Earl was a salesman living in a post-WWIII Earth. All work was done by AI controlled robots, allowing people to do whatever they wanted, which was the problem. Apathy was the prevailing attitude now and no one was motivated to do anything. Earl was hoping that the new MMO coming out, Olympus Online, would provide a distraction. Earl was right - entering Olympus Online was better than anything else he had ever experienced. Bur from the start, it seemed that was another agenda at work. What had he stumbled into?
Still stranded in the virtual world of Freehaven Online, the Toxic Muffins, lead by Justine, are given new hope after a beloved guild member died upon failing digitization.
Mirae has come online.
No one can message her, but they have a quest leading them into the depths of Hades, an underworld that serves two planes of mortal existence, to retrieve a lost soul and escort it back to the living. They hope that's what Mirae is.
For mortals, entering the underworld is no easy task. There's no respawn within Hades and resurrection spells now have a lengthy cool down. Justine's party will face monsters, ghosts, and even deities in their journey. To make matters worse, Hades doesn't release souls easily, and getting back may be just as testing.
Justine needs to forge a rock solid adventure party to find the gates of the underworld, locate Mirae, and bring her home to safety, because if she doesn't Mirae could be lost to both the real and digital worlds forever.
A Marine turned Greek God. An army of beautiful Amazons. An infernal enemy out to burn the world down.
It’s been three weeks since Jacob Merely crash-landed on the mythical island of Lycastia, and the newly minted War God finally has things under control. He’s grown into his power, built his city, and earned the respect of his gorgeous, hard-charging Amazons.
He’s not in the clear yet, though. Hades still lives, and the mystical sigil holding him at bay is rapidly failing. Worse, a horde of new enemies is battering Lycastia’s gates daily, slowly grinding down Jacob’s forces. But Jacob has a plan to get the upper hand. He’s learned about a legendary weapon buried in a prehistoric world deep in the bowels of the island. A weapon with the power to kill even gods. If he can defeat the weapon’s primordial guardians and subdue an exiled Titan, he might just be able to save the world.
But that’s an awfully big if …
The gods walk again …
When Marine Corps pilot Jacob Merely crashes during a routine mission off the coast of Cyprus, he was sure it was game over.
After surviving the crash and pulling himself onto the sandy shores of a long-abandoned island, however, Jacob unwittingly stumbles headfirst into the ancient ruins of a dead city. Unfortunately, he also stumbles into an age-old battle between good and evil—and he is now its newest recruit.
The island once belonged to the Amazons, daughters of Ares, the God of War, and stood as the final bastion between the human world and the monstrosities of the Great Below. But Jacob’s arrival has awakened the old gods and disturbed the seal holding the ravaging darkness at bay.
Now, with the help of a sacred gem containing Ares’ power, Jacob must recreate the Amazonian defenders of humanity and fortify the island stronghold. And if he fails, Hades will unleash his army of the damned and the world of men will fall, giving rise to an age of walking nightmares.