due to an illness. Her father, a game designer, gets her access to the greatest game in the world Dungeon Wars. Dungeon Wars is an augmented reality, pet raising, pet battle game. With the help of her advance A.I., Sidnie raises, breeds, and evolves a unique race of creatures no one else has access to yet. She’ll work her two friends to learn all the ins and outs of the system. These aren’t any Tamagotchi pets either. They live in their own virtual world where they hunt, build, and evolve whether Sidnie is there watching or not.