Here are the LitRPG Sci-Fi stories we love. Feel free to visit our LitRPG Fantasy group too. We're currently limited to only showing the most recent 30 stories but you can get more results by clicking on any of the Categories or Tags or using the Search Bar.
Fresh off his victory at the System Games, Anthony Tinoco is living a life he never could have dreamed of. His family is safe in a brand-new home, he's enrolled in college, he has an incredibly hot girlfriend, and, best of all, he gets to fight monsters for a living. Unfortunately, some things are too good to last. Unbeknownst to Anthony, an old enemy has started making moves from the shadows, sowing seeds of destruction and plotting his revenge. When a random dungeon appears and begins spreading its corrupting influence through his old neighborhood, Anthony is forced to confront his own personal demons and take action or risk losing everything that he’s worked so hard for. Little does he know, however, that while he may be the target, he's not the one in the crosshairs.
In the year 2101, ISLANDS allows users to become whoever they want to be.
Nineteen year old Sylvi Grohl is excited for her first semester in a new school, but all thoughts of higher education vanish when she starts receiving strange packages at home. Packages she didn't order.
As Sly delves deeper into the underbelly of ISLANDS to find the source of the mysterious packages, she finds herself caught in a dangerous love triangle in a world where she can't tell friend from foe.
Can she unravel the mystery without alienating everyone around her, or will the consequences of her own actions finally catch up with her?
Miranda is an ordinary gamer who finds herself inside the body and mind of the notorious supervillainess Murder Maid - a character she created in the online role-playing game Super City. She has none of Murder Maid's memories but has to live with the consequences of her alter ego's actions.
When she escapes from prison and tries to claim Murder Maid's old lair, she is thrust into a life-or-death battle against vicious enemies she didn't know she had.
Now, she must stay alive in the brutal supervillain city of Nyx. She will make allies, level up, and try to discover what has happened to her. Is the world she remembers the real one; or the world she now experiences?
Villainess Life is a supervillainess adventure with LitRPG elements. Follow Miranda's exploits as she tries to come to terms with the unpleasant reality of life as a villaines
Mace and Shari continue to pursue their mission to eliminate the Black Flame. Nearing the city of Graf, they and the crew of the Sea Sprite were ambushed on the river. After suffering losses and stopping to make repairs, they have been approached by two drow thieves walking out of the woods. An epic battle awaits them in Graf, where they’ll try to eliminate Garya, the drow priestess who has become master of the Black Flame.
Griff and Lisa are leveling quickly so that they can join Mace and Shari at Darkstone. But they need to risk a trip to the real world surface for a food run, and are unaware that two monstrous zombie titans are awaiting them at the grocery store.
Another survivor is found! One with the skills and knowledge to potentially speed up the process of getting them all permanently uploaded into the game. But he’s far away, and facing real world challenges of his own.
The kingdom building continues, along with crafting, epic battles, diplomacy, new magic spells, legendary loot, and intrigue. But can all the humans survive the zombie apocalypse long enough to upload themselves?
John Lee has left Earth behind him as he travels to the capital of the Galactic Council. Seeking rest and an answer to what the enigmatic System is, John plans to spend his time reading and researching on Irvina. But fate has other plans for the human Paladin. Faced with a new quest and a Galactic Society that is as unfair to its citizens as it was to Earth, John must decide if his desire for a quieter life outweighs his conscience.
Stars Awoken is Book 7 of the System Apocalypse, a LitRPG post-apocalyptic series that combines modern day life, science fiction and fantasy elements along with game mechanics.
5 years ago an unknown, game company came from nowhere to release a first generation virtual reality pod and their bundled game Stellar Survival Quest. The Technology was 20 years ahead of anything else currently out, sending shockwaves through the entertainment industry.
“Now a new game system is not normally world shattering. Especially when players reported not being able to recall their time playing. The company made claims; of keeping the game world pure and not allowing micro gaming.
However, when that first generation of gamers left the gaming pods they knew things they did not before. Skills learned in game translated to real life skills! Overnight the world was thrown on its heels. A new player could log into the game be given a job in some way decided by the game and come out an ivy league educated scientist, or special ops level soldier.
Nathan Tyrone Rogers or Bubba to his friends and family awoke on a small transport freshly landed on an ancient space station. As the first Human to be spawned outside the Sol System, Nathan is vastly unprepared and overwhelmed for the task at hand. With a cryptic message that he needs to claim the solar system of Epsilon Endi before one of the other 12 species; also spawned in system can. Some of which will supposedly be hostile to humanity. He attempts to survival in the completely hostile environment of space. All the while trying to choose a path for himself, avoid being eaten by monstrous alien women and growing more and more annoyed with his “real self” still back on Earth.
This is the first Sci-Fi LitRPG novella in the Stellar Survival Quest series set in Jalf Whitemages Total Expanse Universe. This book contains adult themes, mild harem themes, base building, and real time strategy elements. It is not recommended for those new to the Lit Genre, and definitely not anyone who is easily offended by … well anything. You have been warned!!!
Ceasefires have one big downside: they eventually come to an end. And when they do, once again game nodes are set ablaze, and platoons of Dark Faction soldiers threaten our customary world with destruction. The enemy has grown stronger and more numerous. To make matters worse, they also got their hands on even deadlier weaponry. They have learned painful lessons from previous encounters and adjusted their tactics accordingly. What's more, the vast hordes of enemies are led by the greatest strategist of modern times, and his mage advisors can see all possible futures so they always know just what to do.
How can our world possibly stand up against such an enemy? Our only hope is the bravery and tenacity of our best fighters, those who’d rather die than surrender. Well, that and a starship captained by one lone mage.
On the first day, a mist descended from the heavens blanketing earth.
On the second day, a cryptic message, ‘Infusion commencing’, appeared in the corner of everyone’s eyes.
On the third day, the sick were healed and the crippled walked again.
On the fourth day, celebration and joy spread across the globe.
And on the fifth day, the warping began…
There was no warning.
A mist descended from the sky, disabling all technology and causing a weird message to appear at the corner of everyone’s eye. The situation grew even worse as animals and people started to warp, transforming into terrible monsters that prey on the livings.
Within months, human civilization had crumbled. Unable to fight the seemingly-indestructible beasts, the survivors are reduced to cowering in reinforced shelters. Waiting for the end to come. Helpless.
All seemed lost until a few brave souls discovered the secret of their new reality: the Tec and how to use it to level up.
Together they represent humanity’s last best hope for salvation. But they first must find the answers to the mystery of their new existence.
Their journey will require them to quickly adapt to alien technology, operate strange spaceships, and even befriend an extra-terrestrial merchant with an Inferiority Complex.
What could be better than space adventures? Captain Surgeon knows the answer to this question—space piracy! Loot, pillage, plunder and sell all the lucre—that’s the motto of the Galactogon pirates, and Surgeon is doing his best to join their number.
But what is to be done when the enigmatic Uldans do not want to leave our swashbuckler in peace and keep laying new mysteries in his path, distracting him from his main goal? How does one become a formidable buccaneer, the scourge of Galactogon’s countless star systems, when an indomitable alien invasion is razing empires all across the galaxy?
Time and time again, the game hands Captain Surgeon the Black Spot and time and time again he refuses to take it. It looks like he will have to work extra hard to realize his dreams of piracy and find the answers to all these mysteries…
Targets come in all kinds. Some fall prey to those holding a gun for the first time. Others cannot be defeated even by the most experienced shooters in the world, unless their luck comes to save the day. Cheater’s accuracy is unparalleled, and Lady Luck is on his side. He has all the marks of a champion, and champions never miss.
The true aim of his heart, though, is not one that can be hit with a single fortunate shot. No, she is far to the west, beyond several of the Continent’s most dangerous locations: the bleak boundaries dividing regions from one another. Solo veteran immunes are little more than clumsy chunks of meat in such places, never mind brash newcomers like Cheater.
But Cheater’s not going solo. He has an experienced friend. But loyalty is hard to verify, and you never know when a friend might disown you simply for failing to complete his task by its deadline.
Captain Aaron Taylor and his crew have been stuck in Omicron Sector, the most popular sci-fi MMO available, for approaching 24 hours. If they are stuck too much longer, their bodies might start feeling the effects of dehydration or worse. Tempers flare, and anxieties are building.
To make matters worse, the mysterious Rand Aktar is keeping Aaron's teammate Colin in medical quarantine. What other secrets is he keeping?
In this rousing conclusion to the Omicron Sector Trilogy, Aaron and his team have to figure out a way to free their friend, fight back against the alien menace, and, if they are just lucky enough, log out of the game and go home.
Attack Protocol is a Science Fiction Space Marine LitRPG story and is the conclusion to the Omicron Sector Trilogy. This book is a novella length short written for fans of the Halo franchise, Warhammer 40K, and Destiny.
The familiar world collapsed overnight. As the Transformation progressed, disasters occurred throughout the Earth. Materials changed their properties, new species of flora and fauna appeared. The Game converted our world into a huge dungeon, completely replacing the previous civilization.
However, the alien plans for Earth began to go awry from the very beginning. The conversion was less successful than expected. An ordinary young man stole the bonus for the first gaming action, depriving the invaders of their perk.
How can he manage the situation? Which of the aliens will become his ally? Which ones are his enemy? Dare they rebel against the all-powerful invaders, regain their land and even create a new world?
Now that the litRPG world of the Citadel has chewed Adam up and spat him out, he’s right back at his original Save Point.
Are things better? Maybe. Maybe not. For one thing, he's still got brain cancer. For another, he’s in trouble for breaking the rules last time. As punishment, he’ll have to mentor the Colony - an outnumbered race of misfit mushrooms on the losing side of a battle for their home planet.
Adam’s new allies only stand a chance if he can unite the two sides of his broken Faction, but first they’ll have to show him that some things are worth -not- resetting.
Phil Panfilov's tribulations seem to have run their course. He's quite prepared to quit the alien game installed in his brain. In fact, Phil looks forward to a normal existence: both he and his company are in excellent shape. Still, the timing seems to be badly wrong.
Humanity's enemies are stronger than ever. Despite all his new abilities, Phil has never been so close to defeat. But there's too much at stake this time, his interface included. Without it, all his hopes for a better future will be thwarted.
Phil can't afford that to happen. He has to face his enemies and defeat them, otherwise all his work has been for nothing.
Can he really confront a force which is infinitely more powerful than he can ever hope to become? A force which will stop at nothing to achieve its ends...
In the future…only the strong survive…
New London—a city of wondrous technology, where cyborgs and androids reign, and the fate of many is decided by bloody PvP. But this violent metropolis may also hold the secret to the true location of Citadel and Reece and his friends are running out of time to save their home.
With Gilly and Becky now saved from the Labyrinth, Reece turns his attention to the original mission of saving Citadel. But in order to discover it, they’ll need to leave the fantasy realm of Nasgar and cross the wild to explore a harsh and futuristic dystopia; in hopes of accessing the archives that will lead them to their home. But as they face powerful enemies, a blood-thirsty AI and challenges like never before, a dark secret from Rembrandt’s past may threaten to bring it all undone.
But before even that, Reece will need to face his own demons from the past, and an arch nemesis who still stands in his way…
Join Reece as he uncovers more mysteries within the Crystal Shards and confronts the strange new enemy that threatens both it and his home. In order to defeat them, he’ll need to unlock more powers within the game world and himself and grow into the man and leader that his team needs him to become.
WARNING: Contains RPG mechanics, detailed party combat and giant boss fights. If these things do not interest you, then this is not the book for you!
The days when people played for entertainment have passed. Welcome to the future. The virtual world of Adam Online is a place where humanity lives. The former champion has returned to the game to find the Mentors — systems of artificial intelligence that bestow digital immortality on humans.
But do they truly work for the benefit of mankind? To learn the truth and reach the Mentors who inhabit places undiscovered, the hero must begin from level zero.
How well would you fare if the apocalypse fell upon you? Could you survive more than a few days? Would you be able to feed yourself? Find clean water? Safe shelter? Heal your wounds?
Allistor is a gamer geek who has spent most of his life indoors, playing virtual reality MMORPGS and reading classic LitRPG books. But when Earth is seized by an ancient race wielding incredibly advanced tech, who transport the entire planet to a new location with twin suns, he finds himself fighting to survive in real life. The human race is declared a contaminant, and the new overlords decree that 90% of us will be exterminated. Creatures out of myth and legend are sent to do the killing. Dragons, titans, alien creatures big and small, all with a hunger for human flesh. Humans who survive the first year will be rewarded.
After seeing his family killed in the first week, Allistor leads a small group of survivors in their struggle to stay alive. Not satisfied with simple survival, he strives to make himself and his people stronger. The new 'magic' RPG system that now governs the planet is something he can work with, and teach others to exploit. Thrust into a leadership position, and with vengeance in his heart, Allistor aims to establish a stronghold, then take the fight to the monsters who seek to enslave his people.
Lots of broken bones, a dim-witted RPG system, and a dash of magic; Skeleton in Space.
Douglas is a simple summoned skeleton, formed from an old battlefield when some ancient fossil of a necromancer raised him for a nefarious purpose.
His memories are a bit foggy, but who cares about remembering when there is walking to be done! Or stabbing cows! Douglas loves life, the simple joy of doing repetitive tasks - like battering down a large tower door - is all that's needed to keep his clacking bones satisfied.
But just after he completed his most recent task, the wizard he was fighting took out a weird crystal… and now there are stars everywhere. Will the floating, freezing skeleton find out what happened? Or will that wrecked spaceship on a collision path be the last thing going through his empty skull?
Come join Douglas the magical skeleton as he tries to live a fulfilling life in a sci-fi universe!
The isolated Eternity System is alone, overpopulated, starved of resources, and dying…
A 500-year-old peace treaty between the Dalthaxian Alliance and Salgon Empire is expiring and the war to end all wars looms.
The Eternity System will not survive another war.
A GRIM STRUGGLE FOR SURVIVAL
When the Eternity Treaty expires, an uninhabited and coveted no-man’s-land with enough resources to sustain one faction indefinitely is up for grabs—the Eternity Planet. It is the key to survival.
DIGITAL WAR IGNITES
The next generation of warfare ignites—a digital, bloodless war set in the new game universe of Eternity Online: the brainchild of the combined AI neural nets and technological prowess of both Dalthaxia and Salgon. Everything is changing. The war in this game universe will decide which faction will take the Eternity Planet and which will have to forge a grim exodus through the unknown to find a new home.
ON THE FRINGES OF GALACTIC CIVILIZATION AND ON THE RUN
Kyle Gennan, a drone operator working for a mining company on the wild fringes of civilization, finds himself on the run from the ghosts of his past and the two most powerful governments in the Eternity System. He will have to carve his own path through the stars to forge his new life if he wants any chance of experiencing Eternity.
IMMERSIVE SCI-FI LITRPG/GAMELIT
Delve into a gritty, immersive Scifi Gamelit/LitRPG adventure from Amazon Bestselling Author Drew Cordell featuring alien magic, engaging characters, massive starship battles, and a dangerous treasure hunt.
After failing to take down the United World Government, Alan is a wanted fugitive on Earth. With nowhere else to go he leads the Black Rose guild into the Abyss Labyrinth. But hidden agendas thrive within the mercenary guild, and Alan soon discovers larger forces at play.
The Game is a war for survival, and a solo victory is virtually impossible—Alan needs to pick a side. But what does winning even mean in the Game? Will Alan be just another sacrificial pawn, or can he find a path to success?
Gaia has awakened, and the world will never be the same again.
Rockland Barkclay has had a rough year. On top of everything else, his father has just passed, and Rocky has to go it alone on their annual trip. But his plans for drinking alone in Algonquin Park are rudely interrupted by a sea of cosmic energy that governs the universe. Ether, the driving force of creation, has returned. Now a confused Rocky must navigate odd hovering messages to survive.
With the awakening of the very planet they reside on, humans are in a desperate fight to survive in an evolving world. If only Gaia hadn’t woken up so very… very… unhinged.
Trapped. Aker is playing a fully immersive virtual reality video game, called VampQuest, but he can’t quit and doesn’t remember his real life.
He starts to raise level and enjoy the perks of being a vampire in a game-world mostly full of humans when a rival guild attacks. The battle leaves Aker bitter and bent on revenge. He completes many missions that take him far from his guild’s base but vows to return and bring peace when he is strong enough.
Can Aker defeat his enemies? Will he ever escape from VampQuest?
What can you do when you only have two years left under the sun? You can, for instance, keep to yourself and lose all contact with reality. You can spend all this remaining time feeling sorry for yourself and crying… But I decided to act in a completely different way: if you have just a few years left to live, then why not enjoy yourself to the fullest? But how would I do that? It’s a piece of cake, since there is a virtual reality I can run to. And, as I’ve found out, there is a new project being launched pretty soon, about which only scarce info has been given by different sources.
"Are you fed up with elves, gnomes and other typical races from fantasy novels for teenagers? Sick and tired of reading about medieval battles and life in those dark times? Then, welcome to Alfarome! What’s in store for you here? It’s a brand new game, in the genre of post-apocalyptic cyberpunk, that tests your endurance! And what else can you hope for? That's top secret, because any information can bring you money and you could make loads of it in the game! "©
The only information available is on the official website of the game Alfarome.
Well, I’d love to go back to the old good days, when I was young and hale. Taking into account my past, this kind of virtual world will be just perfect for me!
The leech have begun terraforming the Earth, and the only way for Scarlett and her group to stop them is to leave the planet and venture out into the vastness of space in the the alien ship they found within Area 51. With the leech hunting them, and little direction on where to go, they must find the leech mothership and disable the terraformers before Earth is turned into a place unfit for human life. Also, there is the girl in the box labeled “Goddess,” and whatever mysteries she holds.
Outside of the game, Scarlett and Bran prepare for the first Apocalypse-Con, a convention where all the players from around the world will come to play together.
This finale of the Apocalypse 2020 Trilogy will either see our heroes triumphant over the alien army or dead, with the Earth soon to follow.
Do you ever wonder why spirits take the actions they do? What if there was a system of rules they had to follow?
Clive Logan is a serial killer; or, to be more accurate, Clive Logan was a serial killer. Caught after a record-breaking streak of murders, he was executed by lethal injection by the state, while thousands of his victims' grieving family members watched.
That should’ve been the end of his emotionless and unfeeling existence – but it wasn’t.
Sent to Hell – where he enjoyed himself entirely too much – he was singled out to become a Spirit Core, an invisible spiritual entity that eventually ended up back on Earth. At first unfamiliar to him, his new incarnation slowly revealed itself to have its own set of rules, following something not unlike the video games he used to program back when he was alive. At its root, he was tasked with invoking fear upon his new victims – but there was just one problem.
Having never felt any emotions before, he had no idea what that meant.
Contains LitRPG elements such as level progression and statistics.
Roland never wanted to be in the Army. He didn't want to be penniless either. The Army wanted him though.
Roland Mellors couldn't find work. The second industrial revolution had left anyone without high-level qualifications poor and unemployed. When he tries to get just one beer to drown his sorrows he ends up in a recruitment office with an offer he can't refuse.
Shattered City is a LitRPG/LitFPS story. It is the start of a series that follows Roland as he tries to fit in within the army. That army has decided to use a full immersion virtual reality game to fight its wars. He enters the game world to fight and work off his new contract.
Will Roland survive in this virtual world of war or will he suffer for his entire career?
Find out in this first installment of the Call of Reality series.
Mike Hagen, an American nicknamed "Crybaby," became one of those chosen to be given an augmented reality interface. However, his favorite game was an MMA fighter--possibly, for the reason that he'd never fought in real life, and the interface adapted itself to him.
Will Hagen be able to use it right? And will it help him to crawl out of the dreary pit of his existence?
A simple error leaves Leah with a unique Neural Enhancement Chip and a rapidly evolving AI implanted in her brain. In 'Nascent', she evaded kidnapping by virtual slavers and helped shut down some operations of the virtual crime syndicate that uses mind-controlled players as slaves. In 'Odyssey', she not only found a way to escape but she also uncovered deeper plots being carried out in both the virtual multi-universe and reality. In 'Change', Leah began learning how to use the additional connections her chip has made throughout her body. The Pod facility she opened expanded as she helped others from her neighbourhood. She discovered that the crime syndicate has an even greater presence in the virtual multiverse than she’d imagined. As she begins to unravel some of their secrets, they tarnish her reputation and kidnap.
In 'Rescue' Leah hacked the secure Vault where an AI friend of hers had been archived. She not only managed to retrieve her friend but uncovered a deeper conspiracy she has yet to understand. She succeeded in downloading a secure file she'd stolen from the crime syndicate although she hasn't yet managed to understand what it means. Leah also managed to rescue her mother from the crime syndicate but not before her mother had an AI chip inserted in her brain. She not only discovers that her boyfriend's family controls their own crime syndicate, but he is being controlled virtually by his parents.
In 'Ipseity' Leah discovers that the syndicate inserted a dangerously modified AI chip in her mother, the police are actively investigating her activities, her neural architecture is continuing to change, and her enemies are becoming more numerous and determined. Also, she works to rescue her boyfriend, continue her studies at MIT, understand the broader conspiracy, save her mother, complete quests in three virtual worlds, build her growing business empire, and set her AI free.
Miles Boone is running out of time. He had one year to solve every beginner’s quest the Game offers or he faces a lifetime of slavery. Now, time is flying by and he can’t even find a safe place to play the Game. His apartment has burned down while he was in it. His secretive father won’t let him enter the Game from his home. Miles’s only choice is to enter the underbelly of society and try to win his bet from anonymous VR pods controlled by an old associate --or is that enemy?--of his father’s.
Meanwhile, the Party’s hunt for him in-Game continues. Surrounded by enemies from without and within, Miles has to keep upping his Game. His lack of a Luck stat makes it impossible for him to play like anyone else. With no luck, Miles will have to gather the strength to survive.
Gathering Strength is the second volume in the Character Development series.