Kylia is struggling to deal with the recent death of her fiance, Gerald, and decides to do the only sane and sensible thing.
Throw herself into the virtual world of Tarthirious.
In Tarthirious, Kylia's avatar, Armelia, is having struggles with morality and whether or not the pesky thing is actually important when it comes to having a good time and completing quests.
In this, the fast-paced, action-packed conclusion to the Legends of Tarthirious saga, the story twists, turns, and surprises at every corner as it reaches its stunning climax, whether Kylia's ready for it or not.
My Opinion: 197 pages, $0.99, Available on Kindle Unlimited
Kylia, the main character (MC), has hit a bit of a depression and is playing the game non-stop. In game, she chooses the path of the evil, just for something new to do and finds it fun.
Most of the story is her just doing things in game. You can tell the author is rushing a bit to end the series and tie up all the loose game quests. It’s done in an entertaining way, but it all honestly feels like filler since nothing done in the game world matters.
Outside the 1st book, when playing the game was a way for the MC to earn a living, all that content has not mattered to the story. It’s been a way for the MC to kill time, hang out with her boyfriend, or just tell an interesting short story.
The last 15% of the novel finishes up the real life story line and then ends. If you just want to know what happens with Kylia, skip to the 85% mark.
Score: 6 out of 10