A World Called Memory

A World Called Memory

-A Fantasy LitRPG Novel-

By the year is 2049 there have been a number of significant advances in medicine, technology, trade, and social reform. The modern world has improved in many ways, but Cordaen just doesn’t really fit within its constraints. Getting his hands on some illicit technology, he decides to finally take the plunge; full consciousness transfer to another world, another life, and a fresh beginning.

Cordaen has to fight for every inch of success, but he finds his new life gratifying and surprising in ways that the old one never was. Who said violence and bloodshed were never good? Under the right circumstances, it seems to be what’s actually helping him to evolve and grow, and maybe even be a better person. The intense pressure of facing death, perversely, is keeping him alive in more ways than one. He just has to watch out for others more violent and less scrupulous than he is.

Follow Cordaen’s travels as he attempts to master his new avatar and gain real understanding of A World Called Memory.

Memory will remind you of what you already know, it will tease you with the familiar; with archetypes, mythology, and fable. But it also has a fresh perspective that is unique and alive.

A Fantasy LitRPG series of great depth and colour, with a huge multi-layered game world; including a massive RPG website and an evolving database of items, lore and game statistics. AWCM has a unique combination of classes, races, class abilities, monsters, gods, hundreds of illustrated magic items, in-depth world history and lore, and vividly detailed full-colour maps.

My Opinion: 427 pages, $4.99, Available On Kindle Unlimited

A rather good slice of life story that had me interested from the very first pages. It’s set up as an upload to a fantasy RPG world but has a good bit of detail in character creation and gamer thinking. The main character is in the game world by the 5% mark and the adventures and use of RPG powers are well written, well thought out, and just fun to read. Characters are well fleshed out and there’s really good world building that makes shopping for new gear as interesting as the well written combat. 

On the game mechanic side of things, it’s fairly familiar with characters sheets, skills, magic, item descriptions, and other notifications. There’s a fair bit of crunch here, but not so much that it interrupts the flow of the story. 

Overall, I liked the balance between the fantasy story and the game mechanics and enjoyed following the MC as he went on his adventures. I hope to read another in the series soon. 

Score: 7.7 out of 10

A World Called Memory

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