Supermage (Rise to Omniscience Book 1)


Morgan's life is not easy. Growing up on the streets of City Four, he is constantly shunned by the other citizens. Morgan doesn't mind being ignored. What he does mind, though, are the constant beatings from the city guards due to his friendship with Sarah, the city lord's only daughter. Lord Simon wants him dead, but the laws of the kingdom are on Morgan’s side and even the guards won't kill him, just for being seen near his manor.

Morgan’s time is running out, though. Lord Simon has deep pockets and his last visit to the manor may just have put him over the edge. Worse, he is nearing his sixteenth birthday, and has yet to awaken any abilities. In a world where might makes right, he has never been one of the mighty. What will he do when faced with a life altering decision and just how will his decision impact those around him?

Warning: This book contains profanity, gore and content that may not be suitable for children. This book also contains GameLit elements such as stat sheets, and a form of leveling and experience gain.

My Opinion: 298 pages, $3.99, Available on Kindle Unlimited

The novel has been doing well on Amazon hitting sub 200s and I want to congratulate the author on doing well. But honestly, the story didn’t work for me. I feel like I’ve read the premise before and it was done better.

The novel starts a bit like Dante’s Immortality with the main character (MC) worried about his powers showing before his age limit hits. Magically, just when he needs them, they finally show, but he has to hide them and run because he’s just potentially too powerful.

Only in this novel, the MC gets mage powers and super powers and he has to train, kill monsters to advance, and escape from the bad men hunting him. Oh, he also has a lord’s daughter with him for no really ever explained reason. There’s also a bit of magical academy story and a tournament. But honestly, that’s kind of it. There’s not really a complex story here.

Game mechanic wise, this is a pretty sparse and simplified system. Yes, there are ranks, increases in power based on killing, and the powers/magic increase in power as ranks increase. But honestly, most of the numbers in the character sheet felt like they had little real impact on the story. Combat is exaggerated with the MC often killing opponents higher in rank in just a couple of hits. There’s no damage notification or health loss % to show any relationship between character sheet numbers and the rest of the story. Most of the numbers feel like they’re there to tick a box or to show there is some growth as the MCs ranks increase.

Overall, this story just didn’t work for me. There’s little character depth, I never really got a reason to like the MC, there’s only a little world building, and the game mechanics aren’t interesting. The story feels more like a super powered novel set in a fantasy world. Which isn’t bad, it just didn’t work for me. I’d honestly recommend you read Dante’s Immortality, it’s a much better LitRPG novel.

Score: 5 out of 10

Supermage (Rise to Omniscience Book 1)