Charles Dean

Death's Favorite Warlock 3

A crazed princess, royal intrigue, relentless assassins, and a merciless army—Lars must overcome all these and even deadlier challenges as he navigates new threats in the brutal cultivation world he had thought he finally understood.

Follow Lars as he does everything he can to survive and grow stronger in this cultivation-themed Gamelit LitRPG adventure.

Death's Favorite Warlock 3

A crazed princess, royal intrigue, relentless assassins, and a merciless army—Lars must overcome all these and even deadlier challenges as he navigates new threats in the brutal cultivation world he had thought he finally understood.


Follow Lars as he does everything he can to survive and grow stronger in this cultivation-themed Gamelit LitRPG adventure.


My Opinion: 391 pages, $3.99, Available On Kindle Unlimited


The adventures of Lars continue in this cultivation world. The story continues to be very slice of life as he fights, kills, jokes and talks a whole lot. The dialogue is a highlight, and a good portion, of the story with smart humor. If the dialogue doesn’t work for you, you may not enjoy the story as much as me. I really liked the turn the RPG progression took with the new class the main character (MC) took. It added some interesting non-combat options. 


Overall, it's a good story if you appreciate the humor and the dialogue. I’m not the biggest fan of cultivation, so I won’t judge that part. But the RPG aspects appear in every chapter and there’s good progression there. I’d hoped for a bit more action and story progression, but it was still an enjoyable read. 


Score: 7.4 out of 10

Death's Favorite Warlock 3

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Death's Favorite Warlock 2

Kill after kill, Lars’s bloody hands have grown stronger by the day as he’s soaked in the EXP from every cultivator whose life he’s taken. What was once horrific is now becoming an addiction, but just getting strong enough to survive was only the start.

When an elder cultivator powerful enough to destroy Lars with a gesture spirits him away to the Sect of the Spring Rain, he ends up as the subject of a twisted plot to uncover and exploit his secret cultivation technique.

Can he navigate the treacherous power struggles of the sect within or will he be killed off by the factions vying for power? What happens if his grisly methods are exposed? One thing is for certain, he must prove once again that you shouldn't mess with a warlock who grows more powerful with every life he takes.

Join Lars as he continues to carve his own bloody path to power in this cultivation-themed xanxia inspired LitRPG and Gamelit adventure.

Death's Favorite Warlock

"Kill. Kill them all." It's the first four words Lars usually wakes up to every morning as the voice in his head nags him, telling him she's just giving him a 'quest' that will help him 'level.'


But even if he wanted to do it, he can't. They're cultivators -- beings with ancestral bloodlines that have powers he could only dream of and that may as well be gods while he is stuck as a puny human.


Even if he could kill them, the people who bullied him, beat him, treated him like a punch-bag pariah for being the 'tailless worthless human' that he was to them, he wouldn't. It just wasn't in Lars's nature.


That is, until a vicious group of murderous psychopaths called a 'sect' descend on his village. The vicious group brutally kills everyone he's known his entire life, taking a select few with them as slaves.


Lars must now trust he isn't going insane and find a way to complete the voice's quests and level up, so that he can save his mother from her cruel and heartless captors in this cultivation themed LitRPG and Gamelit adventure.

The Heroic Villain 3

After a night of drunken debauchery following the defeat of the academy's headmistress, Lucas awakens to trouble on all fronts. The steady balance of power within the Imperium has been shaken by his presence, and the resulting aftermath is a town full of heavily armed and well-staffed enemies that seek Lucas's death. Lucas must not only survive their assault but also manage his own slowly crumbling internal affairs when his party begins to fracture. Angered by Lucas's increasingly selfish actions, some of his closest allies are tempted to turn against him.

Follow our protagonist while he tries to grow his influence within the empire, survive the daggers in his back from Imperium traitors, and restore the relationship he truly wants with the woman he has slowly fallen in love with in this epic litrpg adventure from Charles Dean.

War Aeternus 5: End of the Faithful

Lee has barely established his foothold in the kingdom of Birnefeld, and yet enemy forces are already rushing to attack. Almost all of the other Heralds have been stamped out of existence by the anti-religious zealot King Ramen, and now that the ruthless rule of the empire has turned his sights toward the newly conquered realm, and started marching a massive army easily capable of crushing the entire kingdom beneath their feet straight toward Lee's doorstep. With no other choice, Lee has to turn to the nemesis who plagued his dreams, the Mistress of Shadows, for help. Now, with everything on the line, Lee has to race against the clock to gather the last remaining world stones and finally finish the gods’ cruel game and close out the final chapter of War Aeternus before King Ramen puts an end to the faithful.

This Gamelit Litrpg fantasy novel was written by Charles Dean, author of the Bathrobe Knight series, the Merchant of Tiqpa series and the Heroic Villain series as well.

The Heroic Villain 2

After conquering all of Hesse, creating a devilish new dungeon, and establishing himself as the villain that everyone loves to hate, Lucas decides to continue his quest to create new content by taking over as a dungeon master on the mainland.

Unlike the dominant force on the island he left behind, however, the once-mighty Imperium only controls a single capital city in a rapidly shrinking territory, leaving a group of scheming nobles to bicker among themselves and fight over scraps of land. Seen as an upstart and rabble-rouser, Lucas is instantly shunned and must struggle to find somewhere to begin building his new base. Now, after declaring himself the enemy of every man in the city, and with every player in the region hunting his head to claim the bounty placed there, Lucas has to decide which allies he can trust as he fights to stay alive long enough to establish a new lair and gain a foothold in a hostile land.

Introducing new monsters, a curious new group member, and flashy new spells, this Gamelit LitRPG adventure follows Lucas as he writes his own story as the greatest villain the game world has ever known.

The Heroic Villain

Although he was once the promising young CEO of a successful corporation, Lucas abandoned everything he knew and retreated from both the real world and his demanding life following a horrific accident. In order to cope with tragic loss, he began spending his time in virtual reality, lazing about in the sun and living a carefree life.

When he learns that his escapist paradise is being threatened and is about to disappear, however, Lucas is once again forced to take action and do what he does best: take charge. With newfound purpose, Lucas desperately begins making plans that will not only save the world that he has come to love but also propel him back into the spotlight once again—only this time as the villain.

In this GameLit LitRPG adventure, Lucas overthrows local lords, assumes command of the evil Imperium’s forces, and begins designing a dungeon that no player would ever want to miss out on. As he struggles to evolve his monsters and create an entourage of minions in order to become the greatest villain ever, however, Lucas realizes that things aren’t going to be as easy as they initially seemed.

War Aeternus 4: Harbinger of Ash

Lee has managed to survive encounters with the Heralds of three different gods, but the price he that has paid has been tremendous. Every step he takes leads him closer to victory in the cruel game that he had been forced to play, but it also takes him further down a dark path and away from the man he used to be.

After receiving a request for aid from a beautiful and mysterious messenger, Lee and his inner circle travel to nearby Birnefeld, a large and prosperous city ruled by the Dragon King. Before he ever arrives, however, Lee encounters a group of marauders ransacking the countryside, meets a strange new Herald who has set up camp in the region, and receives the dire news that the hero Brigid of Kildare has gone missing. To make things worse, a powerful new enemy is stalking him from the shadows, toying with his dreams and striking at his closest relationships. With the seeds of doubt sown, Lee has to choose whom he can trust before his nightmares become reality and everything he has worked so hard for goes up in flames.

War Aeternus 3: The Culling

Struggling to recover from his losses in Kirshtein, Lee is swept back into the fray when a dangerous new Herald sets her sights on him. Hell-bent on reshaping the world in her own image and with her own ideals, she is willing to commit even the most immoral acts in her pursuit of righteousness. At risk of losing everything he has worked so hard to create, Lee has to find a way to defend the weak against a madwoman whose deranged sense of justice has twisted the limits of the game.

To make matters even more difficult, Lee is forced to face these problems while dealing with an increasingly erratic system he doesn't understand and the Goddess of Blood's own strong-willed Herald.

War Aeternus 2: Sacrifices

Desperate to save as many people as he can from a horrible fate in the cruel game of the gods, Lee and his small group of friends abandon the relative safety of Satterfield for the great city of Kirshtein. Tensions within the city have reached a breaking point after the arrival of an enemy Herald, and Lee is soon caught up in the struggle for power. Captured, imprisoned, and forced to fight for his life on the blood-soaked sands of the Kirshtein arena, Lee has to figure out how to survive long enough to mend the rifts in the broken city before it falls apart completely. Armed with new skills, joined by new allies, and up against his most dangerous enemy yet, Lee's bid for survival in the War of Eternity takes on even higher stakes as he learns the what true leadership requires. Now, with an ominous new threat looming in the distance and an army on the horizon, Lee has to answer one question: Can he pay the price of victory?

War Aeternus: The Beginning

Lee is a quiet and unassuming office worker who leads a life of solitude, comfort, and routine. Day in and day out, he shuts off his brain, keeps his head down, and goes about doing his job and minding his own business. That is, he does until a drunken god shows up randomly one day and whisks him off into another world, demanding that Lee serve as his pawn in a game between the gods. Now, trapped in a completely different world full of danger, magic, and creatures he's never imagined outside of fairy tales and video games, Lee has to figure out how to stay alive long enough to make it back home.

The Merchant of Tiqpa 2 (The Bathrobe Knight Book 5)

Locke finds himself between a rock and a hard place, as old urges and new desires compete to shape the life and death decisions that he must make in his quest to save the kingdom from the brink of corruption.

 

My Opinion: About 400 pages, $3.99, Not Available on Kindle Unlimited

One of the things I like about this series is that it’s almost a standalone adventure story. If you’ve read the other books in the series you get more from the text but if you haven’t then you still get to enjoy a funny, action- adventure story.

The Merchant of Tiqpa series, in general, is smaller in scope than the Bathrobe Knight part. This book is no different. It’s not epic and world-shaking. Instead, it’s Lock, his satirical friend Reginald, and the warrior Eliza on an adventure in a city of merchants. Trying to find a way to take over for their guild. It’s fun.

Score: 7 out of 10

The Merchant of Tiqpa 2 (The Bathrobe Knight Book 5)

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The Merchant of Tiqpa: The Bathrobe Knight's Sequel

Tiqpa, the first VRMMO to hit the markets, has become a world in and of itself with its own burgeoning political structure and growing strife between kingdoms and players. This unknown terrain, ripe with opportunities, becomes a new frontier which Locke, a blacksmith, tries to use to pay off real-world debts. But when he is betrayed by one of his business partners, he finds himself caught between his growing lust for revenge and his very real need for capital.

The Bathrobe Knight

Darwin, a video game addict, was sitting in his bathrobe and slippers playing his favorite MMO on a Christmas night when an uninvited guest breaks into his house to steal his belongings. After the scuffle is over he finds himself transported into one of the sword and magic RPG-style MMOs that he has always loved to play, albeit one he has never heard of, where he has to overcome trials and tribulations at every turn as he fights for his life alongside new companions.