Half Orc

Greyblood: Adventurer Academy: A LitRPG Series

Born a Monster. Destined to be a Hero.

Half-Orc. Half-Human. All Hero.

Lugor is a Half-Orc, and in his world, that's a very dangerous thing to be.


He dreams of becoming an Adventurer, slaying monsters and delving into dungeons. Unfortunately for him, one cut to his skin could reveal his secret. He's forced to spend his days in his small village, working at the Smithy and keeping his head down.

But when his world is turned upside down in a monster attack on his village, Lugor seeks training at the Adventurer Academy, where he can learn to become the Champion that he was born to be. It won't be easy, especially whilst contending against an arrogant mage who is determined to see him fail.

With a steadfast Dwarven Elementalist and a sarcastic Dark-Elf Necromancer by his side, Lugor sets out to prove that just because he's Half-Orc, doesn't mean he can't be a hero.

The Arena (The Adventures of Horc Book 2)

Never Split the Party!

All he wanted was a bit of quiet time and some extra cash for beta testing the new game, what Alan Gosling got was so much more when disaster strikes, trapping him in the VR game.

Although he’s still stuck in the MMORPG of Halfworld, Horc must turn his efforts to rescuing his friends when they split the party.

Even though he has to be careful not to die, Horc isn’t holding back when it comes to saving his friends.

As the game’s AI starts acting peculiar, Horc and his party find almost everything in the game is fighting against them.

Their biggest challenge awaits them in the Lone Palm Arena where they must fight and kill their friends to save them.

Is Horc up to the challenge that goes against everything he believes in?

Can he save his friends before he loses himself in the game?

With new friends and bigger challenges than before, Horc will do everything he can to fight and stay alive in a game that is nearly as real as the everyday life he was hoping to escape.

The Newb (The Adventures of Horc Book 1)

Friends don’t leave friends to die in dungeons!

Alan Gosling signed up to beta test Halfworld for a little extra cash. He got a lot more than he bargained for.

When disaster strikes, he’s got to fight to stay alive in both the digital world and the real one.

Even with the help of friends, Alan, aka Horc the Half Orc Ranger, isn’t sure if he can make it out of the game before his time runs out in the real world.

In beta testing, Halfworld still has a few bugs to work out, and without a wiki to give them guidance, Horc’s party doesn’t know what they’re getting into as they try to free the area around Stone Helm City from the grip of the Gnoll King. Can they level up and get enough power to take him out before Alan’s real-world problems become terminal?