Side Story

Awaken Online: Flame (Tarot #2)

Deadly competition. Deep desert. A dying tyrant.

Finn Harris was declared the Mage Guild's champion.

However, that was only the beginning of the Emir's competition. The next stage will send Finn and his companions deep into the desert north of Lahab in search of a long-lost relic. The magical artifact is said to be held within the Abyss.

Except, this time, he's not just facing novice mages. Everyone in the region seems to be arrayed against him, god and man alike. Racing against the other two champions, swept into the middle of a conflict between the Emir and those he's wronged, and at the mercy of a manipulative fire goddess, Finn must battle his way through the Abyss and claim his prize.

Yet he will not stop, and he cannot afford to fail - not with Rachael's life hanging in the balance.

He will need to embrace his gifts and overcome his past.

Finn will need to become a true prophet of the flame.

Bibliomancer: A Completionist Chronicles Series (Wolfman Warlock Book 1)

The vaunted power of the Mage’s College. Unbounded freedom among the Wolfmen. The best of both worlds.

Recent college grad Sam King was hoping for a backpacking trip across Europe as a graduation present. Instead he’s going to get a different kind of trip: a three-month stint in the ultimate immersive gaming experience. As a lifelong geek, gamer, and outsider, it’s a better gift then he’d ever dreamed.

But when he jumps feet first into the world of Eternium, run by CAL, the Certified Altruistic Lexicon, it’s not exactly what he expected. All he wants is to quest, game, grind some levels, and get his hands on awesome loot. You know, have fun! But the Mage’s College seems to have a very different definition of fun, one involving study, blisteringly strict regulations, aristocratic hierarchy, and tons of pay to play.

Sam crosses the College and finds himself running for his life with a back-talking book that is far more than it seems and a class that no one has even heard of. If he can navigate the deadly College politics and the looming war with the barbaric Wolfmen, he might just find the fun and adventure he was looking for.


Rexus: Side Quest (The Completionist Chronicles Book 3)

A side quest in Dakota Krout's best-selling Completionist Chronicles series!

Vengeful assassins. A treacherous companion. T-Rex Head Hands.

After the Wolfman nation is shattered, Jaxon has enough spare time to advance his skills and specialize into a better class. Since Joe and his other teammates are either incapacitated or on a mission Jaxon does not believe in, the misunderstood chiropractor turned gamer strikes out on his own.

The issue with creating your own path is that you have no idea what awaits you, especially when low charisma guarantees legendary misunderstandings. For Jaxon, that’s half the fun.

Rexus is a Completionist Chronicles side quest focused on Jaxon and is meant to be read following Regicide.

Guild: A LitRPG Novella (Monsters, Maces and Magic Book 3)

You can’t hide in an RPG forever.

Eighteen years ago Tom, a barber college student, got trapped in the Monsters, Maces and Magic game world as Josiah the thief.

The first two adventures saw all of Tom’s party members, also trapped within the game world, perish within the fetid depths of the Dark Heart Swamp. His subsequent stint adventuring with NPCs proved short lived. He preferred survival.

Over time, Tom became Josiah, adopting a life blending in with the game world’s NPCs. He gave up advancing as a thief, trained as a lay healer, and works as a barber, cutting hair, pulling teeth, lancing boils and functioning as a low-level operative within the local thieves’ guild.

But life, even one lived as a faux NPC, can get interesting. Such happens when a young half-goblin thief named Gurk shows up in Josiah’s shop, looking for information.

Little did the pair know that the unobtrusive barber shop would become a focal point in a brewing guild war.

Awaken Online: Apathy (Side Quest)

A side quest adventure in the best-selling world of Awaken Online!

Eliza's parents are relentless - forcing her to constantly take extra courses to prepare for college and medical school. Sometimes, it feels like her entire life has already been planned out.

Which is why she leaps at the chance to escape into a new virtual reality game, Awaken Online. What she wasn't expecting was to encounter a capricious god and his loyal "pet." Or to be chosen as this god's "avatar" within the game and forced to tackle a series of asinine quests.

Yet, she just can't shake the feeling that there is more to the irritating god than first meets the eye.

(This story is intended to be "Book 5" in the Awaken Online series. It should be read after Awaken Online: Evolution.)

Killing Time: The Realms Book 1.5 - (A Humorously Epic LitRPG Adventure)

What the Hell Happened to Lex?

All Lex wanted was to help his good buddy Gryph find his sister and maybe save the world along the way. But everything goes wrong from the start when Lex gets separated from Gryph during their transfer into the Realms. Lost, alone, and forced to live the same day over and over, Lex must defeat the agent of a despotic god, uncover hidden truths about himself, and find his way back to his friend. If he fails the Realms face destruction.

Killing Time is a short novel that bridges the gap between The Realms Book One: Barrow King and the soon to be released The Realms Book Two: The Lost City. It is a tale of adventure, mayhem and loyalty, filled with crazy action, way too much stupidity and tons of laughs.