ME Glarvey

Rogue Online: The Devil's Gate: A LitRPG adventure (The Rogue Lands Chronicle Book 1)

To survive you must win. Nothing else matters.

Max is a top-level gamer, a battle mage with enough fire-power to level a city. Or a small village at least. Lots of people want to be him. A few want to hire him.

But most just want to kill him.

At least, in the game. Things in real life aren't so easy.

After double-crossing the all-powerful Corporation, the shadowy tech company that runs the world’s biggest gaming tournaments, Max finds himself on the run. His only chance of escape is to enter the world of Rogue Online, a prototype full-immersion game that just might let him evade his enemies.

But he soon discovers that Rogue Online isn’t the safe haven he’d hoped. Especially when he’s been stripped of all the abilities he’s worked so hard to build.

If he wants to get home, Max must use all his skills and ingenuity to level up and uncover the dark conspiracy at the heart of the Corporation. A conspiracy that threatens not only Rogue Online but all of humanity as well.