Gregg Horlock

Press X to Loot: The Scout of Artemis

In the story Chris joins the latest VR game for a chance to win the money he needs to save his family business. All he has to do is find one little item, Helder’s Bane. Only his group is competing against other better equipped players, they have to fight vicious monsters, and have to survive all that the game throws at them.

Tinker, Tailor, Giant, Dwarf

The sequel to Difficulty: Legendary, the second book in the series has eliminated much of what I disliked about the last, much shorter book. The main character is much less whiney, there is less real world drama, and it feels like the main character actually makes progress. Janus learns about his tinkerer class skills and experiments with what they allow him to do in the game.

Difficulty: Legendary

In the world of Re:Fuze, anything is possible. Fortunes can be made, and the most unlikely people can find glory in a land of swords and magic.

With low Job Qualification (JQ) scores and 2 years of national service looming, Eric Templeton knows he is doomed to a life of poverty. When he is given a chance to enter the game, he knows he has the opportunity to save his family from their desperate situation.

But when he enters the game, Eric isn’t spawned into the newbie camp of Blundow. Instead he is sent to the darkest regions of the map, filled with creatures beyond his level. He stumbles across a conspiracy that no newbie should ever see, and he knows that he can’t hope to survive.