Civil War: A litRPG Adventure (The Rogue Dungeon Book 2)


Build. Evolve. Conquer. Welcome to the Civil War ...

Roark von Graf—former noble and hedge-mage, current mid-level mob in a MMORPG—has his sights set on taking down the tyrannical Dungeon Lord. But the reigning Troll despot is nearly as devious as Roark, and his followers are much higher level.

With forever-death on the line, civil war breaks out in the Citadel, pitting Roark’s new regime against Azibek’s horde of loyalists. To survive, Roark will have to outfox the Dungeon Lord, forge new, dirtier weapons and shady alliances, and above all, Evolve …

But while the Trolls are entrenched in their civil war, an outside threat is growing. Eyes from the IRL world are beginning to turn toward the Citadel. There’s something strange about this Roark, and they intend to find out what.

My Opinion: 238 pages, $4.99, Available on Kindle Unlimited

I enjoyed book 1 in the series, but like book 2 even more. The author’s really improved upon making the RPG world feel like more of an MMO by incorporating a few more POVs. Including player’s views outside of the game, and the game company’s. It adds a nice layer of complexity to the story and amps up the MMO aspect.

The other aspects I liked from book 1 are all still there: fast paced action, RPG monster evolutions, and crafting. Additionally, there are some kingdom building aspects as the MC tries to form alliances with the other dungeon level bosses, bring in outside NPC resources, and form a community out of the mobs on his level. Good stuff all around.

Score: 7.7 out of 10

Civil War: A litRPG Adventure (The Rogue Dungeon Book 2)