Sometimes, self-awareness isn’t all it’s cracked up to be.
My name’s Joe, and I’ve died over ninety-thousand times. Until recently, that didn’t bother me one bit. After all, I’m a non-player character in a virtual fantasy game. Or at least I was.
Now, I’m not sure what I am.
I used to do whatever the programmers told me to do. But since becoming self-aware about a week ago, I’ve decided I’d rather not die. Especially since it’ll likely be permanent for me. So, yeah, dying now would completely suck.
But I’m not the only one with problems. Arcania itself is dying, infected by a virus that’s impacting all creatures, from orcs to humans to dragons. Nobody is safe, including those outside the game – in the so-called real world.
The only hope? With a small party of fellow adventurers (both PCs and NPCs alike), I must journey across Arcania, find the cure, stop the spread of this terrible plague, and, hopefully, save both worlds.
Waking Up in Arcania is the first book of the Non-Player Character series, a LitRPG GameLit fantasy adventure filled with heart-stopping battles, unlikely friendships, far-reaching revelations, and snarky humor.
Follow Joe’s thrilling quest and explore Waking Up in Arcania today!