Dungeon Crawl: A LitRPG Adventure (The Crucible Shard Book 1)

Gamers are celebrities. Superstars. Idols to the masses.

Only a few ever make it out of Piper's Mill, most toil their lives away in the small town just dreaming of a better life.

Liam thought he had a comfortable life all worked out when it winds up wrenched away from him. Drawn into other's schemes to hack the game and steal some spotlight he never expects to find himself playing in a game nobody has ever heard of.

He never expects to find himself deep in a dungeon at level one with no gear and barely any skills.

He certainly would never anticipate suddenly being tied to forces that promise not just to reshape his life, but the world outside the game.

Time to level up.

My Opinion:  201 pages, $3.99, available on Kindle Unlimited. In dystopian future, the best way to get out of the slums is to be a great gamer. Liam’s brother just beat the odds and won a VR gladiatorial tournament. Unfortunately for Liam, that means he has to take his twins place and hack into an illegal underground VR dungeon crawl. It’s a risky move meant to impress sponsors and get out of the slums. If Liam can pull if it off he’ll be set for life. If he can’t he’ll likely be sent to prison.

The story is as advertised, a dungeon crawl. Three characters start off at level 1, locked in a dungeon, and have to explore and fight their way out. Once the story got into the fantasy game world, I liked it.

Score: 7 out of 10

Dungeon Crawl: A LitRPG Adventure (The Crucible Shard Book 1)