The second book in the World Seed series. Join John Hulett as he continues his journey through the world of NeoLife, bringing his experiences and powers to play in Earth to aid against the coming storm. What exactly does the future hold for mankind?
My Opinion: Odd things are happening in the real world as John continues to develop his character in NeoLife. New pods are appearing in everyone’s homes, monsters are appearing, and the game skills Johns learned in NeoLife seem to work in real life too.
This is one of my favorite LitRPG serials. It is a little pricey at $3.99, for only 186 pages but the 2nd book in the World Seed series is just as good as the first. Just a quick warning, it does get a little haremy and I know that’s an issue for some people.
If you haven’t read book 1, you’re missing out on one of the best LitRPG stories around. John Hulett starts playing the best VR game available, one that combines traditional fantasy and sci-fi with a unique blend of adventure. In NeoLife you can be a cyborg Barbarian Orc or a sword wielding tentacled alien.
Score: 7 out of 10
World Seed: New Rules (book 2)
Related Titles
World Seed: Game Start (Book 1)