Cthulhu

Logout of Cthulhu: A Lovecraftian LitRPG novel (Cthulhu World Book 1)

Some knowledge cannot be unknown

Reeling from the loss of his family, game tester Bobby Walmore is contracted to work his way through an augmented reality park. The headset reveals a virtual world inspired by the horror works of H.P. Lovecraft.

The game rapidly turns into more than a paycheck--it's an addiction Bobby cannot turn away from.

Every clue he uncovers and every mystery he solves leads him deeper the twisted lore of forces lurking in the shadows.

And Cthulhu World holds darker secrets than Bobby was ever prepared for ...

Darkworlds London: A Cthulhu LitRPG

In the real world, it’s 2027 and disgruntled, lone-wolf data analyst Adam Harker works for a corporation he hates.

In this dystopian future many seek to lose themselves in virtual reality games, but Adam is dead set against playing Darkworlds, designed by mega-corporation Miskatonic Games, until he's tempted by two quite different people for two wholly different reasons.

In the game, it's 1927 and Adam Harker is in London battling against the minions of Cthulhu, but then come hints and suggestions that something else stirs, something wicked and secret, something new, rising up and replicating itself within the code and taking on the form of ageless evil.

Hidden knowledge leads Adam through a series of terrifying revelations as he searches from London to Glastonbury and into the Dreamlands.

Join Adam as he fights to save his friends, and maybe even the world itself, from the horrors that lurk in the game.

Download Darkworlds London for the first episode in this exciting LitRPG world.