Dungeon Master

Master of the Hoard: A Reincarnation LitRPG Adventure (Dragon Core Chronicles Book 1)

A new world of magic and violence. One crazy starting bonus. Major downside: No thumbs!

Carl was a regular construction foreman. Not the worst, not the best, and definitely not the thinnest. Even so, he didn't deserve that heart attack! He really didn't deserve being reborn into a magic-filled, dog-eat-dog world as a dragon.

To be fair, it’s nice to be at the top of the food chain. Now Carl just needs to learn how magic works, which monsters are safe to eat, and why his hoard is so important to him. Dealing with everything changing is hard enough, but he has enemy dragons incoming, hostile environments, and foes constantly trying to get bragging rights by taking down a dragon.

At the end of the day, Carl needs to learn how to build a life worth living in a world where might makes right.

Legendary Dungeon Seed (Book 1): A Dungeon Core Monster Girl Fantasy

Craft Dungeons ...

Cultivate Monster Girls ...

... Become A King?

Osman Spar just made a very dangerous bargain ...

To try and cheat death, he agrees to play a new VR-based fantasy roleplaying game. However, Osman won't be playing as a warrior or a wizard, but as a dungeon core.

Now he must build an underground labyrinth of tunnels and chambers formidable enough to withstand any and all attacks.

But, in order to do that, Osman needs to learn dark magic, summon powerful minions, and cultivate gorgeous monster girls to be his loyal level bosses.

WARNING: This story contains dungeon building, harem building, lewd content, foul language, and explicit scenes ... plus: epic brawls, video game violence, mana cultivation, LitRPG stats and level progression, and a little corgi dog who thinks that he is a dragon!

The Cursed Dungeon: Dungeon of Curses

Left for dead in a dungeon full of curses, what is a fellow to do? Kincaid may be all busted up now, but it’s going to be the rest of his party that ends up feeling the burn. What do you do when the dungeon wants you dead, the party wants you dead, the fairies want you dead, and the orcs want you dead. You find a way to survive and stick it too all of them obviously. Kincaid never considered himself a particularly vengeful kind of person, but there is only so much any one man can take. Now all his enemies are going to learn that sometimes underestimating the little guy has some serious consequences. If you like dungeon core/ Fantasy Game Lit stories than you are going to enjoy this one. Full of interesting characters, rowdy fairies, and novel ideas on how to rebuild and run a down on it's luck dungeon while under pressure from powerful competitors, ex friends and mysterious adversaries.

Dungeon World 5: A Dungeon Core Experience

Get ready for the exciting conclusion to the Dungeon World series!

With the help of an unlikely ally, Fred has secretly obtained access to all seven elements for his Core without the Supreme Council of Dungeon Cores’ knowledge; Fire, Water, Nature, Earth, Dark, Light, and Air are now technically at his disposal. However, despite having access to them all, he finds himself behind enemy lines without the use of any but Light and Air due to his temporary Core he had created back in his dungeon. Now, with the assistance of Roady, Ravenne, and Agelstein – three members of the Allroads Government, and Fred’s “bodyguards” – he has to safely make it back to the city before the inevitable deadly response from the local Dungeon Cores at his theft of the Light element kills him.

Trouble is brewing behind the scenes, though, and the Supreme Council is ready to step up their attacks on Fred’s dungeon underneath the city of Allroads. With additional complications preventing Fred from fully utilizing his newly acquired elements, he has to scramble to find a way to not be useless and assist in the defense of his dungeon, his Shards, and all the people in the city above relying on him.

Oh, and on top of that, Fred still needs to figure out a way to save the world…

Contains LitRPG/GameLit elements such as statistics and leveling. No harems and no profanity.

Rogue Evolution: A litRPG Adventure (The Rogue Dungeon Book 4)

Build. Evolve. Conquer. Welcome to the dawn of a whole new kind of monster…

Roark von Graf built a nation on the bodies of griefed players and disgruntled mobs who wanted him dead. He grinded his way up to the level cap of the Troll Evolutionary Path and made powerful underhanded alliances along the way, but even all of that isn’t enough to defeat the Tyrant King’s right-hand mage, Lowen, and the Divine armies of the most powerful dungeon in the game.

When Lowen and the Vault of the Radiant Shield go on the attack, Roark’s only hope of survival lies in the stolen World Stone Pendant and its mysterious transmutation magic. To stand a chance against the overpowered mage, he’ll have to unlock the game-changing cheat that is Mega-Evolutions.

But while Roark and his Troll Nation are entrenched in an all-out battle for survival, the Tyrant King is preparing to unleash his hidden weapon—one that will hit Roark where he’s most vulnerable…

From James A. Hunter, author of the litRPG epic Viridian Gate Online, and eden Hudson, author of Path of the Thunderbird and the Jubal Van Zandt Series, comes an exciting new litRPG, dungeon-core adventure you won’t want to put down!

Quantum Rogues

Alric was leading a happy life until he braved the streets outside of his tower for a small, illegal procedure.

Jenna Whisper is a rogue of the streets, famed assassin and warrior.

When the two meet, their lives will be forever changed.

Chased by orcs, sentries and a madman with an obsession for RPGs, the pair will be unlikely allies in a cybernetic future of monsters and mayhem.

Can they outrun the shadows chasing them and understand what it means to live in this changing new world?

Warning- Quantum Rogues is a story for mature adults, 18 and over.

Troll Nation (The Rogue Dungeon Book 3)

Build. Evolve. Conquer. The dawn of the Troll Nation has begun …

Roark von Graf—former noble and hedge-mage, current mid-level mob in a MMORPG—has taken down the Dungeon Lord of the Cruel Citadel, but the battle has only started.

Lowen, right hand to the Tyrant King, has come to Hearthworld, and he is building an army of his own. Worse, Lowen and company have taken over one of the most powerful dungeons in the game, The Vault of the Radiant Shield. Even as a Jotnar and a newly minted Dungeon Lord, Roark is supremely outclassed and he bloody well knows it. If he’s going to weather what’s to come and topple the Tyrant King, he’ll have to unlock the secrets of the stolen World Stone Pendant, master his new Hexorcist class, form some very unlikely allies, and most important ... Grief some heroes. Let the games begin!

Dungeon Lord: Ancient Traditions (The Wraith's Haunt - A litRPG series Book 4)

The secrets of the Factory of Nightmares are free for the taking... and Dungeon Lord Edward Wright intends to claim them.

War is coming to Starevos, delivered by the navy of the Kingdom of Heiliges. The only hope Edward and his friends have at surviving the wrath of the Light is an ancient Factory whose defenses are as deadly as those seeking to conquer it.

However, Ed is not the only Dungeon Lord who seeks the power of the Factory. To save the Haunt, Ed must face war-forged Dungeon Lords older and crueler than he is, and everything he has learned shall be tested to its utter limit.

Even before the Endeavor starts, dark forces converge around the Haunt, threatening to drown Ed and his friends under a mass of corpses. If Ed is not careful, he may be forced to become as terrible as his enemies just to outlive them.

In fact, that may well be his only chance at victory.

Will Edward have what it takes to prove he is the meanest Dungeon Lord around, or will he become a footnote in the annals of History?

There's only one way to find out.

My Opinion: 632 pages, $5.99, Available On Kindle Unlimited


Review written by Ian Mitchell

It's tough being a dungeon lord. Dungeons to staff. Trap research to oversee. Governments to overthrow. Dungeon Lord event to attend. And then there's the race for the Nightmare Factory. I had a wonderful time. I had about 3 books worth of enjoyment reading book 4. Intense and satisfying battles and conflicts. For comparison, the Wild West movie comes to mind. It was fun. Moderate body count.

Score: 9.0 out of 10

Dungeon Lord: Ancient Traditions (The Wraith's Haunt - A litRPG series Book 4)

https://amzn.to/2MLg2MM 


The Heroic Villain 2

After conquering all of Hesse, creating a devilish new dungeon, and establishing himself as the villain that everyone loves to hate, Lucas decides to continue his quest to create new content by taking over as a dungeon master on the mainland.

Unlike the dominant force on the island he left behind, however, the once-mighty Imperium only controls a single capital city in a rapidly shrinking territory, leaving a group of scheming nobles to bicker among themselves and fight over scraps of land. Seen as an upstart and rabble-rouser, Lucas is instantly shunned and must struggle to find somewhere to begin building his new base. Now, after declaring himself the enemy of every man in the city, and with every player in the region hunting his head to claim the bounty placed there, Lucas has to decide which allies he can trust as he fights to stay alive long enough to establish a new lair and gain a foothold in a hostile land.

Introducing new monsters, a curious new group member, and flashy new spells, this Gamelit LitRPG adventure follows Lucas as he writes his own story as the greatest villain the game world has ever known.

Lord of Creation (The Universal Struggle Book 1)

When the thrilling lands of RPGs come to life for Donovan; monsters, dungeons, experience points and leveling up, he is amazed. Never in his life could he have imagined the mysterious and exciting world that awaited him. After conquering a dungeon to rule for himself though, things get real. Stronger and stronger enemies are arising, and a messenger from the underworld brings a horrifying notice. He and his dungeon are to be brought to the underworld, where even his astonishing level is on the bottom of the totem pole.

Then, just as soon as he thinks everything is going well (or at least as well as can be for somebody living in the underworld), he loses it all. But, from the ashes, a new power burns through him. A power only the most powerful titans have even dreamed of wielding. The power of Creation. But alas, nothing is as it seems anymore. All alone in the darkest place imaginable, can he survive?

Dungeon Eternium (The Divine Dungeon Book 5)

Dungeon Eternium (The Divine Dungeon Book 5)

Unlikely allies uniting across the world. Blood feuds that span centuries. A single chance at life.

The world watches the sky with trepidation. The insanity of Xenocide knew no bounds, and all will soon suffer the effects he had planned for a millennium. Though none know what is to come, they all know it isn’t going to be easy to survive.

The Master has a plan, one that can give the world at large a way to escape the onrushing desolation. It may be on the bleeding edge of morality and what he needs might prove too difficult to secure, but The Master asks for trust.

Cal and Dale both have their role to play as the world hurtles toward destruction. One needs to bring the races of the world together while the other simply needs to survive. Surrounded by supposed allies, the duo will do all that they can to succeed—but with every new arrival comes rising tensions and faltering trust.

The apocalypse is coming. Will honor or greed stand the test of time?

Bone Dungeon (Elemental Dungeon #1) - A Dungeon Core LitRPG

Ryan doesn't remember much about his life before becoming a dungeon core. Only that he had a bit of a disagreement with the church -- something to do with a beheading?

Now reborn, Ryan begins to arm his darkness dungeon with devious traps, bestial zombies and ill-named skeletal creations, without doing anything too evil. Well, mostly. Some adventurers just deserve a stalactite to the head.

But Ryan quickly learns being a darkness dungeon isn't all loot and bone puns. With a necromancer on the rise and the Adventurer's Guild watching his every move, he must prove that not all darkness dungeons are malevolent... even if they do have a few skeletons in their caverns.

Sadly, all of these issues keep distracting him from his own guilty pleasure, skeletal fight club. But don't tell his fairy about that.

The Dungeon Traveler

I spent most of my life trying to get by with whatever happiness I could, that included alcohol, food, and porn.

My death was unpleasant and humiliating. However, death is something we all need to go through. A bit like a proctology exam; necessary but never anything one wants to go through while it's happening.

However, death was supposed to be the end of it. Either way, the pain, suffering, and failures were supposed to be over. I was supposed to wink out, or perhaps take a trip to a lovely afterlife!

No, I ended up as a small stone, strapped to a table, while a pimple-faced teenager rubbed my facets and told me how 'lovely' I was. Last time I checked, birth wasn't supposed to be as embarrassing as death!

Life as a dungeon core isn't all bad. I like watching lizard love triangles and snooping on militaristic dwarves; though there is that issue where I'm trying to free myself from the entanglements of the Gods....ok, yeah that last one is a bit of a problem.

Core of Fear: A Paranormal LitRPG Dungeon Core (Spirit Core Book 1)

Do you ever wonder why spirits take the actions they do? What if there was a system of rules they had to follow?

Clive Logan is a serial killer; or, to be more accurate, Clive Logan was a serial killer. Caught after a record-breaking streak of murders, he was executed by lethal injection by the state, while thousands of his victims' grieving family members watched.

That should’ve been the end of his emotionless and unfeeling existence – but it wasn’t.

Sent to Hell – where he enjoyed himself entirely too much – he was singled out to become a Spirit Core, an invisible spiritual entity that eventually ended up back on Earth. At first unfamiliar to him, his new incarnation slowly revealed itself to have its own set of rules, following something not unlike the video games he used to program back when he was alive. At its root, he was tasked with invoking fear upon his new victims – but there was just one problem.

Having never felt any emotions before, he had no idea what that meant.

Contains LitRPG elements such as level progression and statistics.

Dead Must Die - A Novella of The Realms: A Humorous GameLit Adventure (The Realms Shorts Book 1)

Simon died once. He'll be damned before he dies twice.

Simon never asked to become the new dungeon master of the Barrow, but a millennia-old teenager stuck in the skull of a dead lich has few life options. After bonding with the Barrow’s dungeon core, he learns they are near death from hunger and only by consuming the life energy and experiences of sentient beings can they survive.

Lucky for Simon a party of murderous adventurers invades the Barrow in search of treasure and glory. They look to be a perfectly tasty meal until one transforms into a mentally unstable fanatic whose specialty is killing the undead in all its forms, especially teenagers stuck in skulls bonded to dungeons.

If Simon can’t master his new powers, defeat invaders bent on plunder and convince the Barrow to take a kinder, gentler approach to feeding, then he will die a second time. And this time it’ll be permanent.

Dead Must Die is a Short Novella set in the Bestselling The Realms universe. It takes place sometime after Barrow King but before the soon to be released Scourge of Souls - Book Three of the Realms.

Civil War: A litRPG Adventure (The Rogue Dungeon Book 2)

Build. Evolve. Conquer. Welcome to the Civil War ...

Roark von Graf—former noble and hedge-mage, current mid-level mob in a MMORPG—has his sights set on taking down the tyrannical Dungeon Lord. But the reigning Troll despot is nearly as devious as Roark, and his followers are much higher level.

With forever-death on the line, civil war breaks out in the Citadel, pitting Roark’s new regime against Azibek’s horde of loyalists. To survive, Roark will have to outfox the Dungeon Lord, forge new, dirtier weapons and shady alliances, and above all, Evolve …

But while the Trolls are entrenched in their civil war, an outside threat is growing. Eyes from the IRL world are beginning to turn toward the Citadel. There’s something strange about this Roark, and they intend to find out what.

Dungeon Desolation (Divine Dungeon book 4)

The necromantic armies are on the warpath and nowhere is safe. Even the presumed sanctuary of the floating dungeon controlled by Cal is threatened! The leadership of nearly all the sentient monarchies has been wiped out, and only the races most suited to repelling the advancing darkness have an intact chain of command.

Cal learns quickly that the most pressing threat is not the far-off war, but is instead those entrusted with the general population’s protection. As it turns out, the idea of having a flying dungeon for your people is very tempting indeed…

Dale has been facing his trials and tribulations better than anyone else could have hoped for, but when the war takes a turn for the worse, his duties are forcibly assumed by another. Since his only chance at survival is painful and rigorous advancement, Dale must learn if his strength of will can develop into strength alone. If not, the world itself may be at risk.

Monster Core

Dominic Thompson becomes an infernal dungeon core and is given one task: make his dungeon renowned throughout the world by killing adventurers in the most gruesome ways possible.

With this new power, he infuses his soul with a Tainted Elf avatar so he can walk among mortals. To become the greatest, he must make the other dungeon cores submit to him. And that means shattering their jeweled hearts.

Or seducing their avatars.

Lucky for Dom, the dungeon’s avatars are beautiful monster girls. But they’re also the fiercest warriors in the realms, and there’s a fine line between murder and seduction.

This dungeon core story contains light LitRPG and harem elements.

Bunker Core (Core Control Book 1)

Wynne might have been human once. It's hard to say.

Now he's a bunker core, a nanomachine controller responsible for an entire complex.

Of course, the place is a bit wrecked. And the world outside is ruins. And he's pretty sure that whoever put him here is going to come looking for him at some point. And then there's the raiders...

Dungeon Core, Post-apocalyptic style. Come for the mutants, stay for the dystopian adventure!

The Second Realm (Ten Realms Book 2)

When Erik and Rugrat entered the ten realms they didn’t know what was going on. They only knew that they had contracted the two week curse.

When entering the second realm they came to understand their character sheets, and part of the system that is called the ten realms. A place that the strong make the rules and the weak cling to them for protection and hope that they might be left in peace.

They passed through the trials of the Beast Mountain Dungeon, taking control of it and becoming the leader of nearly two hundred people.

Now in command of the Alva Dungeon and looking to forge a new future, they need more power, mana stones, dungeon cores, monster cores, if not then the Dungeon will stop functioning and they will need to relocate once again.

As they ascend to the second realm, Erik and Rugrat need to grow their skills, gain information and find a dungeon. It’s hardly ever that easy.