Depths of Camlan: A LitRPG Adventure (Camlan Realm Book 2)


Asher is back in Camlan Realm, this time at the special request of Toterra Online’s developers. He and a party of five other players must go deep into the game to recover what is causing all the errors and glitches before time runs out.


My Opinion: 245 pages, $3.99, Available on Kindle Unlimited

The premise of the story is that after the contest of book 1, the same beta players are hired to help isolate a rogue AI and some corrupt code in the VR game. They have 18 hours to find and defeat this corrupt code while it has barricaded itself inside of a dungeon.


Not only does the premise of the story not make sense but it’s a bit of a disappointed to be honest. There’s a tease of rogue AI subplot but that’s not fleshed out at all. Instead this is a straight dungeon dive with some whiney team dynamic issues that get worked out in the story. That’s it. The dungeon itself gets a bit repetitive because it’s a straight slog through. No breaks. No periods where the group goes back to town to do other quests, train, or anything else.

As a dungeon dive story it’s not bad on its own, but the novel sort of promises more and it doesn't deliver.

Score: 6 out of 10

Depths of Camlan: A LitRPG Adventure (Camlan Realm Book 2)