Yanked across the universe to the land of Herst, Vol Adare must learn his place in it. Or carve out one for himself. It is a world of swords and sorcery, slavery and violence. Here actions have consequences and often, might is right. Vol must build his strength to survive against those that wish for his fall. If he fails all he works for could be taken, along with those he comes to care for.
My Opinion: 322 pages, $3.99, Not Available on Kindle Unlimited
This quite simply a transported to an RPG game world slice of life story. It’s the main character, Vol, killing monsters, completing quests, leveling up, improving skills, and getting loot. That’s all there really is. Sure, the MC meets some neat people that he kills things with and gets a couple pets to raise, but it’s really mostly just adventuring. There’s no save the world story or reason for him to be on the game world.
There are some technical writing issues like awkward sentences, missing words, and mixed tenses that some readers will find distracting. This is especially true in the first part of the story, though that does improve as the story goes on.
Overall, not a bad story but it doesn’t quite hit good for me either. I liked the magic and class progression. The MC chooses a mage class, profession, and subclass, so it was nice to see a caster fight. However, the writing had some technical issues that distracted from the slice of life story too much.
Score: 6 out of 10