Sword and Board

War Aeternus 5: End of the Faithful

Lee has barely established his foothold in the kingdom of Birnefeld, and yet enemy forces are already rushing to attack. Almost all of the other Heralds have been stamped out of existence by the anti-religious zealot King Ramen, and now that the ruthless rule of the empire has turned his sights toward the newly conquered realm, and started marching a massive army easily capable of crushing the entire kingdom beneath their feet straight toward Lee's doorstep. With no other choice, Lee has to turn to the nemesis who plagued his dreams, the Mistress of Shadows, for help. Now, with everything on the line, Lee has to race against the clock to gather the last remaining world stones and finally finish the gods’ cruel game and close out the final chapter of War Aeternus before King Ramen puts an end to the faithful.

This Gamelit Litrpg fantasy novel was written by Charles Dean, author of the Bathrobe Knight series, the Merchant of Tiqpa series and the Heroic Villain series as well.

Metamorphosis (Greyblood Book 2): A LitRPG Series

Unleash the Monster Inside

A mysterious island. A half-orc battling for control of his mind. Things that go bump in the night.

Fresh from the events of the Academy's end of year tournament, Half-Orc Lugor and his party are on their first official Guild assignment. Their mission? Aid in the creation of a new settlement on a recently discovered landmass.

Unfortunately, Lugor is finding out that nothing in life ever comes easy. Disaster strikes on arrival and there is no way to contact his mentor Maric for help. The expedition starts crumbling and Lugor must find a way to keep the new settlement from falling apart.

But Lugor has his own personal problems. His monster side is awakening faster than predicted, and if he doesn't become strong enough then the Orc soul inhabiting his body will seize control. With his friends by his side, Lugor is still confident that he can take on the challenges ahead of him.

That is, if the demonic beasts attacking in the night don't kill them all first.

Macrocosm Book 1: Sanctum

When Joshua downloaded Macrocosm, he had expected it to be a brand new game like any other. It was new, it was shiny, and that meant he would be able to make a killing by playing it. Joshua's a professional gamer, someone who makes a living by selling items and accounts in the 23rd century, and Macrocosm promises to be better than every game before it. When he discovers that starting as a zombie provides amazing bonuses, Joshua felt like he didn't have a choice but to pick it.

Macrocosm has its own gods, and they treat the players like pawns in their own little games. Joshua quickly draws the attention of the Plague God Filth, and his peaceful plans quickly take a turn for the worse as he finds himself the subject of one such game.

Behind the scenes, the mysterious company behind Macrocosm has its own plans. What are they recruiting high level players for, and why are these players never seen again?

Greyblood: Adventurer Academy: A LitRPG Series

Born a Monster. Destined to be a Hero.

Half-Orc. Half-Human. All Hero.

Lugor is a Half-Orc, and in his world, that's a very dangerous thing to be.


He dreams of becoming an Adventurer, slaying monsters and delving into dungeons. Unfortunately for him, one cut to his skin could reveal his secret. He's forced to spend his days in his small village, working at the Smithy and keeping his head down.

But when his world is turned upside down in a monster attack on his village, Lugor seeks training at the Adventurer Academy, where he can learn to become the Champion that he was born to be. It won't be easy, especially whilst contending against an arrogant mage who is determined to see him fail.

With a steadfast Dwarven Elementalist and a sarcastic Dark-Elf Necromancer by his side, Lugor sets out to prove that just because he's Half-Orc, doesn't mean he can't be a hero.