Hugo Huesca

Dungeon Lord: Ancient Traditions (The Wraith's Haunt - A litRPG series Book 4)

The secrets of the Factory of Nightmares are free for the taking... and Dungeon Lord Edward Wright intends to claim them.

War is coming to Starevos, delivered by the navy of the Kingdom of Heiliges. The only hope Edward and his friends have at surviving the wrath of the Light is an ancient Factory whose defenses are as deadly as those seeking to conquer it.

However, Ed is not the only Dungeon Lord who seeks the power of the Factory. To save the Haunt, Ed must face war-forged Dungeon Lords older and crueler than he is, and everything he has learned shall be tested to its utter limit.

Even before the Endeavor starts, dark forces converge around the Haunt, threatening to drown Ed and his friends under a mass of corpses. If Ed is not careful, he may be forced to become as terrible as his enemies just to outlive them.

In fact, that may well be his only chance at victory.

Will Edward have what it takes to prove he is the meanest Dungeon Lord around, or will he become a footnote in the annals of History?

There's only one way to find out.

My Opinion: 632 pages, $5.99, Available On Kindle Unlimited


Review written by Ian Mitchell

It's tough being a dungeon lord. Dungeons to staff. Trap research to oversee. Governments to overthrow. Dungeon Lord event to attend. And then there's the race for the Nightmare Factory. I had a wonderful time. I had about 3 books worth of enjoyment reading book 4. Intense and satisfying battles and conflicts. For comparison, the Wild West movie comes to mind. It was fun. Moderate body count.

Score: 9.0 out of 10

Dungeon Lord: Ancient Traditions (The Wraith's Haunt - A litRPG series Book 4)

https://amzn.to/2MLg2MM 


Dungeon Lord: Abominable Creatures (The Wraith's Haunt - A litRPG series Book 3)

The Light strives to purify the kingdom of Starevos from evil... and only Dungeon Lord Edward Wright stands in their way.

The Heroes of the Militant Church, led by Inquisitor Gallio, scour the forest in search of the Haunt, while Ed desperately attempts to uncover the secret behind the Heroes' origin.

Can Ed and his friends defeat the Inquisition and secure their own place in the world, or are they destined to become the monsters of their own tale?

All over Ivalis, the portents announce blood and fire as the ancient traditions return and abominable creatures long thought forgotten stir in their tombs. Both the Dark and the Light loom hungrily over the Haunt, and only one thing

is certain...

If pushed, Dungeon Lord Edward Wright will fight against them all.

Dungeon Lord: Otherworldly Powers (The Wraith's Haunt - A litRPG series Book 2)

Dark forces are threatening everything that Dungeon Lord Edward Wright cares about… and they don’t expect what they’re about to get.

Only a few weeks have passed since the Battle of Burrova, and Edward and his friends are busier than ever improving the Haunt and protecting the surviving villagers.

Sadly, time is a scarce commodity in the world of Ivalis. Soon enough, Ed finds himself thrown in conflict against the man behind the mindbrood’s attack, a man who is seemingly capable of shrugging off mortal wounds and who is willing to unleash a devastating plague of undead against the Haunt and everyone inside.

Only the otherworldly powers of a Dungeon Lord may be capable of protecting the Haunt against the rapidly approaching danger… but can Edward remain the same man if he exposes himself to the corrupting influence of that very same power?

Dungeon Lord (The Wraith's Haunt - A litRPG series Book 1)

Dark forces have extended Edward Wright an offer of incredible power at a terrible cost...

...and Edward has chosen to make them regret it.

When Edward is swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. He'll oppose the evil plans of the Dark god Murmur, whatever it takes.

Through only his wits and his guts to help him survive a weakened arrival, Edward must rise to power if he is to earn the right to live another day.

But in the battle between Dark and Light, what can Edward choose if both sides are cruel, uncaring monsters?

Cold gods laugh in the distant world of Ivalis. Heroes chase after power and experience, while Kings send their armies to their deaths in the name of the Dark and the Light.

But no one expects the rise of the Dungeon Lord... And in the world of Ivalis, maybe a single man can forge his own path.

Rune Universe: A Virtual Reality novel (The RUNE LitRPG series Book 1)

Cole Dorsett is a Script Kiddie, a thief of information with a chip against the system.

Rune Universe is a game with a billion worlds. With great interstellar alliances, unending adventure, spaceships

that dance around black holes.

And it hides a secret the CIA would love to crack. A secret many are willing to kill for.