Australia

Ipseity (The Stork Tower Book 5)

A simple error leaves Leah with a unique Neural Enhancement Chip and a rapidly evolving AI implanted in her brain. In 'Nascent', she evaded kidnapping by virtual slavers and helped shut down some operations of the virtual crime syndicate that uses mind-controlled players as slaves. In 'Odyssey', she not only found a way to escape but she also uncovered deeper plots being carried out in both the virtual multi-universe and reality. In 'Change', Leah began learning how to use the additional connections her chip has made throughout her body. The Pod facility she opened expanded as she helped others from her neighbourhood. She discovered that the crime syndicate has an even greater presence in the virtual multiverse than she’d imagined. As she begins to unravel some of their secrets, they tarnish her reputation and kidnap.

In 'Rescue' Leah hacked the secure Vault where an AI friend of hers had been archived. She not only managed to retrieve her friend but uncovered a deeper conspiracy she has yet to understand. She succeeded in downloading a secure file she'd stolen from the crime syndicate although she hasn't yet managed to understand what it means. Leah also managed to rescue her mother from the crime syndicate but not before her mother had an AI chip inserted in her brain. She not only discovers that her boyfriend's family controls their own crime syndicate, but he is being controlled virtually by his parents.

In 'Ipseity' Leah discovers that the syndicate inserted a dangerously modified AI chip in her mother, the police are actively investigating her activities, her neural architecture is continuing to change, and her enemies are becoming more numerous and determined. Also, she works to rescue her boyfriend, continue her studies at MIT, understand the broader conspiracy, save her mother, complete quests in three virtual worlds, build her growing business empire, and set her AI free.

Guardians Of The Round Table 2: Goblin Boots

When all actions have repercussions, it isn't really a game.

Returning to Inadon, Mallory and her companions are determined to level up, gain better gear and learn new abilities. They soon discover it might be more difficult than they realise when they encounter members of the dark forces. Will their actions have the wrong consequences or will they have time to gain the experience points they need before they become a target of the dark forces?

This story was written by Australian authors using Australian spelling.

Odyssey (The Stork Tower Book 2)

Atherleah Carroll grew up in a negative-tax family in the gang-controlled suburbs of Brisbane at the end of the twenty-first century. From the age of six, she decided that she wanted more and with the help of her local gang-leader, she learned the skills to escape the relentless pressure to accept a life of mediocrity. On her sixteenth birthday, she was inadvertently implanted with a Neural Enhancement Chip instead of the free Government provided basic level personal AI. This mistake not only removed the limits placed on the AI but also broke some of the Government instigated control parameters. Leah’s life rapidly becomes a battle, both in the virtual-multiverse and in real life.

On the advice of the local ‘boss’, Leah began playing the virtual fantasy game Dunyanin to earn the money she needed to live at the local POD facility and help with her education. With the help of her rapidly evolving AI, she has not only thwarted attempts by the government to limit her opportunities but evaded kidnapping by virtual slavers. Co-opted by several Virtual Security AI Leah has helped shut down a virtual sweat-shop which used mind-controlled players to farm for resources. The family, which runs the virtual crime syndicate, has cornered Leah in the depths of a virtual-mine and sent twenty player-mercenaries to capture her. Fleeing through a hidden doorway into a mirror mine operated by goblins Leah hopes to escape her pursuers.