Illusionist

Disillusionist, The LitRPG Misadventures: Fetch Quests and Bog Gods

What's the smart move when playing a support class mage with no offensive magic to speak of? Undertake a solo adventure in a monster infested bog of course! Who needs a well-rounded party when you have second-hand daggers, illusions, and flexible morals?

Dean, probably, but he's not about to admit that.

The last adventurer sent to the Pitmerdan bog for some routine fantasy-world community service failed to complete their quest, so now Dean's goddess has made it his problem. Spending days in a backwater bog town isn't Dean's idea of fun in the first place, with its stinking cold waters and lack of creature comforts. Even the quest-giver seems to think this is some sort of hazing from Dean's faction.

What started out as an unpleasant fetch quest becomes a nearly impossible struggle for control when Dean finds himself at odds with everyone who was supposed to support him and the forces of a lesser deity. He'll surely be able to thwart their plans with his ability to produce convincing illusions that cause absolutely no damage. Taking into account his allies, the alcoholic alchemist and a tavern maid, he's got this in the bag.

Viridian Gate Online: Nomad Soul: A litRPG Adventure (The Illusionist Book 1)

If you had to choose between your life and your dreams, would you ever wake up?

Alan Campbell thought he’d gotten his dream job working on a revolutionary VRMMORPG with Osmark Technologies, until the project was canceled. He has one weekend to dive into an untested world full of intrigue, violence, and corruption to prove that Viridian Gate Online works, but the AIs running the game have their own plans for his soul.

Set a year before the events of “Viridian Gate Online: Cataclysm,” The Illusionist: Nomad Soul takes you back to when VGO was just a game, or so it seemed.

From James A. Hunter—author of Viridian Gate Online, Rogue Dungeon, and War God's Mantle—and D.J. Bodden, author of The Black Year Series, comes an epic new entry into the Expanded Universe of Viridian Gate Online that you won't want to put down!

Bitter: Book Two

Book 2: Britta is back. Fresh off her deal with the developers, she’ll be monitored to see how her unique interactions with the game world change things. Britta however, is only interested in having fun in the game and decides to try her hand at a beginner level dungeon. Only nothing unfolds as it should. Instead, she finds a possessed dwarf chasing her and her backstabbing group through a kobold filled mine. Can she defeat the dwarf and free the kobolds from its terrifying presence?

Bitter: Book Three

Book 3: Stan, the backstabbing psycho, and Britta’s unexpected ally, is trapped in the game. He’s been arrested and imprisoned for murdering an NPC. If Britta doesn’t figure out what’s really happening and prove who really killed the NPC, Stan may just end up trapped in the game permanently or worse.