The friends are back!
The friends have to get Back In The Game to help a strange woman they meet on the streets of Boston. They embark on a wild quest full of magic, wonder, and rapping hamsters. That's right - rapping hamsters. It's a crazy tale packed with non-stop action and adventure!
You'll meet several new zany characters, encounter strange and powerful new monsters, and follow the friends on a fantastic quest to save a woman from a fate worse than death. Will they complete their mission or will she be doomed to spend the rest of her life cursed and trapped in the game?
WARNING: This book contains some adult themes that may not be suitable for everyone. If you can't handle a little sex, drugs, violence, and foul language, this book probably isn't for you. But if you're looking for a fun fantasy LitRPG GameLit novel that's packed with R-rated goodness, you're in the right place!
My Opinion: 215 pages, $2.99, Available on Kindle Unlimited
I really enjoyed book 1 in the series. One of the most interesting aspects of the story was that in addition to the trapped in the game storyline, you also got the perspective of the game characters trapped in the human people’s bodies on earth. It was a fun reverse that added originality to the story.
Unfortunately, in book 2 that entire aspect of the story is gone. Instead, you follow the now five friends going back into the game voluntarily as they try to break the curse placed on the crazy crat (cat+rat creature) lady and get her to switch bodies back with the one on earth. It’s a flimsy premise to get the characters from book 1 back in the game and much of the early story seems to repeat itself.
Only once you get to the 34% mark and there’s a small scene where the characters buy legal drugs in the game do things start to feel original again. This part of the story might make it a no-go for some people, but I thought it added a bit of fun stoner humor and marks the place where some of the best stories in the novel start. From here on there are new exotic locations and funny mini stories occur. I especially like MC Hamster.
Combat still isn’t the stories strong suite but it’s ok. But the humor and banter between characters, if it lands for you, is still the highlight of the story.
Overall, I had a decent time reading the novel. However, my favorite part of book 1 is gone and a good part of the premise just feels forced. Also, the ending feels a bit forced to justify book 3. The funny situational comedy stories after the stoner shop keep the novel from being anywhere near boring, but it’s still not as good for me as book 1 was.
Score: 6 out of 10