The Sleeper Must Awaken (The Twenty-Sided Eye Series Book 3)


Joe has the power. The question is, can he hold on to it?

The malevolent kingdom of the night is now aware of his presence. A confrontation is guaranteed, just as Rook intended.

Joe provides freedom to the oppressed and enslaved. They flock to his banner. His nine-to-five job is gone forever, for a ruler of a kingdom never sleeps.

He believes this magical world is a game designed for fun, with no real consequences, but he couldn't be more wrong. His AI partner is starting to see this new reality for what it is.

Will Joe, in his ignorance, continue to defeat every opponent? Or, in order to survive, must he be awakened?

Someone's going to die the final death, there's no way around that. Only who?

My Opinion: 457 pages, $2.99, Available on Kindle Unlimited

Book 3 in the series continues the good LitRPG storytelling. Though a few things do change that I think most fans will enjoy. Joe, the main character (MC), finally knows that the world he is in is not a game. That one change really improves the story because now the MC isn’t limited by that confining POV. Additionally, one of the most common complaints about book 2 was the way Spooky was handled and seemed to change. Well, that’s been modified too. I won’t say how, but the character feels more like she did in book 1. Also, the novel focuses around Joe, though you still get some smaller chapters showing what is happening with the other kingdoms and villains.

Other than those changes, the story still has the same good action adventure stuff it always had. There are some very funny scenes, my favorite being the one with the love sick troll. There are some good dungeon crawls, minor politics, and a storyline towards the end that felt a little rushed but had some surprising twists.

Overall, a good entertaining read.

Score: 7.5 out of 10

The Sleeper Must Awaken (The Twenty-Sided Eye Series Book 3)